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Fight! 2nd Edition
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Fight! 2nd Edition

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The greatest role-playing game for telling the stories of fighting game characters returns with an updated edition. Featuring expanded and clarified rules for character generation, Special Move construction, and running combat, Fight! 2nd Edition gives you the tools to generate unique Fighters and run adventures featuring exciting tactical combat designed to play and feel like the techniques used in actual fighting games.


In Fight!, you can make traditional martial artists or over-the-top shonen protagonists. Fight with punches and kicks, grapples and throws, or blasts of ki energy. Defy physics with aerial combat, launch devastating combos and counterattacks, and confound the enemy with tactical positioning around the environment. Face off against armies of lesser foes, engage in brawls between gangs of highly-skilled combatants, or have detailed one-on-one duels between fierce rivals.


Fight! 2nd Edition is setting-neutral, so you can tell stories of underground tournaments or worldwide competitions. You can explore historical action-fantasy or martial arts-flavored space opera. Battle through worlds of horrifying monsters and magic or engage in covert operations against colorful evil organizations. Combined with a robust rules set with loads of options, Fight! is the closest you can get to making your own fighting game, played out with your friends at your table or online!

 
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Reviews (1)
Discussions (10)
Customer avatar
Iriah W May 21, 2020 12:45 pm UTC
Is this compatible with the 1st Ed products from this line? Thanks.
Customer avatar
Christopher K May 21, 2020 12:47 pm UTC
PUBLISHER
Yes. There is a free Conversion Guide PDF available, but the 2nd edition was designed to not invalidate 1st edition material.
Customer avatar
Stacie W May 12, 2020 3:21 am UTC
PURCHASER
I just have to say that the most impressive feature of this game design, something I didn't see with first edition, is that this game simulates how Frame Data works in a fighting game. So if you are a fighting game afficionado (probably botched that word) or know anybody who loves how Tech works in fighting games and they want to check out a rpg, tell them this about this game.
Customer avatar
Zachary R May 07, 2020 11:23 pm UTC
Dang it. I just bought the original not long ago.
Customer avatar
April 20, 2020 11:41 am UTC
PURCHASER
Can someone direct me where I should write about contradictions and unclearness in the rules?
Customer avatar
Nathan P April 20, 2020 12:15 pm UTC
PURCHASER
Here in the comments or the discord noted below by Marco P (https://discord.gg/v3aMyuk) are both valid options; though the discord is likely to get faster replies.

I would be happy to help out however I can. The game is quite dense and while some interactions are explicitly stated, there are a few edge cases that have to be sussed out by context clues. I will admit I have not personally noticed any direct contradictions, but would be interested in seeing your examples.
Customer avatar
Christopher K April 26, 2020 3:38 pm UTC
PUBLISHER
If you have not found your way to Discord yet, I'm happy to answer things here as well.
Customer avatar
Jamie L April 13, 2020 10:43 pm UTC
PURCHASER
I don't suppose anybody has a fillable character sheet for this, or perhaps an excel document? Seeing as I want to run this online, I'm in need of such things.
Customer avatar
Marco P April 15, 2020 5:52 am UTC
PURCHASER
There are some resources on the discord server that you can find useful.

