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Supreme 2019 - 40 piece set [BUNDLE]

Supreme 2019 - 40 piece set [BUNDLE]

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This special bundle product contains the following titles.


5e x 5 Characters
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5e x 5 Characters This is the two column version of the SRD. It has the released information in the 5e SRD converted to a d100 skill and combat system with additional OGL material to help expand the races & classes. It also replaces the background, trait, and flaw system with a converted 3.5 SRD to help replace that missing system. It is a B&W and doesn't have any illustrations nor graphics. This version is 129 pages. It makes available a more compact version of the SRD which makes finding material quicker due to reduced page count. Margins are narrow, page numbers are set on the upper outside corner, headers stat broad sections, and a black cover is attached to the first page. This is primarily intended to be a compact digital version or a front and back printed version (if...

5e x 5 Combat & Conditions
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5e x 5 Combat & Condition This is the two column version of the SRD. It has the released information in the 5e SRD converted to a d100 skill and combat system with  a little additional OGL material to help fill in a few spots. It is a B&W and doesn't have any illustrations nor graphics. This version is 43 pages. It makes available a more compact version of the SRD which makes finding material quicker due to reduced page count. Margins are narrow, page numbers are set on the upper outside corner, headers stat broad sections, and a black cover is attached to the first page. This is primarily intended to be a compact digital version or a front and back printed version (if printer settings are set to darken the text) held together with a paperclip, binding clip, or one or m...

5e x 5 Equipment & Treasures
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5e x 5 Equipment & Treasures This is the two column version of the SRD. It has the released information in the 5e SRD converted to a d100 skill and combat system with  a little additional OGL material to help fill in a few spots. It is a B&W and doesn't have any illustrations nor graphics. This version is 93 pages. It makes available a more compact version of the SRD which makes finding material quicker due to reduced page count. Margins are narrow, page numbers are set on the upper outside corner, headers stat broad sections, and a black cover is attached to the first page. This is primarily intended to be a compact digital version or a front and back printed version (if printer settings are set to darken the text) held together with a paperclip, binding clip, or one o...

5e x 5 Ezine #1
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Various articles written about 5e x 5 by Ken Wickham and Peter Rudin-Burgess Which Method is Best? [attribute score generating] by Ken 5e x 5 skill System [number of skills in game and d100 value range] by Peter CR and # encounters by level for Solo Gamers [char level vs CR for solo characters chart] by Ken D&D 5e SRD converted to D100 [Orc & Olwbear in 5e x 5 compared to RM] by Peter Orc comparison: 5e x 5 to other d100 games [comparing the orc from RQ/OQ, MERP, RM, and HARP] by Ken Some thoughts on the 5e to d100 project, aka 5e x 5 [thoughts and reasons for different parts of the conversion results] by Ken D&D 5th Edition SRD and 5ex5 [thoughts made just after beginning to convert the SRD] by Peter ...

5e x 5 Fantasy Weapons & Armor II
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More 5e x 5 Weapons & Armor SRD additions Some more weapons, armor, shields, ranged, equipjment, tools, and clothing not found in the original 5e x 5 system weapons & equipment mainly eastern origin such as samarai weapons and armor. Most are converted from PRD. 5e x 5 system is a d20 stat and skill converted to a d100 by multiplying attributes, ac, and skills by 5. This book has 2 columns, no pictures, some background images except one page, and sometimes large areas of empty space. This was at one time given out to some as a reward back in 2016 in which a few received it for contributing to the 5ex5 zine. It is now being released as an upgrade unchanged since that zine offer....

5e x 5 Future Characters
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5e x 5 Future Characters This fifth expansion book since the original five fantasy core books built for the Future and Modern Equipment books. It requires the basic core found in the 5e x 5 Combat & Conditions from the system which is a d20 converted to d100 system. It also requires either or both 5e x 5 Future Equipment (PL 6+) or 5e x 5 Modern Equipment (PL 5) which contain modern or future weapons and tools.  This book adds character creation, race, class, ability, skill, experience, language, movement, multi classing, and downtime information and system. If monsters will be used, currently the 5e x 5 Monsters, 5e x 5 Future Robots, and 5e x 5 Future Mecha contain encounter stats or information to build encounters. 5ex5 Future Characters explores future world se...

