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Old School Renaissance Like A Fucking Boss
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Old School Renaissance Like A Fucking Boss

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Update: Old School Renaissance Like A Fucking Boss will appear as an appendix in the print version of Cha'alt: Fuchsia Malaise (funding happening now via Kickstarter).

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I've been playing D&D since 1983.  Thirty-six years of experience gives me a pretty good idea of what is and what isn't old school.  After the old school renaissance emerged around 2009, I fell in love all over again, trying to recreate the play experiences I had growing up in the 80s.  With a guiding hand, I rediscovered old school gaming.  I've been playing and running games the OSR way ever since.  With Old School Renaissance Like A Fucking Boss, I've made it easy to follow in the footsteps of gaming veterans.

This is not new, and this does not go into extensive detail.  What this PDF does is ennumerate my personal rules for running old school RPGs, specifically D&D type fantasy.

Every day, more and more gamers are discovering the OSR, delving into what makes it old school and why it's so awesome.  Old School Renaissance Like A Fucking Boss delivers the quick and dirty goods so you can get playing.  Glance over this PDF just before your game, as a refresher, a reminder, a shot in the arm... innoculating you from regressive and degenerate modernity.  

Enjoy,

Venger As'Nas Satanis

High Priest of Kort'thalis Publishing & Duke of the OSR


 
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Reviews (5)
Discussions (5)
Customer avatar
Raymond W January 03, 2020 2:55 am UTC
PURCHASER
This is very practical advice for running a good OSR RPG campaign without being an uptight purist about it. I think it really strikes the right tone: a clear, common-sense list of usable ideas. It doesn't try to declare any manifestos or advance a theory or terminology. It doesn't outlast its welcome with a lot of fluff. It's not controversial or pretentious. And it's free. So, to recap: very good, to the point, and free.
Customer avatar
Adrian B December 24, 2019 1:45 am UTC
PURCHASER
So the OSR is for me a mixed bag. All too often it comes off as backwards looking navel gazing at best or full on holier than thou gate-keeping at worst. I'v been playing, running, and designing games for 35+ years. I like the forward momentum of rules systems and innovations that have come to the hobby. I have fond memories playing AD&D back in the 80s but not of the mechanics. So all too often, when a movement wants to hearken back to older styles of play, I am wary. It's my opinion that games have gotten better, not worse over time.

So with that preamble out of the way, I want to say that the advice given in this work is thoughtful and right on for nearly all of it. Some of the points are not ones I emphasize but I was pleasantly surprised with how often I was nodding along. If I have any criticism of this piece it is the venue the author has decided to use to disseminate it. This should be an article that can be referenced and linked to, something more easy to share than this document format,...See more
Customer avatar
Darrick D December 25, 2019 2:53 am UTC
PUBLISHER
Thank you, Adrian. I'm glad you enjoyed it. Yeah, I'm open to suggestions. Either reply here or send me an email.
Customer avatar
Adrian B December 26, 2019 5:07 pm UTC
PURCHASER
I admit to not being the best resource but I believe there are a number of online venues that take article submissions. As a web article, it could be more readily shared with a wider audience.
Customer avatar
Andrew B December 23, 2019 1:58 pm UTC
PURCHASER
These are great guidelines for DMing in general, and for keeping your games flowing smoothly, the players engaged and having fun, and, if you livestream your games, keeping them intriguing and exciting for your listeners or viewers as well.

I will be adding a shortcut to this on my laptop and reading it as a reminder before each session.
Customer avatar
Michael B December 21, 2019 8:10 pm UTC
PURCHASER
DTRPG Won't let me "officially" rate or review this product, so I'll do so here:

***** (Five stars)

An excellent list of rules and suggestions that should be required reading for every GM, regardless of genre or game system. Dynamic, innovative, and to the point; like the way it suggests games should be run. The reader might recognize two of the graduates of this same school of thought: Gary Gygax (D&D) and Marc Miller (Traveller).
Customer avatar
Darrick D December 21, 2019 1:44 pm UTC
PUBLISHER
Here's a link to the crowdfunding campaign for Cha'alt: Fuchsia Malaise (where OSR Like A Boss will appear in the index). Thanks for your support! https://www.kickstarter.com/projects/vengersatanis/chaalt-fuchsia-malaise
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9
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OSR like a boss
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File Last Updated:
January 06, 2020
This title was added to our catalog on December 20, 2019.
Publisher
Kort'thalis Publishing
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