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Dungeon Delver's Toolkit

Dungeon Delver's Toolkit


Savage Worlds is a great system, but it’s not great for old-school dungeon delves.

How many of you Savages have heard that before? How many of you have said it? Well, it simply isn’t true.

The Dungeon Delver’s Toolkit is a collection of simple Setting Rules that will help to lend an old school fantasy feel to your SWADE games.

Inside you’ll find:

  • A system of Breaks and Breathers designed for delvers  to keep them moving through the long corridors of the most dangerous dungeon.  The system will also feel very familiar to those coming into SWADE from some other very popular fantasy RPGs.

  •  A system of Fancy Combat Maneuvers which allow more freedom of action in combat.

  • An easy to use Setting Rule called Arcane Fatigue to bring an old school feel to the magical Arcane Backgrounds.  This includes a new Hindrance and a couple Edges.

Whether you use these ideas to convert players who enjoy the popular RPGs, or to just bring some ‘1st Edition’ feel to your Savage game table, you will find something useful for your next Savage fantasy game. Use one, some or all of these ideas, whatever suits your table the best. 

It’s Savage Worlds, after all. You can do what you want.

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Reviews (5)
Discussions (3)
Customer avatar
Gary T July 20, 2020 9:03 pm UTC
Arcane Warrior Master.
"She may also hold a single handed melee weapon when casting with no penalties." There is no mention of a penalty in relation to weapons, only to the toughness bonus of armor worn. Must the spellcasters hands be free to cast a spell? It looks like some clarification is needed here.
Customer avatar
Jens K May 13, 2020 1:52 pm UTC
Good ideas that we'll surely have lots of fun with.
Can't quite figure the point of the Arcane Warrior Master Edge - is there a penalty to wielding weapons, that I haven't found?
Customer avatar
Michael F May 04, 2020 2:05 pm UTC
This is great! Such a simple conversion of something so useful for that genre of gaming. Only question I have is that where the booklet refers to characters needing '1 ration and 1 water' during either a Breather or a Break. As said items don't appear explicitly as such in the Adventurer's Edition in the Gear section (save for 'Trail Rations' as the closest item).
Customer avatar
David A May 04, 2020 2:39 pm UTC
Hey buddy, thanks for the comments. I am truly grateful that you like it. When referring to '1 ration, 1 water', it's kind of assumed that your campaign is tracking that sort of thing. I like to use Simplified Encumbrance and, as such, simplified rations and water. (Savage Worlds isn't so much a resource tracking game.) When you buy rations and get water, you usually get 3 days worth, or whatever. It's implied you'd use one of those.
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File Last Updated:
April 21, 2020
This title was added to our catalog on April 21, 2020.