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you are a hag. you live alone in the darkest parts of the forest. you spend your time making giant soups and collecting poisonous herbs. your name scares away the children from the local village. you are not well-liked.

but the time has come for you to pass on from this world into the next. you can’t just die though. you need to find an heir to take over your hut and gruel.

this is where your journey begins.

as the hag, you’ll adventure across the land looking for an heir, while the gamemaster takes on the roles of all the people you meet.

you'll need three six-sided dice to play hag

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Reviews (4)
Discussions (5)
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David C May 24, 2020 9:49 pm UTC
Played my first session with my wife. Started with 4 drama points. My wife was fairly single-minded about finding an heir and we finished in 12 scenes, 45 minutes. It was very different from games my wife is used to, but we told an entertaining tale between us. For some reason I'm unable to review the game but I would say 4-stars for sure.
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jim P May 24, 2020 10:23 pm UTC
Glad you had fun. I think you're the first person to actually play it.
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jim P May 20, 2020 6:56 am UTC
Feel free to start the game with between 1 to 4 drama points, if you want a faster game.
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Vernon M May 20, 2020 2:17 am UTC
Cool concept. What is the effect of a 'Grand Failure' ? Is it worth 2 consequences leading to a scene involving a Dragon? I love dragons (when they're on my side).
Customer avatar
Dee B May 19, 2020 10:39 pm UTC
This concept is too amusing to pass up.
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David C May 19, 2020 9:56 pm UTC
This looks like a lot of fun. My concern is it could take quite a while to play. At a bear minimum one needs 9 plot points to end the game. I fear they won't add up quickly enough, especially since they can be used for other purposes as well.

My wife is eager to try a game, so I'll report back and review once we've played.
Customer avatar
Vernon M May 20, 2020 3:07 am UTC
This could be a very short game the way I see it. I don't see where you came up with the number nine (but nine scenes would make for a decent game). I came up with the minimum number of scenes being four. Scene 1 (Action): The Hag visits the sea to ask a mermaid to be her successor. She asks, that's conflict, the Hag rolls a 13+ 'Overwhelming Success'. The mermaid is interested and the Hag gets two drama points. Scene 2 (Reaction): The mermaid's father hears about his daughter's plans to become a Hag and he's pissed! That's conflict, the Hag tells the father that he'll be rich and famous if his daughter becomes the new Hag. She rolls a 13+ 'Overwhelming Success' and adds two more drama points for a total of four (almost to five drama points in only two scenes). Scene 3 (Action): The Hag and Mermaid have to get past the terrible Sea Monster and get the mermaid back to the Hag's hovel in the forest. That's conflict, the Hag beats up on the terrible Sea Monster by rolling a 13+ for an 'Overwhelming Success' and adds...See more
Customer avatar
David C May 20, 2020 6:37 am UTC
Rolling a 13+ is really hard on 2d6. So unless the Hag is using her specialty every single scene, she's rarely going to get one, let alone two plot points. Then, she needs to spend 4 to tag an NPC as a potential heir, then 5 more to promote that potential heir to replace her. That's where my 9 came from.

Also, I would expect scenes to mostly run 5 minutes at least, except maybe hindsight. Maybe I just plan to role-play more?
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David C May 20, 2020 7:26 am UTC
I guess monologue is not going to take five minutes either, so maybe I'm over estimating.
Customer avatar
Vernon M May 21, 2020 3:03 am UTC
You were very right. I didn't understand that it took an extra 4 drama points to mark an heir. I now see where your 9 minimum scene number comes from. Thanks for helping my understanding David C! Enjoy your Hag adventures : ]
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File Last Updated:
May 24, 2020
This title was added to our catalog on May 19, 2020.