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Interface Zero 3.0 Jumpstart
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Interface Zero 3.0 Jumpstart

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The year is 2095 The world has been ravaged by global warming, subjected to the horrors of nuclear war and natural disaster. In East Asia, the Bear and the Dragon battle for control of the resource-rich continent, and an emergent A.I. known only as Charon has destabilized the whole of Europe, sparking revolution and chaos not seen since the Second World War.

 On the North American continent, The North American Coalition has retaken the majority of the United States, waging the Reclamation War and reforming the nation in its image. Only Texas and the walled city of Chicago stand independent of its control. Now, the masses struggle to adapt to draconian laws and avoid the indoctrination centers that have sprung up in every major city.

 Science has hacked the genome, unlocking the secrets of DNA to facilitate the creation of new breeds of human; genetic hybrids, human 2.0, and even simulacrum— a slave race grown in amniotic vats and sold on the open market. Cybernetic technology has reached the point where those with the money and the will to do so, can become living machines. Computer science has grown by leaps and bounds as well.

 Dubbed Interface Zero by those who created it, the Tendril Access Processor—or TAP—downloads the Global DataNet and Hyper Reality directly into the minds of billions of users across the solar system, bringing the world an unparalleled level of interconnectivity, and danger. Malware plagues the Deep, and hackers manipulate the Tendril Access Processor to upload malicious virii, steal secrets, and even the identities of the unwary.

 This is the world in 2095, omae; let’s hope you survive it.

In this JumpStart you’ll find:

  • A look at Origins and Campaign Themes.
  • A list of the races in Interface Zero 3.0.
  • A sampling of some Edges and Hindrances.
  • A look at the revised system for hacking.
  • Weapons and equipment.
  • A look at Biotech, Cybertech, Chemtech, and Genetech.
  • New setting rules.
  • Five pregenerated characters, and a One Sheet to get you started!

This PDF is layered for easy printing, indexed and fully bookmarked for ease of navigation.

 

 
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Reviews (1)
Discussions (2)
Customer avatar
Tony A September 19, 2019 1:03 am UTC
PURCHASER
Fantastic and comprehensive jumpstart, can't wait to see the final product.
One small thing though.
I can't find explanations for some of the gear trappings on weapons.
What does "increased lethality", "accuracy", "carbon fiber" etc. mean?

It's a minor oversight, I know. But I'm really curious.
Customer avatar
David J September 19, 2019 2:32 am UTC
PUBLISHER
An oversight, really, but all of that will be in the Player's Guide. Sorry, I can't give it all away.
Customer avatar
Tony A September 19, 2019 4:07 pm UTC
PURCHASER
Understandable, I'll make up my own bonuses or just ignore them until the Players Guide is out.
Thank you for the quick response.
Customer avatar
David J September 19, 2019 4:10 pm UTC
PUBLISHER
I hope you enjoy it sir.
Customer avatar
ANTON K September 17, 2019 8:56 am UTC
What is difference from Interface Zero 3.0 Players Guide to 2095?
Customer avatar
David J September 17, 2019 1:56 pm UTC
PUBLISHER
The player's gujide will have more options for gear, including creation charts. There will be a world section, additional hybrid templates and other goodies.
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File Last Updated:
September 13, 2019
This title was added to our catalog on September 12, 2019.