5e x 5 Future Equipment
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5e x 5 Future Equipment This second expansion book following the Modern Equipment book and requires the basic core found in the 5e x 5 (Fantasy) system and adds personal targeting systems, interactive armor, laser weapons, high frequency swords, bio agents, nanotechnology, concusion guns, plasma weapons, rail guns, and other equipment. It is converted from MSRD. Against dragons, zombies, demons, and orcs use laser, plasma, pulse, gravity, and energy weapons. Give your melee and ranged futuristic upgrades to make their monster fighting destructive! This book has no illustrations nor artwork. It's main feature is mixed double and single-column text to help reduce the page count. It has a table of contents with a simple page number in the upper right corner. The cover is a ...

5e x 5 Future Mecha
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5e x 5 Future Mecha This third expansion book following the Future and Modern Equipment books and requires the basic core found in the 5e x 5 (Fantasy) system which is a d20 converted to d100 system. It adds piloted modern and futuristic mecha robots. It is converted from MSRD. Against dragons, don't raise an army. Jump into your mecha and fight it with missiles, lasers, and machine guns. This book has no illustrations nor artwork. It's main feature is mixed double and single-column text to help reduce the page count. It has a table of contents with a simple page number in the upper right corner. The cover is a simple black cover. A 5e x 5 Character book is required to create player characters. The 5e x 5 Combat & Conditions is needed for combat prodeedures howe...

5e x 5 Future Robots
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5e x 5 Future Robots This fourth expansion book following the Future and Modern Equipment books and requires the basic core found in the 5e x 5 (Fantasy) system which is a d20 converted to d100 system. It also requires either or both 5e x 5 Future Equipment (PL 6+) or 5e x 5 Modern Equipment (PL 5) ideally for the modern or future weapons and tools. Those two equipment books have the weapon and wealth information.  This book adds robot assembly to build your own robots or encounters. It is converted from MSRD. Five sample robots are included - at least one from each PL (modern 5 to future 8). These may be used as NPCs or even turned into encounters. This book has no illustrations nor artwork. It's main feature is mixed double and single-column text to help reduce th...

5e x 5 Modern Backgrounds
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[Clipart Illustrated, with page numbers, mostly 2 column layout, and has a hyperlink table of contents for navigation] This product is for the 5ex5 rpg game system. If you helped fund this book in November of 2016 by contributing $5 or more to the original 5ex5 SRD and received the prior free Future & Modern books then, your account is keyed to a discount giving you this title free. You helped to fund this product. Here is the address for those accounts https://www.drivethrurpg.com/browse.php?discount=9f6d58e42b. 5e x 5 Modern Backgrounds This seventh expansion book since the original five fantasy core books built for the Future and Modern Equipment books (wealth systems). It requires the basic core found in the 5e x 5 Combat & Conditions from the system which is a...

5e x 5 Modern Equipment
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5e x 5 Modern Equipment This first expansion book requires the basic core found in the 5e x 5 (Fantasy) system and adds guns, grenades, rocket launchers, flame throwers, computers, and other modern equipment. It is converted from MSRD. This book has no illustrations nor artwork. It's main feature is mixed double and single-column text to help reduce the page count. Currently it has a simple page number found in the upper right corner on every page and a table of contents with page numbers near the beginning. The cover is a simple black cover. A 5e x 5 Character book is required to create player characters. The 5e x 5 Combat & Conditions is needed for combat prodeedures however there are some notes on how to use the gun feats in combat because guns are not found in the C&...

5e x 5 Modern Races
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[Clipart and Public Domain Illustrated, with page numbers, mostly 2 column layout, and has a hyperlink table of contents for navigation] This product is for the 5ex5 rpg game system. If you helped fund this book in November of 2016 by contributing $5 or more to the original 5ex5 SRD and received the prior free Future & Modern books then, your account is keyed to a discount giving you this title free. You helped to fund this product. Here is the address for those accounts https://www.drivethrurpg.com/browse.php?discount=94c311a4d2. 5e x 5 Modern Races This eighth expansion book since the original five fantasy core books built for the Future and Modern Equipment books. It requires the basic core found in the 5e x 5 Combat & Conditions from the system which is a d20 c...

5e x 5 Monsters (with Images & Co-Author art)
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A YouTube video below shows a comparison of the various versions and art from this version at the back end of the video. This is one of the versions of the 5e x 5 Monsters book, a converted d100 sytem that uses 5e stats, resistance, and skills multiplied by five. Out of the 200 monsters around a third have images in this book, such as simple clipart style, 3d renderings, drawings, paintings, or inked drawings. 5e x 5 Monster Book version Comparison A. Two-column This version was our first upgrade which uses a combination of narrower margins and two-columns to compact the text significantly. There are neither illustrations nor artwork. B. Commercially available art This version uses commercially available art Peter found from several sources. Because of this, you may see art p...

