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Mutant: Year Solo
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Mutant: Year Solo

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Welcome to the GM's Day sale! From now through March 14th, this title has been marked down by up to 40%! For more values, visit our GM's Day sale page.

Mutant: Year Solo

These rules are divided into three sections.

The first is a simple set of game mechanics to allow you to play Mutant:Year Zero without a GM. The rules are tailored to fit in with the native game mechanics of M:YZ and should feel natural.

The second section gathers together some of the most useful tables from the core rules for solo play and makes very minor amendments and additions to them. More random threats to the Ark are provided to fill out the D66 roll and the Random NPC tables are gathered together with the standard NPC tables.

The last three pages include useful record sheets to help you manage your solo games.

Throughout these rules are useful tips and advice on solo role-playing and using these rules.

DriveThruRPG does not support Community Copies. The entire text of this supplement is viewable in the Full-size preview. If you cannot afford the cover price, please feel free to use the preview with my full blessing.

Copyright©2020 Parts Per Million Limited
If you have any questions about this product you can contact me at http://bit.ly/Peter-Blog
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Cut Up & Non-Authoring Solo:

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Solo Oracle Card Decks

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Reviews (0)
Discussions (7)
Customer avatar
Roslyn J October 01, 2020 2:43 am UTC
PURCHASER
After the ‘starting’ pool of XP, how is it handled going forward?
Customer avatar
Peter R October 01, 2020 12:27 pm UTC
CREATOR
I didn't find a need to change the XP system as written. I was possibly a little generous with XP for myself. I often play shorter solo sessions than I would have done had we got together as a group.
In a solo game, you are always the centre of attention, which means that the focus is always on you and your skills and relationships. This tends to mean that you earn XP faster than members of a group would. If that is a problem then you can cut back on the 1XP per session, as that is what I found accelerated my progression the most.
I never feel the need to be too mean on myself. It is hard being out in the zone, on your own.
Customer avatar
Roslyn J October 01, 2020 3:12 pm UTC
PURCHASER
Sorry, I wasn't clear in my question. I did not see earning XP explicitly addressed in this booklet as you have done in some of your other works. You did not recommend any specific interval such as number of scenes or sessions. I guess I expected to see something related to XP in the "Housekeeping" portion. No worries. Thanks for the info.

As an aside, do you think I would be able to use these 'rules' to attempt Elysium? Do you think that the whole conflict between houses is a deal breaker in terms of solo play?
Customer avatar
Peter R October 01, 2020 3:15 pm UTC
CREATOR
I struggled with that. It is probably played better with a human on the other side. Every soloist is different through. Matt Kaye is doing a video series of solo MYZ, it will be interesting to see if he attempts it.
Customer avatar
Roslyn J October 01, 2020 5:15 pm UTC
PURCHASER
I've watched session 0.5 and rolled up a Gearhead myself.
Customer avatar
Jason P July 20, 2020 11:16 pm UTC
PURCHASER
Is there any reason this couldn't be manipulated/adjusted for Tales From the Loop, John Carter or Alien?
Customer avatar
Peter R July 21, 2020 6:59 am UTC
CREATOR
Go ahead! I am playing an working on Coriolis and Tales for my own use, and when I think they are good enough I will put them on here.
Alien and John Carter are not part of the Workshop so I would never be allowed to publish anything I create for those game.
The secret is to pull the rules apart and look at each one and think does this need to be scaled back if it just you, with no backup? What works well for a solo character and you can emphasise and what is not so good.
Solo Alien is going to be awesome. This is on my list to play over Christmas. Alone on the Nostromo with the alien is what it is all about. At present, the license will prevent me from sharing anything I wrote.
Customer avatar
Mary M May 04, 2020 8:58 am UTC
PURCHASER
Glad to see you're working on Symbaroum! I don't have MYZ so I haven't bought these solo rules yet, but I was thinking about seeing if I could use them for other YZ system games I do have/plan on buying: Coriolis, Alien, Tales from the Loop/Things from the Flood, John Carter, Conan, Dune. I also eventually want to get MYZ, just haven't gotten around to it yet.
Customer avatar
Peter R May 04, 2020 9:26 am UTC
CREATOR
Have you seen the screenshot?
https://twitter.com/PPMGamer/status/1257044730690535424

There are some games I cannot touch, they are not part of the Community Content Program. The others I will get around to. I don't write rules for games I do not play. So it takes a while to read a game, get a feel for it and be confident enough to write these booklets.
Customer avatar
Mary M May 08, 2020 1:54 pm UTC
PURCHASER
That totally makes sense. I definitely wouldn't put effort into making something I wasn't going to play myself. And now that you mention it, I'm guessing Alien, John Carter, Conan, Dune will not be part of the CCP since they're all licensed properties. Which is a shame because I can see them all being a lot of fun as a solo adventurer. I know Coriolis and TftL are both part of the CCP, so if you ever decide to do either or both of those, I would totally buy your stuff.

