Close
Close
Please choose which option you would like to add to your cart.
Advanced Search

Wolves of God: Adventures in Dark Ages England
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/308470.xml&w=500&h=386
Full‑size Preview
https://watermark.drivethrurpg.com/pdf_previews/308470-sample.pdf

Wolves of God: Adventures in Dark Ages England

ADD TO WISHLIST >
Selected Option:
PDF
$19.99
Hardcover, Standard Color Book
$59.99
PDF + Hardcover, Standard Color Book
$59.99 
$79.98

It is 710 AD. It is an age of iron and ruin, a wolf-season amid the ashes of Roman Britain. The spears of the English tribes are raised against their rivals, and the Wealh of the western hills remember bitterly what was taken from them. The shattered caesters of past Roman glory litter the land, each one laden with forgotten troves hidden by desperate men of the last days. Sorcerous Arxes once sealed against a Roman rescue that never came are now cracking open, the changed refugees within now seeking vengeance for a ruin of centuries past. The holy minsters of pious monks and godly nuns stand as bulwarks against cruel and merciless bloodshed, but can their labors ever hope to tame the beasts within their kinsmen's hearts?

Wolves of God is an old-school-inspired historical fantasy game from the maker of Stars Without Number and Godbound. Set in 710 AD, PCs take up the roles of daring English adventurers: brave Warriors, holy Saints, and sorcerous Galdormen all setting forth to brave the savage wilds of post-Roman Britain. Whether plundering ruined caesters, delving into the bewitched halls of ancient Roman Arxes, raiding the cattle of rival lords, or helping holy abbots in need of strong arms, the heroes will plunge deep into the savage past of this half-conquered island.

Within these pages, you'll get...

  • Guides and tools for creating adventures in early Anglo-Saxon England, with an eye for playable content and GM helps. While Wolves of God includes fantastical elements in its setting, it's possible to play the game historically straight for hard-core history enthusiasts.
  • System-neutral tools for building religious minsters, Roman ruins, sorcerous Arxes, Anglo-Saxon political conflicts, and all the sandbox adventuring grist to be expected from a Sine Nomine game.
  • A full bestiary of classic Anglo-Saxon monstrosities and fell foes, along with tools for customizing their powers and adding extra mystery to their dreadful might.
  • Sorcery and miracles tailored to the time and place, with classic English galdor and pious miracles available for PC use.
  • Guidelines for domain management and mass combat in the harsh and primitive age of the early Anglo-Saxon chieftains.
  • Full compatiblity with Stars Without Number: Revised edition, with guides for mixing content between the games.

So take up your spears and lift your shields, bold adventurers! Deeds of mighty heroism and the songs of the scops await your labors. Seize Wolves of God now and take your place among the mighty names of old.

 
 Customers Who Bought this Title also Purchased
Reviews (2)
Discussions (16)
Customer avatar
Michael H September 11, 2020 12:44 am UTC
Hi folks, is this project dead? I can find almost no references to it on the net, or YouTube (2 videos, one from the Kickstarter), no character sheets, in fact there are no references to the game on the publisher's website. The work itself is a departure from the author's previous games - it's digest-size and lacks the volume of GM aids that made earlier releases really stand out. Bit confused.
Customer avatar
Travis E September 12, 2020 12:32 pm UTC
PURCHASER
Regarding character sheets: This was brought up on the Kickstarter page. Mr. Crawford stated there "Fans and backers are welcome to post up any of their own fanmade material, character sheets or otherwise" with the caveat that it not be presented a official content. A fan (Mason Munden) made an unofficial character sheet here: https://drive.google.com/file/d/1GPjrhkRxUtxwc94PHqPTSFIDV0FoGKlN/view?usp=sharing
Customer avatar
Joseph D June 27, 2020 8:45 pm UTC
Does this book have a faction turn system like Stars Without Number?
Customer avatar
Dillard R June 15, 2020 7:15 am UTC
PURCHASER
Is there a character sheet?
Customer avatar
Travis E June 15, 2020 12:34 pm UTC
PURCHASER
This was brought up on the Kickstarter page. Mr. Crawford stated there "Fans and backers are welcome to post up any of their own fanmade material, character sheets or otherwise" with the caveat that it not be presented a official content. A fan (Mason Munden) made an unofficial character sheet here: https://drive.google.com/file/d/1GPjrhkRxUtxwc94PHqPTSFIDV0FoGKlN/view?usp=sharing
Customer avatar
Mason M June 24, 2020 1:10 pm UTC
PURCHASER
Hey! That's me! I failed to include anything regarding magic in that. Unfortunately, I don't have anything new to offer in that arena, I'm afraid. Thank you for sharing that, Travis!
Customer avatar
Joseph Q June 09, 2020 12:33 pm UTC
PURCHASER
Matthew S- Have you ever heard of King Arthur Pendragon? It is an excellent role playing system that is completely from the perspective of the Cymric. The Saxons - in line with history - are disliked to hated. I am a GM for that. I think it is all about the perspective the game comes from. There is nothing inherently wrong with that. You either accept it or not for YOURSELF. These are the perils of a historical game, as someone said.
Matthew, if I want to try out Pendragon, drop me a line. joseph.quesnel@gmail.com
Customer avatar
Mathew S May 07, 2020 3:58 am UTC
PURCHASER
I bought this as I respect Kevin’s work and liked the idea of an RPG for the period. I am Welsh and was aware it was from the Saxon perspective. On reading it I was repulsed. This RPG deals with a period of British history it should have been written from both Saxon and Cymric perspectives. This is the equivalent of a Texas Ranger RPG complete with anti Commanche tone and invective.
Customer avatar
Travis E May 07, 2020 7:22 pm UTC
PURCHASER
I suppose this is the danger in writing an adventure or game system based on history as opposed to 100% whole cloth fantasy.
Customer avatar
Mathew S May 07, 2020 8:34 pm UTC
PURCHASER
The thing is Travis, that it need not have been written like that. The idea of it being a translation of a game written by a Saxon monk has me in stitches. The world creation tools are excellent.

