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The Gargoyle - A Dungeon World Playbook
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The Gargoyle - A Dungeon World Playbook

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When you play this class, you're a powerful tanky monster. I wrote it to be strong and scary without being so niche that it couldn't fit in an average group of players. You can hurl your enemies like toys, turn your body to stone and tear through tough materials. Your roar scars people for life and if that's not scary enough you can transform into a hulking behemoth!

The playbook has 20 advanced moves with an additional 8 in The Gargoyle Extended sheet for a total of 28.
There's also an optional starting move called The Stone Gargoyle for those of you who want your stone form to be a more permanent situation.

I've had an absolute blast playing this class and I'm sure you will too. Go have fun!

 
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Rorick R July 02, 2020 6:15 pm UTC
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I've made a few changes to the playbook since first posting it.
The phrasing in the Behemoth move has been streamlined a bit.
The Roar move has been replaced with something called Terrorize. It works about the same and rolls with the same stat, but has some more interesting results. I also think it's more fun for the player if they can decide how they threaten their foe rather than just saying they roar at them.
Heavy Blow has been replaced with something called Maul and Sunder which has much better options more suited to the class.
Impact can technically already be done with the basic functions of Dungeon World so I replaced it with an ability called Skulker which gives you options for taking a captive or picking off an enemy from a group, very monster-like.

A few moves have been swapped to the 2+ and 6+ sections. Oh and there are two new moves in the extended move sheet, Supernatural Ward which gives you an ability related to real life gargoyle mythology and Monster Battle,...See more
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File Last Updated:
July 06, 2020
This title was added to our catalog on June 24, 2020.
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