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The Corwyn Catacombs
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The Corwyn Catacombs

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The door to Tanner's office creaked open slowly, heralding the soft voice of her aide.

"Mayor?"
Mayor Tanner put down her quill and raised her gaze from the papers, regarding her assistant through the heavy brass glasses at the end of her thick, aurcish nose.
"What now, Tulio?"
The Oselan clasped his hands behind his back.
"There's been a problem in town, ma'am. Cartwright's distraught."
The half-aurc furrowed her brow, a grimace spreading across her face.
"The cartwright? Jenna, isn't it? Distraught? What's going on?"
Tulio padded over to Rea's desk. He took a deep breath, bracing himself for her response.
"Her boy's missing. Out picking mushrooms by the catacombs, hasn't returned."
The halfling winced as the great oaken table was slammed. Mayor Tanner leapt to her feet, punctuating her outburst with wild gesticulations.
"Gods be damned! Fool of a boy, out wand'rin around up there with those goblins knocking about! I've a good mind to wring his neck — and a lot of good it'd do him!"
Tulio cleared his throat. "That's all well and good, ma'am, but what's to be done?"
"What's to be done?!" Corwyn's mayor paused for breath. "Well, I'd say it's high time someone showed those runts up in the ruins what for, eh?!"
"An excellent suggestion, ma'am," said Tulio, raising a finger, "but who's to do it? Bryce's leg is still gammy and the Legion are stretched thin across the continent. It'd be weeks before anyone from Meriden arrived. I believe the cartwright's put out the word, however."
"The word? To whom?"
"Adventurers, ma'am."



Delve into ancient ruins of civilizations past, in this one-session adventure for 4th level heroes of the world's greatest roleplaying game!

The village of Corwyn is imperiled! The Bone Knife Pack, goblins in the nearby catacombs, have captured Hector, the son of the local cartwright, and brave heroes are needed to rescue him! But beware, the goblin lair harbors a darker secret than just the Pack, and the goblin excavation has disturbed an ancient resting place of the necromantic Chirans. If the stirring of the catacombs is not quelled, it could be the doom of Corwyn, or worse... Will the heroes succeed in vanquishing the evils that lurk within? Or will they meet a grisly end, to rise again as servants of the undying Chiran Empire?

Featuring:

•  Original art by Izzy Collins!
•  A new campaign setting, complete with all the information you need to site characters within the continent of Tyllia, and plot hooks to continue your adventures in the world!
•  New monster statblocks — do battle with the Chirans and their necromantic construct servants!
•  The Arcus Stone of Preservation — a new take on an established magic item!

Praise for The Corwyn Catacombs

"Experts ought to buy it, just to rip off the format" — High Level Games

"This is a fantastic one shot with intrigue, adventure and a bloody brilliant blend of fantasy and eldritch sci-fi horror in the dark depths of the Corwyn Catacombs. Perfect for a quick, fun game, but the ideas and elements are full of seeds and insidious roots that make this perfect as a campaign starter." — Curse of Sebs

"Great little oneshot: an adventure that adds a new twist on some classic tropes, with equal opportunities for combat, exploration, and roleplay. Big bonus points for a product that has beautiful layout, design and interior art - it really presents itself professionally. Add in some cool new monsters, a neat magic item, and a village with well-crafted NPCs, and you've got a product that you can bring directly to the table with limited DM prep." — Tavern Tales

"Layout deserves special mention: The NPC-depiction, the bullet pointed rooms – they really help render the module easy to use, and look professional and well-crafted – kudos!" — Endzeitgeist


The Corwyn Catacombs is set in the continent of Tyllia, but is neutral and self-contained enough that Game Masters can use the adventure in any campaign setting they'd like with minimal effort. A selection of the Tyllian pantheon, as well as background information on the setting and different species' place in it, is provided, such that characters can be made to fit easily into the world as presented.

 
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Reviews (3)
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Reviews
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March 21st, 2020
The Corwyn Catacombs by Jake Bhattacharyya (@MagnifCreations) In the spirit of full disclosure, I was provided a review copy of this supplement for a full and honest review. This is a fantastic one shot with intrigue, adventure and a bloo [...]
Thilo G. [Featured Reviewer]
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December 9th, 2019
An Endzeitgeist.com review of the revised edition The freshman offering by Magnificent Creations clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 15 pages of content, so let’s take a look! This re [...]
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December 9th, 2019
Great little onshot: an adventure that adds a new twist on some classic trops, with equal opportunties for combat, exploration, and roleplay. Big bonus points for a product that has beautiful layout, design and interior art - it really [...]
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Pages
16
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File Last Updated:
March 21, 2020
This title was added to our catalog on October 26, 2019.