But it has missed the point that Wealh is where the terms Wales and Welsh come from and that the language used to describe the Welsh is absolutely derogatory. If this were an RPG set in say, the Plains Wars, would it stand?
Customer avatar
Travis E May 07, 2020 8:46 pm UTC
PURCHASER
I don't know anything about that historical period, so I can't relate to your concerns. However, I will state that a game set in a historical period is going to have "good guys" and "bad guys." A game set in the Plains Wars would work the same way. It *could* be written as the Native Americans as the heroes or as the settlers / US Gov't etc. as the heroes. Depending on the lens from which one views it, they could both be considered repulsive.
Customer avatar
Kevin C May 07, 2020 9:20 pm UTC
PUBLISHER
And if you were to read such a Texas Ranger RPG, would you believe the narrator, or would you draw the conclusion that he really hated Comanches and could not be trusted to give them a fair hearing?

The book is explicitly about the English and their lives, nations, and prejudices. They treated the native Britons brutally and with absolutely no reservations about it, and any narrator who pretends otherwise is drastically unrepresentative of his time and place. Any reader who can take in Brother Cornix's invective and take it as a fair, accurate description of the native Britons is unlikely to be enlightened by my spending an equal page count on a Cornish Pelagian fulminating against those never-sufficiently-damned West Saxon barbarians and their filthy ways.
Customer avatar
Mathew S May 08, 2020 6:59 am UTC
PURCHASER
Thank you, Kevin, for replying. I am somewhat disappointed however; your argument would seem to open the door on an RPG from any tasteless and offensive historical perspective and you seem unconcerned that reiterating old calumnies and insults may still cause offence even today. I’ll leave it at that and say that the Wealh, the Welsh, Y Cymru are still here. Yma O Hyd.
Customer avatar
Dillard R May 20, 2020 6:02 pm UTC
PURCHASER
I think arguing either way is pretty silly. Seeing that the history of post-Roman Briton is pretty much totally unknown. There is no history of the period to speak of. If you don't like this version there are plenty out there that paint all Christians of the period as venal and cruel. The tribalism that has crept into the "civilized" world in the last few decades beggars the imagination. Much of what we "know" about the cultures of sub-Roman Briton is total conjecture. Every tribe has their own take, because there is no evidence to gainsay their versions. This is a game. For the interest of a story there has to be conflict. There has to be bad guys. It's your game. Change the good guys to be the druids. EDIT: I bought the hard back. Thank you Matthew S for helping me make up my mind.
Customer avatar
Ed S May 25, 2020 5:41 am UTC
PURCHASER
Well put, Dillard.
Customer avatar
Stuart F May 01, 2020 10:23 pm UTC
PURCHASER
In the previews, there's some problem with the "celtic" text following the large illuminated drop caps. The text in the red "celtic" font lies over the normal black roman font in 2 of the 3 places where the large illuminated drop caps occur in the previews.

Is this just a PDF issue, or does the printed book have the same problem?
Customer avatar
Kevin C May 02, 2020 1:49 am UTC
PUBLISHER
Looks like the two auto-generated previews are generating with all PDF layers turned on, instead of leaving the Table of Contents References layer off as it should be. It's not something that shows up in the book or PDF- assuming you leave the layer off.
Customer avatar
Stuart F May 02, 2020 2:13 am UTC
PURCHASER
Thanks for the quick, and encouraging, reply!
Customer avatar
Ed S April 26, 2020 6:53 am UTC
PURCHASER
Any chance of posting an actual preview? Sure it has a table of contents but the rest is vying to overtake KULT's months long 'preview' in lack of usefulness. (KULT's reboot preview consisted of nothing more than a few full-sized pages of surreal art.) This preview reads like an email of an inside joke that he's sent to his gaming group.
Customer avatar
Rhys M April 25, 2020 6:07 am UTC
Would Wolves of God work with the rules in Black Streams: Solo Heroes?
Customer avatar
Kevin C April 27, 2020 6:46 pm UTC
PUBLISHER
Yes, it uses the same numeric ranges as standard B/X, so it should work fine.
Customer avatar
Rhys M April 27, 2020 8:52 pm UTC
Awesome. Thank you for the quick response Kevin.
Customer avatar
Lawrence F April 25, 2020 5:18 am UTC
I am finding it hard to find much information or feedback besides this page. Are the heroes/PCs only Christians? If it's the 700s there are plenty of non-Christians running around. I am not a Christian and hope there are other choices. I just can't tell for sure from the blurb except the comment regarding sorcery. Thanks for any help.
Customer avatar
Chad H April 25, 2020 10:55 pm UTC
PURCHASER
The default setting has you playing as English (Angles, Saxons and Jutes - distinct from the native Britons whom your people have mostly subjugated/driven west and north) "heroes" who are expected by their society to be Christian, though depending on your choices, etc. this can be as little as paying lip service when the priests are snooping around and muttering prayers to Woden and Thunor when nobody's looking.