5e x 5 Spells
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Do you like rolling two ten-sided dice instead of a twenty-sided die? This converts the d20 into a d100 system 5e x 5 Spells 123 page, two-column, narrow margin version, no pictures, no graphics.Two versions are included. One plain backcground version. One version has parchment background. November tier contributors to 5e x 5 Future and Modern have receive this free redeeming their account enabled discount link if you haven't already claimed it. See your email or discussion on OGL SRD page for details. 5e x 5 Monsters This is the two column version of the SRD. It is a B&W and doesn't have any illustrations. This version is 123 pages. It makes available a more compact version of the SRD which makes finding material quicker due to reduced page count. Margins are narro...

ABS12 Fact Generator 2e
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musky (odor), sweet (flavor), face (social perception), learning (perceptive force), awe-slows down time (time). This sounds like a good tavern setting. But it isn’t just a plain tavern setting. Something tastes sweet. A musky scent is in the room. Someone has a face that stands out. Something in the room is unfamiliar and requires learning. Something in the room makes time slow down causing an awe-stricken state. Procrastinate and build a sandbox-setting quickly randomly based on 4 levels of setting significance. Generate the recommended number of keywords and follow 4 principles of good sensory information. This system could even be used for impromptu perception, search, investigate, or spot checks. This is a fact generator that is meant to aid or take the place of a Game...

ABS12 Flexible Solo Game Engine 2nd edition
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Illustrated with public domain images. ABS12 Flexible Solo Game Engine This is a flexible solo game engine that is meant to take the place of a Gamemaster (GM) for answering questions or finding the results of modified rolls. A chart with results for 1D6, 1d8, Fate, Fudge, 1D10, 1D12, 2D6, 3D6, 1D20, 4D6 JAGS, and 1D100 systems is included. It makes it a versatile game engine.   The type of question that you ask will determine which table and column you consult. Yes or No - Simple yes or no questions can be asked. Complex answer, with degrees of yes or no answers, may also be asked. Number count - This gives you a number from 1 up to 8. This interprets the number as a countable quantity. Order - This interprets the number as a cardina...

Aioskoru OGL World Maps
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The Aioskoru OGL World Maps is a collection of 1000px x 500 px maps of the Aioskoru world previously posted on forums and the Aioskoru website found at https://sites.google.com/site/aioskoru/. Included are weather, prevailing winds, humidity, animal, plate tectonics, spherical maps, the polar regions, ice age coverage, major highways, an outline map, and comparison of planet Earth continents to Aioskoru landform maps. Some information made for this world such as regional names, measurements, and references to D20 & ...

Aioskoru Outline Maps
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Outline maps showing land and water boundaries and possible river or water flow paths.  18 maps with coordinates together form the entire Aioskoru world.  Also instructions are included which explain how to use Adobe Acrobat X to navigate the world maps. A suggested method of using acrobat sticky notes and highlights is presented to use as an actual GM or author tool. This is great to use with the other Aioskoru products! Aioskoru World Guide Aioskoru OGL World Maps Upgrade to Aioskoru World Atlas for a low price! Short stories set in Aioskoru In Search of Centaurs. Melos, A Contribution to Aioskoru...

Aioskoru World Atlas
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Aioskoru unlabeled four types of maps. Customize the names and locations of cities for your version of the world. Aioskoru comes to life with these 78 full page maps, default set to 22 x 22 inch PDF pages - though are printable to 8.5 x 11 standard if you print the page to fit. Four types of maps fill the book. A plain color flat, 3D bump, topographical contour line, and river/waterflow map for each of the panels - the two polar regions which only have the first three style maps. You may even screenshot and print zoomed portions of the map for your gaming needs. The entire world maps are indexed on a single page indexed with an coordinates and active links going to every map. The plain map is a color map shown in greens, blues, browns, and whites. The 3D bump map shows rough ...

