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Sword Chronicle - Feudal Fantasy Roleplaying
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Sword Chronicle - Feudal Fantasy Roleplaying

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A Game of War and Intrigue

You’re no adventurer. You may have shaken blood off your sword after plunging it into an unholy beast, but the real monsters stalk the world’s thrones. You may have studied the unspeakable secrets of magic, but affairs of state have secrets that are no less horrifying, for they can turn a nation into a million-limbed juggernaut of war.

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You belong to a noble house, and its fortunes rise and fall with your actions. You’re a lord, a knight, a servant in the shadows, or perhaps a sorcerer-sage, bound to a dynasty of rulers. A vassal’s honor binds you to obey those above your station, and the responsibilities of privilege make you well aware that your lessers prosper or suffer according to your will—or if you fail, in spite of it. Your people are yours to protect, but the world is yours to conquer. You’ve committed your house to the Sword Chronicle.

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Sword Chronicle is fantasy roleplaying in Green Ronin’s Chronicle System, now customized for you to bring in your own worlds of intrigue-laden fantasy. Within this book you’ll find the following:

  • A classless gritty fantasy roleplaying game, where words can be as powerful as weapons—and weapons enforce your words.
  • Character creation that gives the heroes specific positions in a noble house of their own design.
  • Rules for the fantasy ancestries of elves, dwarves, and ogres, and frictionless game systems for playing a character of multiple ancestries.
  • Grim, dramatic combat where death is a risk, but profit comes from ransoming your noble enemies.
  • Revised and reorganized intrigue rules for the Chronicle System, to give socially oriented characters real power.
  • Mass combat rules fit for sieges and conquests.
  • Subtle, powerful magic for the Chronicle System.
  • Introducing the Shattered Era setting.

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Reviews (1)
Discussions (20)
Customer avatar
September 10, 2021 2:44 am UTC
Are their any stats for Dragons in this game??
Customer avatar
George F June 18, 2021 2:04 am UTC
Is this based on the Song of Fire & Ice RPG?
I never noticed this product before today.
Customer avatar
Paul E July 31, 2021 1:30 am UTC
PURCHASER
Belated, but yes it's based around the system used in the rpg line.
Customer avatar
louis R May 23, 2021 10:17 pm UTC
PURCHASER
I tried asking questions on Discord, but no one answered. I thought I'd try asking here.
1. The book says, "The benefit of a vassal house is that they provide you with income each month...." How much income does each vassal house provide?
2. How do I know which army units carry shields by default?
3. The book says "Most local tournaments feature a joust and may include a grand melee and archery contest. Each additional contest beyond the joust requires an additional loss of 1 Wealth. Once the tournament is finished, prizes awarded, and knights, ladies, and the rest depart, the sponsoring house gains +1d6 Influence, +0 for local tournaments, +3 for regional tournaments, and +6 for grand tournaments." What effect does additional contests beyond the joust have on influence?
4. "Whenever you would host a tournament on your lands, you test Status to see what sorts of knights and sworn swords you attract. For more details, see Chapter 5: House & Lands."...See more
Customer avatar
Andrew L July 19, 2021 9:46 am UTC
I'd maybe give it a flat +1 bonus to influence for each additional contest in the tournament.
Customer avatar
February 01, 2021 4:45 am UTC
PURCHASER
Thank you for updating the system and bring the magic system into the Core rulebook. I like some of the new ascetics and the stats for mythical creatures as well. Hope your able to keep turning out more content for this setting and also generate some splat books.
Customer avatar
Tim R November 16, 2020 9:46 pm UTC
PURCHASER
Thanks for the update. Any word on hardcopy?
Customer avatar
Tim P November 12, 2020 10:09 pm UTC
PURCHASER
I'm really happy to see this setting neutral version of the system, and I do love many of the small changes here and there. There are however a couple of spots where there are tables or small rules tidbits missing, I've seen mention of this getting updated but this does not apear to have happened yet, any status on that?
Customer avatar
Tomasz M November 07, 2020 1:20 pm UTC
PURCHASER
So, are there any news about the print version?
Customer avatar
Igor M September 23, 2020 9:43 pm UTC
Is there an official announcement about Game of Thrones or Dragon Age licenses? I am really sad those two series ended, because of the excellent design they offered in terms of adventures and encounters. I don't actually play their original systemas (nor AGE neither Chronicle), but I still love the adventures designed for them!
Customer avatar
Paul K August 24, 2020 4:52 pm UTC
This looks interesting.

