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In the Footsteps of Hercules
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In the Footsteps of Hercules

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In the Footsteps of Hercules is a system-free sourcebook devoted to a pilgrimage trail that can be used in con­junction with any fantasy role-playing game. This book describes the various sections of the trail and the prevailing terrain and conditions associated with them; how most pilgrims travel them; alternate ways some pilgrims choose to approach the trail overall or specific parts of it; the things they generally hope to accomplish along the way; and things they might encounter on it. 

It contains a detailed entry on the title pilgrimage trail and entries on thirteen other places, communities, or events, including a bathhouse, farm, hermitage, hospital, hostel, monastery, oracle, port, shrine, stables, temple, tournament ground, and trade fair. 

There are many ways this book can be used and en­joyed. One is to simply read it as a work of fantasy fiction inspired by the myths, legends, history, and ge­ography of Greece. Another is to use it as inspiration or a model for pilgrimage trails in your own stories or role-playing game campaigns. Yet another is as a setting for roleplaying game adventures of various sorts. 

This book was created as a specific example of a Pilgrimage Trail, one of the 85 general sorts of places that appear in Skirmisher Publishing's Adamantine-bestselling City Builder: A Guide to Designing Communities. As written, this trail is dedicated to the titular demigod and is set in a Dark Ages fantasy version of the Peloponnesian Peninsula of Greece and located within the company’s Swords of Kos Fantasy Campaign Setting. It can easily, however, be dedicated to any other appropriate deity or cause and dropped into virtually any other existing milieu and has deliberately been designed to be compat­ible with any of what Gary Gygax used to refer to as “a traditional fantasy campaign setting.” 


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Moving from a live tabletop to a virtual online setting requires patience and, at least initially, some effort, and a bit of advance preparation will pay off during the game session. Speed Round: Tips for Playing Virtual Tabletop RPGs shows how to improve the flow of play by streamlining administrative overhead and shifting the spotlight away from the rules and back to the characters with an eye toward sustaining interest and engagement. It helps to make online gaming smoother, quicker, and more pleasant with tips and guidance on teleconferencing; use of virtual tabletops and features associated with them like windows where maps can be displayed; and preparing for, running, and wrapping up sessions. 

Speed Round

 
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April 28th, 2020
A Travelogue with adventure hooks, terrific detail and narration. I had never thought of a pilgrimage as a campaign, but this book puts it all there for you, as well as open ended to add your own, including, but nor limited to olympic level competition [...]
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Product Information
Electrum seller
Pages
86
Publisher Stock #
April #19
File Size:
82.86 MB
Format
Original electronic
Scanned image
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Original electronic format
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File Last Updated:
January 07, 2021
This title was added to our catalog on April 19, 2020.