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BX Options: Class Builder
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BX Options: Class Builder

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Take the guesswork out of creating new classes for B/X-style RPGs

The B/X Options: Class Builder is the only race-as-class creation system 100% compatible with the classic fantasy classes presented in the core rules. Infinitely scalable for any setting or genre, the B/X Options: Class Builder lets you create new (or modify existing) classes guaranteed to match the level progression rates of the canon.

Contained herein is everything you need to create perfectly balanced classes for BX-style RPGs, plus:

  • 30 variants of the existing classes
  • 13 new sub-classes
  • Optional d6 skill system
  • A d6 conversion of  the classic Thief skills
  • Optional spell failure guidelines
  • Animal totems and abilities
  • New armour and weapons
  • High-level options for advancing classes beyond 14th level
 
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Reviews (2)
Discussions (7)
Customer avatar
Ian M August 06, 2021 6:07 pm UTC
PURCHASER
This is an awesome book and I look forward to the Advanced breakdowns that are hopefully on the way (more or less to see how well they match up with my own deductions)!

That being said, I've noticed that the full suite of Thief skills notes there being 8 skills, but I can only seem to find 7: Climb Surfaces, Find/Remove Treasure traps, Hear Noise, Hide in Shadows, Move Silently, Open locks, and Pick pockets. If the skills are 50 each, then that only brings us to 350 instead of the 400 listed in the book.

The way I've accounted for this disparity is treating Hear noise as a quasi-innate/learned skill worth 100 xp, but it's rather inelegant compared to the innate and learned skill guidelines set up later. Is there a better fix for this?
Customer avatar
Erin S August 06, 2021 7:02 pm UTC
PUBLISHER
Hi Ian,

Thanks for the kind words and support.

On thief skills, Find and Remove Traps are treated as two separate skills. While they're bundled together on the Thief Skills table, I separated them to provide referees with more granularity when creating/modifying classes.
Customer avatar
Ian M August 07, 2021 7:12 pm UTC
PURCHASER
That makes sense, thank you for clarifying!
Customer avatar
Edward A July 28, 2021 2:46 am UTC
PURCHASER
Almost a perfect BX Supplement. But there's no Monk, Ninja or Samurai. The one AD&D book players coveted was Oriental Adventures. This book is great! Now we just need the Oriental Adventures for Advanced OSE and we can all go to our graves, happy men.
Just one man's opinion. But you know it's right. ;)
Peace our Girlscouts!
Ack
Customer avatar
Afonso F July 18, 2021 6:50 pm UTC
PURCHASER
You were probably asked this a million times already, but do you plan to release the worksheets from the new classes in your book? I'm having trouble deconstructing the new classes and would appreciate to have the XP cost for the abilities and the internal logic for it. As of now I will be calling those hypothetical worksheets "The Welsh Papers". Release The Welsh Papers!
Customer avatar
Erin S July 19, 2021 12:41 pm UTC
PUBLISHER
Hi Afonso,

Yes, the much-sought Welsh Papers will be released as a PDF companion to the Class Builder, free to existing customers. The agents responsible for this elusive document are even now working to obtain and deliver it. All will be revealed - The Welsh Papers are gonna blow this thing wide open!
Customer avatar
Chad K March 28, 2021 7:43 am UTC
Could this be used to make humanoid classes like Orcs of Thar? Goblins, Orcs, Bugbears, Ogre, etc.
Customer avatar
Erin S March 28, 2021 3:57 pm UTC
PUBLISHER
Hi Chad,

Yes, you could figure out XP based on humanoid abilities and create Level Progression tables for advancement. However, you'd have to decide how you want to handle multiple HD at first level - the Class Builder doesn't deal with negative XP as used in Orcs of Thar or the Creature Crucible series.
Customer avatar
Chad K September 02, 2021 7:54 pm UTC
Hmmm....maybe an idea for a future book?
Creature classes.
Thanks for the reply.
Customer avatar
Erin S September 03, 2021 1:05 pm UTC
PUBLISHER
Hi Chad,

Funny thing...