Aioskoru World Guide
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This is the beginning of an Open Gaming License world. Optional details such as some names of areas, planet statistics, solar system facts, a calendar, temperature, measurement system, and location of common animals are included. Creatures have references to some D20 SRD online creatures. Also page numbers to several open-ended D100 products are listed. An added PDF has additional references to BFRPG, WEG D6, and DW SRD. An official map of areas being developed is also provided in JPG format. A few maps are included. More maps are included in the other e-book Aioskoru OGL World Maps. And you can upgrade to the premium Aioskoru World Atlas for a low price. The author may continue to create some content for the world for his version of the world. He may even continue to create O...

Calender Mechanisms 2019
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This is a simple one page no picture 2019 Calendar....

Character Generator D20 Version
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This is a system to help create the basic parts of a character randomly or selectively. These parts then can be used with Flash RPG and the FRPG6 Dialogue Engine. This system was created for both the solo gaming game system - to help write stories - and also for adventure and campaign material, to include an on-the-fly method of generating characters. This version of the system will support 1D20 dice results and D20 alignments. It can also be used with the the Fact Generator, Solo Game Engine, Dialogue Engine, Flash RPG, Motivation Generator, Description Generator, Plot Generator, Foe Generator, Theme Generator, Mood-Emotion Generator, Outside Setting Generator, Inside Setting Generator, Human Generator, Body Language Generator, Knowledge Generator, Dream...

Character Mechanisms
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All-in-One Character book A basic NPC AI called the Basic Action Engine, which uses several of the tools, is included. This character mechanism book has tools to help create PC and NPC characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious dreams & interpretation, and circles of relationships. The basic NPC AI is included focusing on personality archetype, moods, emotions, body language, motivation, dialogue engine, behavior engine, and relationship circles (the next volume, CM2 has character thinking, relationships, and reaction (emotion) engines). The tools may be used separately, together, or selective. This meant to a...

Character Mechanisms II
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This is the  2nd volume of character RPG tools, fourth book in the Mechanism Series. Check the Character Tools 2 bundle first to see if you can get this book at a lower price. Prior tool purchases may lower the bundle price, which also contains this Character Mechanism II book. For those new to these RPG tools, mechanisms, and engines, check out the Mechanism Series bundle (4 book core). All-in-One Character book This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships. The tools may be used separately, together, or selective. This meant to aid or take the place of a Gamemaster (GM) for creating dialogue and behavior. Relationships, thoughts, and behavior may vary by culture or region of the w...

Character Mechanisms Profile sheets
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All-in-One Character Profile Sheet This character mechanisms profile sheet set has a printable PDF, xlsx and ods formats. It may be used with the character mechanisms book or with the individually sold generators, communicator, or engines. The character mechanism book has tools to help create characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious dreams & interpretation, and circles of relationships. There is also a generic RPG game system character sheet for games with 6 attributes or less. Specifically, there are sections on the sheet to record character information from. Character Generator - personality type, stat a...

Complete Minimalist Descriptive Combat
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William, using his machine gun like a staff with both hands, pushes the demon back enough away from his body to aim for a shot, hitting the demon. William pissed off even more shoots the demon's abdomen, blowing away the demon’s midsection. The demon struggles several seconds until it goes limp, unconscious. This is a quick and deadly, descriptive combat system designed for games that have more expendable characters, such as army or large group combat. There is a high probability of instant death each round by both fighting parties, so it might work better for miniature army campaigns. It has melee, martial arts, and gun tables. This is a minimalist descriptive combat system that includes the three prior one-page books Minimalist Descriptive Combat, Minimalist Mart...

Description Generator: Objects 2e
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"The", "Large", "Good", "None", "Domestic" What could be new, large, good, none, and domestic? It might be anything depending on the setting. In a room, it might be a table missing a leg, or all legs. It might be a car or wagon missing one or more wheels. It might be a gun on a battlefield missing a trigger, clip, bullets, or stalk. Though they all will be new, good, domestic, have something that is "none" (missing something), and large. This is the third book in the 2nd edition RPG Tools series is about item or object description generating (to see the others books in the series, see the table with links below). Procrastinate and build a sandbox-items quickly randomly based on 4 levels of object significance. Generate the recommended number of keywords and follow 4 principles of go...