I'm a militant atheist IRL, but this is a historical (plus magic) setting, I wasn't put off by it.
Customer avatar
Harry P April 23, 2020 4:25 pm UTC
This looks great, and I love the setting, but as a Welshman the prospect of playing as a Saxon rather than a Cymro fills me with horror. Can the game be hacked to play as the true sons of Brutus or can we hope for a Celtic expansion pack?
Customer avatar
David B April 23, 2020 10:50 pm UTC
PURCHASER
There is a little commentary on "the Wealh" way to play scattered throughout. I can imagine with a little wikipedia-ing to set the setting you can use what's here for that. Same gear is likely and the monsters should all be just as applicable. Play up the song aspect of Galdormen, and the Christianity portions should be usable whole-cloth aside from specific place and bishop names. I don't know if the gift-trade and Symbelfeast customs were used in Briton but I don't see why the mechanics of them wouldn't work.
Customer avatar
Chad H April 22, 2020 11:16 pm UTC
PURCHASER
I missed the Kickstarter but finding this on DTRPG just made my night. Thanks Kevin!
Customer avatar
Stanley B April 22, 2020 5:05 pm UTC
Weird though, that it doesn't come with an official character sheet.
Customer avatar
Andrew V April 22, 2020 12:03 pm UTC
PURCHASER
Does this game have a character sheet? It is referenced in the text of the book, but I can't find it anywhere! apologies if I'm just being dumb and missed it somewhere!
Customer avatar
Travis E April 22, 2020 1:26 pm UTC
PURCHASER
This was brought up on the Kickstarter page. Mr. Crawford stated there "Fans and backers are welcome to post up any of their own fanmade material, character sheets or otherwise" with the caveat that it not be presented a official content. A fan (Mason Munden) made an unofficial character sheet here: https://drive.google.com/file/d/1GPjrhkRxUtxwc94PHqPTSFIDV0FoGKlN/view?usp=sharing
Customer avatar
Andrew V April 22, 2020 2:05 pm UTC
PURCHASER
Thank you good sir!
Customer avatar
Michael H April 22, 2020 12:07 am UTC
Guaranteed to be brilliant but I'll have to sell a kidney to buy it.
Customer avatar
Stanley B April 21, 2020 10:36 pm UTC
Full-size preview is not working.
Customer avatar
Patrick S April 22, 2020 6:11 am UTC
PURCHASER
Yes, doesn't work. But hey, it's from Mr Crawford. If there is one RPG-Author you dont't need to see a preview from, then it's him. :)
Customer avatar
James H April 22, 2020 8:23 am UTC
I still need a preview. For example, what's the magic system like? The blurb here really doesn't reveal anything other than the existence of sorcery and miracles. D&D has sorcery and miracles. This being a historical RPG, I'd like to see a bit about how magic works, even if it's just a paragraph. I wouldn't want to buy a historical RPG only to find that it's populated with D&D flash bang magic.
Customer avatar
Travis E April 22, 2020 1:18 pm UTC
PURCHASER
Sorcery is wielded by a Galdorman, and miracles by a Saint. Respectively they expend Sorcery points and Holiness points to cast their spells. The number of points is based on a ability modifiers -- not directly by levels like in D&D. Miracles range from minor ("Bring Forth Nourishment" which finds food and drink) to major ("Scourge Hell" which smites infernal foes) to great ("Blessed Counsel" which allows a yes / no queries of God).

In general, Miracles are easier to cast than Sorcery. In fact, the text states that a Galdorman "isn't like the conventional spell-slinging wizards of more customary fantasy games." Going on to state that "Many of his spells are only usable with hours of patient ritual, and many of them are oriented much more towards the concerns and problems of ceorls (peasants) rather than adventurers." This is very simplistic, but think of the Galdorman as a dirty druid -- you're not trusted outright, you need to earn it....See more
Customer avatar
Meredith G April 22, 2020 10:48 pm UTC
DRIVETHRURPG.COM STAFF
Should be working now!
Customer avatar
Stanley B April 23, 2020 12:56 am UTC
Preview is working. Great!
See 16 more
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!













Product Information
Gold seller
Author(s)
Pages
338
ISBN
978-1-950965-05-2
File Size:
80.35 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
April 20, 2020
This title was added to our catalog on April 21, 2020.