Looking forward to the print version!
Customer avatar
Jordan M August 20, 2020 11:16 pm UTC
PURCHASER
Is there an official forum for questions on the system? I picked up the book but the rules on Ancestry are very unclear to me. And the example in the book makes no sense after reviewing the qualities and their respective sub-types. According to the book example they take the "Mummer" and have that as a Human Ancestry Quality...However that Quality does not have the Ancestry Quality subtype or even really have anything to do with being a human racially as its a profession. Is Ancestry just an excuse to give 2 free benefits to a character regardless of type and have some loose fluff on how it applies? Or are the 2 free Ancestry qualities supposed to be used specifically on "The Blood of ____" qualities listed? Maybe im being dense or overthinking this...but i dont think it should be this difficult. Help
Customer avatar
Seth W August 21, 2020 1:29 am UTC
PURCHASER
How about a Discord?
https://discord.gg/ejNHbv

But to answer your question, Human ancestry allows you to choose any one non-ancestry trait (so you can't pick the ancestry specific traits like Blood of the Wood) to act as an Ancestry trait. All other ancestries have to stick to their specific list.
Customer avatar
Malcolm S August 21, 2020 3:41 am UTC
PURCHASER
You want to visit the GRAAD Discord.

Humans can take any non-exclusive Benefit as an Ancestry Benefit, as well as those listed specifically for humans. Non-exclusive Benefits are anything that does not solely list an Ancestry as a prerequisite.

Basically you decide what your character's bloodline and background are based on your two picks (though you can also get more variety--it just doesn't have a game effect).

For the rest of your questions, pop over to GRAAD.
Customer avatar
Eric B August 18, 2020 10:25 pm UTC
I am really interested in the setting - to see how the houses were set up to foster intrigue. Is there any depth to the setting? It is only 11 pages, so my assumption is no.
Customer avatar
Seth W August 18, 2020 7:49 pm UTC
PURCHASER
I really dug this game before it was setting neutral, and I dig it even more now that it has magic, ancestries, and a content guild.
Customer avatar
Stacie W August 18, 2020 3:44 pm UTC
From what I'm understanding is Green Ronin had years to redo this game system from the ground up, implement changes that others have proven to be successful, and then GR released SC with very little changes so the majority of problems still exist. Did GR think that people wouldn't figure this out?

This brings up another question: Why would GR release a game like this without doing the work to actually make it better and instead ignore years of known issues that seemingly fixed the game system?
Customer avatar
Abraham Z August 18, 2020 4:21 pm UTC
If that is true, it is extremely disappointing...
Customer avatar
Nathaniel B August 19, 2020 3:13 am UTC
PURCHASER
Sadly it is pretty much spot on.
Customer avatar
Allan P August 31, 2020 5:44 am UTC
I nearly pressed the buy button, until I got here. I played the parent game when it first came out, and the endless online house rules to fix.
Thanks all for the info.
Customer avatar
George K August 18, 2020 1:01 pm UTC
So this is just taking the GoT game, stripping it down, and making it generic. Without fixing up the layout. How sadly unfortunate, but not surprising.
Customer avatar
Georgi Y August 18, 2020 1:15 pm UTC
PURCHASER
Well, it has added sorcery and a pinch of flavour on the different races (dwarves, elves, ogres). Haven't read it yet, though, maybe the sorcery is the same as in the previous sorcery book.
Customer avatar
Malcolm S August 18, 2020 1:22 pm UTC
PURCHASER
You can read about what's in the book in the link below.

https://greenronin.com/blog/2020/08/10/sword-chronicle-questions-answered-plus-the-chronicle-system-guild/
Customer avatar
Malcolm S August 18, 2020 1:33 pm UTC
PURCHASER
The sorcery system is streamlined compared to the original Chronicle of Sorcery book. You can use either system with the Sword Chronicle rules.
Customer avatar
Georgi Y August 18, 2020 11:30 am UTC
PURCHASER
Why on Earth did you not combine the tables for price of armor and weapons and for their statistics? It is truly frustrating to have to go from p. 133 where are the statistics to p. 115, where are the prices.

I see some minor edits on the original SIFRP, like for example the armor does not reduce your defense anymore, but have to read it through, because all the changes are put in the small print. For example the table of the armor on p. 133 keeps the armor penalty, just the section on armor penalty states that it does not reduce your combat defense and it is really easy to miss.
Customer avatar
Nathaniel B August 18, 2020 8:56 am UTC
PURCHASER
Do not buy, unless you like paying $20 for a digital book that is a near copy past of the SIFRP core book and has the layout/visual quality of the 90s.
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Product Information
Gold seller
Rule System(s)
Pages
209
Publisher Stock #
GRR2750e
File Size:
60.27 MB
Format
Original electronic
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File Last Updated:
November 16, 2020
This title was added to our catalog on August 17, 2020.