Elvish Language: [alvan a kashi]
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Taloya! Salan, faza-ef nasi ying alvan a kashi. Need a way for game or story elves to sound or communicate more mysteriously or magical? This is the newest version of the draft of a created Elvish Language consisting of roughly 700+ words, an elvish alphabet script, 51 second alphabet MP3 (text-to-speech), and basic grammar. This is another Elvish, not Middle Earth's. The Elvish script can be used alone to add a strange runes that you create for games. Grammar has a section for nouns, names, adjectives, articles, quantifiers, numbers, prepositions, questions, basic sentence order, pronouns, conjunctions, transition words, adverbs, and verbs. Included in this version is one page of elvish greeting sentences, such as "hello", "Welcome", "Thanks" which you can use in any game for...

Environmental Mechanisms
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This book is included in the Environment Setting Tools bundle together with the separate tools which help make up the book. It may also be used to upgrade those that have prior tools which may help with the price. This is the 4rth volume of in the Mechanism Series, expanding and replacing the Setting All-in-One. This environmental mechanism book has tools to help create brief descriptive mostly outdoor setting, weather, terrain, natural disasters, Earth-like animals, and even fantasy worlds. The focus of the tools are to create description in brief-but-unique sentence descriptions made with keywords. Each of the tools focuses on using specific biome, terrain, type of environmental event, sensory experience, or life type keywords or details. 12 of the tools are from the one-page too...

Fairy Language: [emojey-on laaf]
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emoj wo esh tsofe ara = What will your certain fate be? = How are you all? Need a way for game or story fairies to sound or communicate more mysteriously or magical? This is the fairy alphabet script, and basic grammar. The Fairy script can be used alone to add a strange fairy dust message that you create for games. Grammar has a section for nouns, names, adjectives, articles, quantifiers, prepositions, questions, basic sentence order, pronouns, conjunctions, adverbs, and verbs. Included in this version is one page of fairy greeting sentences, such as "hello", "Welcome", "Thanks", "How are you?" which you can use in any game for fairies talk.  The words are written using English characters. However, a Fairy alphabet is included. Vocabulary are listed by a) English to Fair...

Gamemaster Surrogate, 100 Shades of Nay...and Yea
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Why roll a d100 for just a yes or no—two possible answers? Put the 100 into d100!™ Example of using Gamemaster Surrogate. Is there something behind the door? (knowable, important, relavent, & timely to the gamestory) [Roll d100 = 72. Look up #72] 72. Certainly. It is or happens unquestionable or without a doubt. By all means necessary, surely it is so. There is something behind the door that will alter the game and story. Gamemaster Surrogate This is a true d100 solo game engine with 100 answers that vary in detail and nuance. It's not one of these lite barebones solo engines with only six answers. It's a meaty 100 answer engine filling two pages, 50 answers on each page. The answers are still vague enough to be interpreted in many or most situations....

Minimalist Adventure Seed Engine
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This is a minimalist adventure seed engine to help randomly roll story seeds for gaming or writing. One-page, easy, standard d6 dice system that may be used with any core system. It is small and compact. It's just this black cover page and one written page. It can, however, be expanded by using the 12x12 plots, foes, themes, motivations, mood-emotions, and twists generator charts. It is uses a small amount of keywords to describe an adventure story. This uses up to six rolls of 1d6. Roll for the conflict. Roll for the type of foe. Roll for the theme. Roll for the motivaiton. Roll for the mood. Roll, when appropriate, a twist. The keywords are interpreted based on context of the setting and characters. Expanding with 12x12 (144 result) charts All of these are foun...

One-Roll Fudge RPG Core
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One roll per combat round to know result of your attack and enemy's attack using a chart. It's the same roll for melee, ranged, spirit animal, or special ability This One-Roll Fudge RPG book was written as part of the several challenges give for the month of November 2018: This Game was made between the 1st o f November and the 30th. This effort supports three simultaneous challenges at the same time with the same full system. Fudge RPG NaGa DeMon 2018 which is the National Gaming Development Month. This is a challenge to create, write, play, and discuss the game during the 30 day month of November. Specifically, the Fudge SRD was used in this challenge to make a Fudge RPG product. I created it during the month, I played the game in the setting on the 29th of Novembe...

Orcish Language: [ulka u kukha]
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Kukuk-un yuna du naru? Need a way for game or story orcs to sound or communicate more savage or harsh? This is the first version of the draft of a created Orcish Language consisting of 388 words and basic grammar. This is another Orcish, not Middle Earth's. Grammar has a section for nouns, names, adjectives, articles, quantifiers, numbers, prepositions, questions, basic sentence order, pronouns, conjunctions, transition words, adverbs, and verbs. The words are written using English characters. Vocabulary has 388 Orcish words alphabetically listed from aka to zuka. The words are very different, but the grammar is similar, to Elvish Language. Included are two other black and white drawings of orcs drawn by the author besides  the orc captain cover image: an orc sorceror an...

