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The Corwyn Catacombs
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The Corwyn Catacombs

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The door to Tanner’s office creaked open slowly, heralding the soft voice of her aide. “Mayor?” Mayor Tanner put down her quill and raised her gaze from the papers, regarding her assistant through the heavy brass glasses at the end of her thick, aurcish nose. “What now, Tulio?” The Oselan clasped his hands behind his back. “There’s been a problem in town, ma’am. Cartwright’s distraught.” The half-aurc furrowed her brow, a grimace spreading across her face. “The cartwright? Jenna, isn’t it? Distraught? What’s going on?” Tulio padded over to Rea’s desk. He took a deep breath, bracing himself for her response. “Her boy’s missing. Out picking mushrooms by the catacombs, hasn’t returned.” The halfling winced as the great oaken table was slammed. Mayor Tanner leapt to her feet, punctuating her outburst with wild gesticulations. “Gods be damned! Fool of a boy, out wand’rin around up there with those goblins knocking about! I’ve a good mind to wring his neck — and a lot of good it’d do him!” Tulio cleared his throat. “That’s all well and good, ma’am, but what’s to be done?” “What’s to be done?!” Corwyn’s mayor paused for breath. “Well, I’d say it’s high time someone showed those runts up in the ruins what for, eh?!” “An excellent suggestion, ma’am,” said Tulio, raising a finger, “but who’s to do it? Bryce’s leg is still gammy and the Legion are stretched thin across the continent. It’d be weeks before anyone from Meriden arrived. I believe the cartwright’s put out the word, however.” “The word? To whom?” “Adventurers, ma’am.”

Delve into ancient ruins of civilizations past in this one-session adventure for 4th level heroes of the world’s greatest roleplaying game!

The Corwyn Catacombs is a one-session adventure that sees characters delve into ancient ruins of a precursor civilization to rescue citizens of Corwyn and keep the village safe from harm! Will the heroes succeed in vanquishing the evils that lurk within? Or will they meet a grisly end, to rise again as servants of the undying Chiran Empire?

Now fully revised and featuring:

  • Original art by Izzy Collins, including a new cover piece!
  • A new campaign setting, complete with all the information you need to site characters within the continent of Tyllia, and plot hooks to continue your adventures in the world!
  • 5 premade characters – the adventuring company Calarin's End are included so that you can play with next to no setup!
  • New monster statblocks — do battle with the Bone Knife Goblins and their bugbear leader Sklaar, as well as necromantic chiran servitors and a preserved chiran themselves!
  • The debut of the Animancer Legendary Monster system – the chiran is a legendary monster using our new system for legendary monsters, featuring optimisations for use as a solo monster and exciting features to give narrative structure to a battle with them!
  • The Arcus Stone of Preservation — a fresh take on an established magic item!
  • And a number of revisions, expansions, and enhancements to the original text!

Praise for The Corwyn Catacombs

"Experts ought to buy it, just to rip off the format" — High Level Games

"This is a fantastic one shot with intrigue, adventure and a bloody brilliant blend of fantasy and eldritch sci-fi horror in the dark depths of the Corwyn Catacombs. Perfect for a quick, fun game, but the ideas and elements are full of seeds and insidious roots that make this perfect as a campaign starter." — Curse of Sebs

"Great little oneshot: an adventure that adds a new twist on some classic tropes, with equal opportunities for combat, exploration, and roleplay. Big bonus points for a product that has beautiful layout, design and interior art - it really presents itself professionally. Add in some cool new monsters, a neat magic item, and a village with well-crafted NPCs, and you've got a product that you can bring directly to the table with limited DM prep." — Tavern Tales

"Layout deserves special mention: The NPC-depiction, the bullet pointed rooms – they really help render the module easy to use, and look professional and well-crafted – kudos!" — Endzeitgeist


The Corwyn Catacombs is set in the continent of Tyllia, but is neutral and self-contained enough that Game Masters can use the adventure in any campaign setting they’d like with minimal effort. A selection of the Tyllian pantheon, as well as background information on the setting and different species’ place in it, is provided, such that characters can be made to fit easily into the world as presented.

 
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Reviews (3)
Discussions (1)
Customer avatar
October 11, 2020 1:01 am UTC
PURCHASER
It's not at all clear from the product description and doesn't appear to be explicitly stated in the adventure itself, but this is for 5th edition.
Customer avatar
Jake B October 12, 2020 10:01 am UTC
PUBLISHER
Hi there,

Thanks very much for your feedback. The Open Gaming License we publish under unfortunately prevents us from explicitly mentioning it's compatible with, uh, Fungeons & Flagons beyond using phrases like "the 5th edition of the world's greatest roleplaying game", but we iterate on the adventure regularly and I'll be looking to see if we can make that clearer in the next revision. Thanks again for your feedback – hope you enjoyed the adventure!

Cheers,
Jake
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36
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69.47 MB
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File Last Updated:
February 18, 2021
This title was added to our catalog on October 26, 2019.