https://discord.gg/v3aMyuk
Customer avatar
Adrian G April 03, 2020 11:54 pm UTC
Any chances that the game would be translated in other languages? (I´m interested in Spanish)
Customer avatar
Marco P April 04, 2020 6:35 pm UTC
PURCHASER
Translation to Spanish was one of the Stretch Goals from the original Kickstarter Campaign. It was not reached, but I understand that the Spanish version is a project that will see light, source: https://divinemadnesspressencastellano.wordpress.com/
Customer avatar
Christopher K April 26, 2020 3:38 pm UTC
PUBLISHER
I can't say when it will happen, but it absolutely *will* be translated into Spanish. :)
Customer avatar
Auden R March 27, 2020 6:36 am UTC
PURCHASER
Is there a print version in the works?
Customer avatar
Marco P March 28, 2020 4:46 pm UTC
PURCHASER
Yes. There will be 3 different print versions: full-color hardcover, full-color softcover and b&w softcover
Customer avatar
Auden R March 29, 2020 6:17 pm UTC
PURCHASER
Sweet. Thanks!
Customer avatar
Marco P April 01, 2020 1:07 pm UTC
PURCHASER
Sorry, I was wrong about the second option, instead of full-color softcover it will be b&w hardcover
Customer avatar
Auden R April 03, 2020 11:32 pm UTC
PURCHASER
Thanks for the update.
Customer avatar
Christopher K April 26, 2020 3:37 pm UTC
PUBLISHER
Full color hardcover, B&W hardcover, and B&W softcover will all be available in the 1st week of May or so. Sometime in the indeterminate future, we may consider a color softcover.
Customer avatar
Martin R March 27, 2020 3:08 am UTC
PURCHASER
Any chance for a roll20 character sheet to be created for this?
Customer avatar
Christopher K April 26, 2020 3:36 pm UTC
PUBLISHER
We do have a plan to do this...but since neither of us personally use Roll20, we're trying to figure it out! There *may* be one someone else has done on the Discord server.
Customer avatar
William A March 25, 2020 9:56 pm UTC
PURCHASER
My biggest problem with this new edition is the same one I had with the old edition. Chapter 6 offers a lot of useful suggestions for the GM to consider, but at the end of the day, I’m still not entirely clear on what a campaign or adventure is actually supposed to look like in practice just from reading the book.
Customer avatar
John P March 26, 2020 1:22 pm UTC
PURCHASER
Essentially an RPG. Every Fighting game out there is essentially an RPG story but with fighting instead of Swords and shields and Guns and stuff like that. You can take a lot of RPG stories and remix it to a Fighting game genre. Even things like Curse of Strahd.
Customer avatar
William A March 26, 2020 3:40 pm UTC
PURCHASER
Ah, I see. I suppose I’m a bit dense, then.

Still, the rulebook could’ve stood some additional clarifications for the second edition. Particularly as it relates to actually running the game. The most important bit of information that the GM probably needs is stuck in the introductory chapter where it talks about common tropes. It might’ve been helpful to clearly restate some of that in the opening paragraphs to the GMing chapter.
Customer avatar
John P March 26, 2020 6:14 pm UTC
PURCHASER
I completely understand I'm a big Fighting game player and active in the community. So for me, it's easy but for others, it could be like how you were thinking "Where do I start?" The easiest thing to do would be to take a story you love, and just throw the characters in really And go from there.
Customer avatar
Thomas B March 30, 2020 3:41 am UTC
FEATURED REVIEWER
...I now want to run Curse of Strahd with this, and I've already ran it in 5e.
Customer avatar
Eric D April 01, 2020 9:48 pm UTC
PURCHASER
oh wow now I want to do a Darkstalkers homage in Curse of Strahd
Customer avatar
Igor M April 05, 2020 6:04 pm UTC
Darkstalker!!
Customer avatar
May 05, 2020 9:57 pm UTC
Watch the Street Fighter 2 anime movie from the mid 90s, it's a perfect representation of what a series of adventures for a game like this could/should be.
Customer avatar
Christopher K March 25, 2020 2:11 pm UTC
PUBLISHER
I'm not sure why the 1st page of the Quick Preview is garbled. That is not what the page looks like; we're trying to fix it.
Customer avatar
Brett B March 25, 2020 3:28 pm UTC
Happens all the time with quick preview.
Customer avatar
Christopher K March 25, 2020 4:04 pm UTC
PUBLISHER
Oh, really? Thanks. That's great to know.
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Product Information
Electrum seller
Rule System(s)
Pages
402
Publisher Stock #
DM2001
File Size:
21.24 MB
Format
Original electronic
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File Last Updated:
April 28, 2020
This title was added to our catalog on March 25, 2020.