Parallel Open Gaming Systems Armor
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Around 300 armor listed. from cloth to mecha power armor. 3rd Parallel Open Gaming Systems book in the series following the books on weapons and skills. This is a series of tables that include armor names of many genres and types - from ancient to future - from many different open gaming systems summarized into tables with parallel columns of armor names separated into the individual game system data. Some armor values have been interpreted ranked into the armor list. It may be helpful for comparing and utilizing open gaming armor into current or developing game systems.  This book does not have any illustrations. It doesn't list the armor descriptions. It lists the names and the armor values. A skill table lists some of the armor skills for some system. A shield, cybe...

Parallel Open Gaming Systems Skills
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Several hundred skills listed. from climbing to xenolore and mecha operation 2nd Parallel Open Gaming Systems book. This is a series of tables that include skill names of many genres and types - from ancient to future - from many different open gaming systems summarized into tables with parallel columns of skill names separated into the individual game system data. Some attributes or moves have been enterpreted into the skill list. It may be helpful for comparing and utilizing open gaming skills into current or developing game systems.  This book does not have any illustrations. It doesn't list the skill descriptions. It lists the names and some times related attribute(s). A skill bonus table lists bonuses by system. A difficulty chart lists target numbers and modifier...

Parallel Open Gaming Systems Weapons
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Several hundred weapon damages listed. from swords to guns to lasers This is a series of tables that include base damage amounts for weapons of many genres and types - from ancient to future - from many different open gaming systems summarized into tables with parallel columns of weapon damage data separated into the individual game system data. It may be helpful for comparing and utilizing open gaming weapons into current or developing game systems.  This book does not have any illustrations. It doesn't list the weapon descriptions nor the damage type. It lists the unmodified base damage. Some tables have sizable white-spaces....

Quick free world maps using GIMP filters and Donjon fractal maps
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 Watermarked PDF
I will show step-by-step instructions how to use two online tools to make several kinds of maps from randomized fractal maps. The value in this book isn't the original maps, which are free. These I call plain maps. The value is in the techniques used to turn those maps into 3d, contour, and highly detailed maps by using digital techniques in the book. Also I show how to create a better outline map. You don't actually draw the map. You pick which one you like from a random created map. Doing so only takes a few steps - depending on what details you want - and can be done whenever you want.  I show how to make highly detailed maps. It's pretty easy. Just a few buttons and setting adjustments to automate results which I show. It's much easier than drawing or using digital b...

Remnant RPG Tools, All-in-One
Regular price: $6.97
Bundle price:
 $5.00
Format:
 Watermarked PDF
[The words describing these varying violence of blade, crushing, piercing, burning injuries may be traumatic to some. Reader discretion advised] Descriptions are not numerical. This is rated Teen. Buy this book included in the Remnant Tools bundle and get the Complete Minimalist Descriptive Combat and the individual tools included for the same price. It may also be used to upgrade those that have prior tools which may help with the price. This is the 5th volume of in the Mechanism Series. This remnant RPG tools book has tools to help have more descriptive violent combat. One strike kills and limb severence are possible with this tool. Because of this, this book is for more mature gamers. This also brings together a revised and slightly expanded combat system from the minimalist s...

Story Mechanisms
Regular price: $9.85
Bundle price:
 $7.88
Format:
 Watermarked PDF
All-in-One Story book This story mechanism book has tools to help create story plots, twists, theme, mood, motive, foe, story seed, scene action, transition scenes, narrative, and work with the main conflicts. The tools may be used separately, together, or selective. This meant to aid or take the place of a Gamemaster (GM) for creating stories, twists, and quests.  This Story Mechanisms brings together 9 prior existing tools and adds 4 new tools to total 13 story making tools. Current length is 49 pages including cover, front matter, and table of contents. the generators are 2 pages each — one of them is the table turned sideways for printing. This book either suggest, or refer to tables (a few which are not included in this text) for story ideas, design, and ac...


Total value:$104.19
Special bundle price:$77.80
Savings of:$26.39 (25%)
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Product Information
Publisher Stock #
Supreme2019
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
This title was added to our catalog on October 26, 2019.
Publisher
Ken Wickham
Publisher Average Rating