In any case, I did buy the MYZ one to show some support and now I think that means I have an excuse to start gathering the official MYZ books. I love when I have an excuse to buy more books!

Thanks for the hard work! And the Symbaroum screenshot looks great!
Customer avatar
Melissa S March 28, 2020 10:43 pm UTC
A similar adaption for Forbidden Lands and Symbaroum would be awesome!
Customer avatar
Peter R March 29, 2020 6:46 am UTC
CREATOR
I bought Symbaroum this month. That is in the production queue.
Customer avatar
Mary M May 08, 2020 1:56 pm UTC
PURCHASER
Ooooo, I forgot about Forbidden Lands. That would be amazing.
Customer avatar
Peter R May 08, 2020 2:24 pm UTC
CREATOR
Symbaroum should be up on Monday. I just need to make a couple of last adjustments.

Licensed games are often a closed door. I was talking to Green Ronin about ASoIaF when they lost the license.

The I will do the other Free League games when I can. They are really fun to play.
Customer avatar
Melissa S May 20, 2020 8:25 pm UTC
Thank you! I will be purchasing your Symbaroum in a couple days! I also backed Vaesen by Free League, and would love a solo adaption when this comes out...hint hint. Sad to hear about no solo adaption for Forbidden Lands. I didn't know there would be a license issue since it is also Free League.
Customer avatar
Peter R May 20, 2020 8:30 pm UTC
CREATOR
Forbidden Lands is open to write for. It is Tales from the Loop and Alien that I cannot touch.
Customer avatar
Michael S March 14, 2020 4:19 pm UTC
PURCHASER
Thanks for this! I haven't been able to pull together a group to play M:YZ, so this will help salve that yearning.
Customer avatar
Peter R March 14, 2020 4:23 pm UTC
CREATOR
No game should go unplayed!
Customer avatar
Gene S March 14, 2020 3:57 pm UTC
Hi Peter, I think I'm going to pick this up. I don't play this particular game, but I was wondering if you think this would apply to the Fallout Wasteland Warefare RPG theme or system and could it be integrated into other systems? Do you have a blog or a Facebook discussion site? Have you ever thought of making a universal system better than Mythic? Thanks for listening and please comment.
Customer avatar
Peter R March 14, 2020 4:19 pm UTC
CREATOR
One of the things I value most in solo rules is not having to switch between rules. If I am thinking M:YZ I don't want to have to stop and grab a d100 to use the Mythic rules and then swap back to M:YZ and my d6s. That break seems to shatter my creative flow. That is why I make these system-specific solo rules. Making a universal solo system to go head to head with Mythic may make economic sense with a much bigger audience but it would not be something I would use. So it would be a bit disingenuous to create something I wouldn't play myself.

Regarding other systems, I bought Symbaroum yesterday. I am going to see how many changes would be needed to make these rules work with that system. It could be that a single Zero Engine solo system is the way to go.

I haven't used Fallout Wasteland Warefare so I cannot comment. The entire solo rules are in the quick preview. Take a look and see if they will work for you. As a tip, right-click on the Quick Preview link, open it in a new window or...See more
Customer avatar
Gene S March 14, 2020 7:53 pm UTC
Thanks for the fast information filled response. Do you have a blog or Facebook company account account?
Customer avatar
Peter R March 14, 2020 8:16 pm UTC
CREATOR
No Facebook. My blog goes through phases of activity and then nothing. you can find it at ppmgames.co.uk. I am also on twitter https://twitter.com/PPMGamer
Customer avatar
Mark S February 21, 2020 11:15 am UTC
PURCHASER
I would be interested in your thoughts on adapting Free Leagues Aliens RPG to solo. I beleive it uses a similar system.
Customer avatar
Peter R February 21, 2020 1:14 pm UTC
CREATOR
I will certainly have a look at it. I haven't played that game yet. Are you enjoying the M:YZ rules?
Customer avatar
Mark S February 21, 2020 2:12 pm UTC
PURCHASER
I like the way you explain the process and have the tables layed out to merge with the dice mechanics of MYZ. I've used Mythic a fair bit and think the method you use would be a quicker way to run a GME. I did notice a few typos but other than that the information is sound. :) I look forward to also trying this with Coriolis and Tales from the Loop which use the same/similar dice. - Just need more free time.
Customer avatar
Peter R February 21, 2020 2:58 pm UTC
CREATOR
I will clean up the text and update the PDF. Thanks.
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Pages
16
Publisher Stock #
FLW001
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File Last Updated:
July 27, 2020
This title was added to our catalog on February 16, 2020.
Publisher
Free League Publishing