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Pathfinder 2E Conditions & Effects for Fantasy Grounds

Pathfinder 2E Conditions & Effects for Fantasy Grounds

MOD (Virtual Tabletop)

Conditions & Effects

This is a Fantasy Grounds VTT module only.


This module contains coded effects for the standard conditions for Pathfinder 2nd Edition. Please note that as of now, many of the standard conditions, although available within the Fantasy Grounds free ruleset, are not completely coded so that they are fully automated. This module serves as a bridge to automate these conditions to the greatest extent possible. We have also included coding for the persistent bleed effect for all damage types. Note that once the conditions are fully coded within Fantasy Grounds, this module may become obsolete. There is no timeline for when this might occur. For now, we felt it would be useful to players and gamemasters so we chose to release it. We will remove the module if we confirm all of these conditions have been automated within Fantasy Grounds and it is no longer useful.

These were built so you can have these effects on hand for every campaign you run.  Just open the module and WHAMO!  All the effects you need.  Instructions for use are in the module.

Here are many conditions and effects that will populate on the effects table so GMs can apply them to the Combat Tracker.

Examples include:

(Clumsy: 1); ABIL: -1 status, dexterity; DC: -1 dexterity, status; SAVE: -1 reflex, status; SKILL: -1 status, acrobatics, stealth, thievery

(Sickened: 1); SKILL: -1 status; ABIL: -1 status; DC: -1 status; can spend 1 action to attempt recovery

(Undetected); AC: -2 status; you can't be seen or targeted

Many more...

Please enjoy!

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Product Information
Rule System(s)
File Size:
0.02 MB
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File Last Updated:
September 10, 2019
This title was added to our catalog on September 10, 2019.