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Dark Alleys & Twisted Paths (13th Age Compatible)

Dark Alleys & Twisted Paths (13th Age Compatible)

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Dark Alleys & Twisted Paths (13th Age Compatible) is a massive expansion book for all classes of the Core Book and 13 True Ways. You get a ton of new goodies, new races, new talents, new spells, new powers, new feats for every PC you can imagine, on over 240 pages.

My first 13th Age expansion book, Dark Pacts & Ancient Secrets, was all about expanding wide with new classes, but with this book I'm going back to the original 15 classes from Barbarian to Wizard to give you many new ways to create unique and interesting characters.

Here is a glimpse of what you can expect from the book in detail ...

Novice tier rules (see free teaser) to start characters at level zero, for an origin story or a DCC-style character funnel.

13 new races: Elemental Souls of Earth, Air, Water and Fire who are infused with the power of the dying elemental lords; big dumb muscle Half-Ogres; feline and proud Leomar; wild Nyama shapeshifters; full-blooded Orcs; tricksy Pixies; stinky Ratkin; mysterious Shadowborn; gifted Star Children and battle-hardened Vorhai

5 pages of new feats

... and by class ...

New Barbarian talents that power up their rage, or support new combat styles such as wrestling, two weapon fighting and shields.

Bards gain a new type of magic item, magical instruments, and battlecries that mess with enemies as well as support allies.

Chaos Mages can keep making a mockery of the icons with many new iconic spells, including using the Elf Queen's power to turn your enemies in to princesses.

Clerics gain a lot more diversity with 35 (!) new domains, and over 100 spells that are tied to individual domains. Finally a cleric of chaos, evil and darkness feels different from a servant of the light.

Druids got nothing short of a full makeover, with new circles that replace the old talent structure. With the new Circle of Blight, you can dive into the nature's destructive side of death and decay. Or if you'd rather play up their light side, try the Circe of the Feysong.

Fighters gain new champion level talents to take with their 6th level slot. Ever wanted to ignore initiative order and take your actions whenever you want in a round?

Monks finally get a Drunken Fist form. And one to transform into a dragon. Many of the new forms use an improved structure, where the opening attack grants a bonus for one cycle of attacks (opening, flow, finisher).

Necromancers were already awesome, but gain a big rattling pile of new talents, spells and summonable creatures, including playtest fan favorite, the exploding zombombie.

The Occultist, and there only will be one ever, can now learn alternatives to Karmic Rebuke, including a melee option.

As a Paladin, smite your enemies in many new exciting ways, like the Crusader's Fist.

Rangers can now fuel magic into their shots with the new Arcane Archer talent.

Rogues can delve into the mystical side of the class with new shadow-fueled powers.

Sorcerers get their heritages upgraded to full bloodlines that customize their class features, such as the way they Gather Power, and even their familiars! The new metamagic system allows sorcerers to add a little extra oomph to their spells.

Wizards go back to their roots, with the option to specialize in one of 7 schools of magic. It could be 8, if only someone would defeat the Lich King and end his monopoly on necromancy.

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Reviews (2)
Discussions (5)
Customer avatar
Martin K January 07, 2020 5:44 am UTC
Hardcover print is available now. A new print proof for the softcover is ordered - if that one is OK I'll make it available too. Praying to the gods of shipping.
Customer avatar
Simon P December 29, 2019 9:37 am UTC
Is this going to be print on demand
Customer avatar
Martin K December 29, 2019 12:04 pm UTC
Yes! We just had some issues with the first test print that we’re working out. Hardcover and softcover print will go live as soon as I have a flawless copy in hand.
Customer avatar
Robert G December 22, 2019 5:08 am UTC
If I find any errors, how do you want me to report them? I found one and it's easy to figure out what you meant, but it is still an error.

"Mixed Race PCs
You get both classes’ racial powers, but you can only use one each battle. For example, a half-human half-dark elf could use their Quick to Fight to roll initiative twice, or they could roll for initiative normally and then use Cruel once that battle..."

It should read "...both races' racial powers..."
Customer avatar
Martin K December 22, 2019 6:56 am UTC
Email or discord is best
Customer avatar
Ninja G December 20, 2019 6:33 pm UTC
Any chance of this becoming available to purchase in PDF+POD?
Customer avatar
Martin K December 20, 2019 7:01 pm UTC
Absolutely! There were just some issues with the printed proofs that I need to resolve first (drivethru staff has been quite helpful)
Hopefully soon!
Customer avatar
Martin K December 20, 2019 4:22 pm UTC
While the second printed proof for the softcover turned out better, there's still an issue. There's about 2mm of white space at the bottom, as the content is pushed too far to the top, where the default bleed doesn't make up for it. I'll try to resolve the issue with drivethru and the printer, but it might be delayed because of New Year's vacation. If you can wait to order, I'd give it until January, then hopefully I can get a copy that's perfect.

For the hardcover, I'm still waiting for the printed proof. Fingers crossed on that one.
Customer avatar
Martin K December 20, 2019 4:33 pm UTC
I don't want anyone to have a bad experience so I'm holding off on print for now until I've got things worked out with the printer.

The PDF version is perfectly fine though, and ready to order.
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File Last Updated:
December 10, 2019
This title was added to our catalog on December 20, 2019.