I've already started working on this, though there's no deadline yet. Monster abilities are highly varied, so it's a deep rabbit hole. On the plus side, there's really no XP cost basis for them, so there's less work reverse engineering" them to work with the canonical classes.

First, I gotta get those worksheets done...

Cheers!
Customer avatar
Chad K September 04, 2021 3:36 am UTC
Thats awesome news!!
Customer avatar
PHILLIP G November 28, 2020 4:09 pm UTC
PURCHASER
Just purchased and pleased. However, I would have really liked a detailed worksheet breakdown of the additional variant and sub-classes. For example, what was the cost breakdown for the shaman and beast-talked class; specifically, what is the xp value for the animal companion ability? I noticed such worksheets were requested at the forums, but still no such resource.
Customer avatar
Erin S November 28, 2020 9:07 pm UTC
PUBLISHER
Hi Phillip,

Thanks for your support, though I'm sorry to disappoint with the lack of worksheets for all the new classes.

As noted below, space considerations prevented their inclusion, but since it's come up a few times I have a cunning plan: In the short term, I'll post the additional worksheets to the Welsh Piper website (sometime this winter). In the long term, I may add them as an appendix to the next printing OR (preferably) create an online class-building tool that includes the new classes and variants as "templates" for cost analysis and tweaking.

More to come on this front - in the meantime, thanks again for your support!

Thanks again for your support!
Customer avatar
PHILLIP G November 28, 2020 10:55 pm UTC
PURCHASER
Thanks for the quick reply! I understand the need for space considerations, but it's definitely something that I feel would enhance the product in the future. That would be great if it was posted to your website (a site, by the way, that I have referred my B/X group to before). That way, I could better understand how you applied xp costs for things like animal companions, familiar territory/home terrain, and some other unique abilities. Maybe that's something I could ask in your forums? Again, great product with good value. Peace.
Customer avatar
Erin S November 29, 2020 1:31 am UTC
PUBLISHER
When the worksheets are complete, I'll announce on the site forums and both the B/X and OSE Facebook groups. I'm working on the next BX Options book now, so I want to clarify that this won't happen for a couple months.

Updating the 3rd printing will take longer - I also want to add a section on creating new abilities, and with extra pages comes a new cover spec, proofs, etc. I don't have a target date for that yet, but it's on my list.

Thanks again for the kind words and support. Cheers!
Customer avatar
Joshua L September 04, 2020 1:04 am UTC
PURCHASER
While the sample file has 17 pages, what it doesn't show is if there are worksheets for all of the new classes. For instance, does the Crusader's Clerical Spell casting cost 500 xp or fewer?
Customer avatar
Erin S September 04, 2020 1:24 am UTC
PUBLISHER
Worksheets are provided only for the "core" classes as proof of concept. They are not included for new classes to conserve space. If there's interest, I may provide these via spreadsheet or as an appendix in the next edition. In answer to your question, Crusaders have a maximum divine spell level of 3, for a cost of 300XP.
Customer avatar
Alejo T August 05, 2020 3:58 pm UTC
PURCHASER
When will this be available as PoD?
Customer avatar
Erin S August 05, 2020 9:17 pm UTC
PUBLISHER
Hi Alejo - I'm awaiting receipt of the print proofs from DTRPG now, so the POD versions should be available before the end of August.
Customer avatar
Alejo T August 06, 2020 9:49 am UTC
PURCHASER
Fantastic, looking forward to it!
Customer avatar
Erin S August 25, 2020 12:23 am UTC
PUBLISHER
Hi Alejo - Hard- and Softcover POD versions are available now.
Customer avatar
Alejo T August 27, 2020 11:39 am UTC
PURCHASER
Fantastic, thanks for notifying me!
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File Last Updated:
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This title was added to our catalog on July 26, 2020.