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Shadowrun, Sixth World Core Rulebook
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Shadowrun, Sixth World Core Rulebook

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The odds are against you. They always are. The other side has more people, more firepower, more money—more everything. What they don’t have is you—your brains, your guts, and your willingness to put everything on the line to come out on top.

Shadowrun, Sixth World is the latest edition of one of the most popular role-playing games of all time. In 2080, the world is controlled by all-powerful megacorps that draw on vast hoards of technology and magic to keep the rest of the population under their heels. But some people refuse the seductive lure of corporate safety. These rebels refuse to sell out, and they survive by doing the dirty work no one else will do. They are shadowrunners, and they’re ready for you to join their ranks.

Become an elf shaman, an ork street samurai, a dwarf rigger, or any of hundreds of other possibilities. Find your skill set and unique expertise and use all of it on wild chances that will keep you alive, that give you one more chance at freedom. So you can survive until the next one.

The Shadowrun, Sixth World Core Rulebook contains everything you need to play besides six-sided dice. Launch into a dark, thrilling world of gaming fun as your shadowrunner sets out on the road to greatness!

 
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Reviews (17)
Discussions (38)
Customer avatar
Shammara B December 12, 2019 10:06 pm UTC
Have they updated this game at all or is it still an unedited mess. I am pretty sure they will have to do a full revision on some of the more broken and untested rules.

Shame, I have been running Shadowrun for decades.
Customer avatar
Robert M December 13, 2019 12:33 am UTC
It is still a mess. Catalyst doesn't care about their customers.
Customer avatar
Nathaniel B December 13, 2019 1:09 am UTC
Why should they. We all still ran out and bought this edition sight unseen.
Customer avatar
Robert M November 09, 2019 12:07 am UTC
Another glaring review of Shadowrun Sixth World...

https://www.youtube.com/watch?v=tui_xtJtf8w&list=FLdFt2nq0YP3K0GdcWLHrezQ&index=2&t=0s
Customer avatar
Martin W November 23, 2019 7:22 pm UTC
Do you mean glowing?
Customer avatar
Cody B November 07, 2019 3:58 am UTC
Can I link to reddit here? Let's find out!

https://old.reddit.com/r/Shadowrun/comments/dsjmma/6e_writers_thoughts_on_the_priority_table/

Behold, 6e chargen.

"It feels bad and there are problems" - SR6 Writer.
Customer avatar
Robert M November 07, 2019 5:47 am UTC
Yes, this game is garbage. It's a draft with some good ideas that require more play-testing and tweaking. Regardless of what the fan bois say; it's not playable from the RAW. And Catalyst isn't even apologetic for releasing it in its current state and shafting their customers.
Customer avatar
Nathaniel B November 07, 2019 11:56 am UTC
More play testing? From watching streamers struggle to run it during the lead up to release it looked more like they were the first round of play testing the thing had seen.
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Joey P October 29, 2019 6:54 pm UTC
Don't be fooled by angry fans, this game and edition is AWESOME. I find it WAY better than 5E. Streamlined but still crunchy rules, easy to manage combat, magic works well, vehicles are good, the matrix is a LOT easier and actually fun, gear is great, edge is amazing, etc. Very, very enjoyable and I always look forward to the next session.
Customer avatar
Karsten L October 30, 2019 6:55 pm UTC
PURCHASER
Are you serious? Just because you have less to roll, doesn't mean that the system actually works or makes any sense. First to note is, that the rule descriptions do note match the game statistics at some points, like the Cyberjack or cyberdeck. I mean, a cyberdeck does not work without adding a commlink or a cyberjack because it's missing two of the four basic matrix attributes (Firewall and Dataprocessing). But according to the description, the cyberdeck should be an enhanced version of the commlink, adding the ability to use hacking programms and a cyberjack should only be there to provide additional speed to the cyberdeck. This is a major contradiction in the rules. Second, the balancing is awfull. There is practicallly no way for the average Shadowrunner (decker excluded) to defend its own commlink against even the worst decker. The matrix attributes of even the best commlink are simply to low, to provide any meaningfull defense. This brings me to the third point, what the hell has Willpower to do in the matrix...See more
Customer avatar
Robert M October 30, 2019 10:03 pm UTC
He's trolling you. Don't feed the trolls.
Customer avatar
Matthew T October 31, 2019 4:56 am UTC
Vehicles are good? Like the spider drone the size of a dinner plate that can mount 2 "heavy weapons" (which is a category that doesn't exist in the book) or the fact a dog sized combat drone is as tough as a tank do to how armor works?
Customer avatar
Jay W November 01, 2019 10:16 pm UTC
PURCHASER
Sure, Joey, they should absolutely listen to a non-purchaser that says it's good rather than numerous purchasers that say it is crap.
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RONALD P October 19, 2019 7:52 am UTC
Does Catalyst respond to any of this? I want to get 6th Edition but it sounds worse than 5th Edition.
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Robert M October 19, 2019 9:25 am UTC
Catalyst has a bad rep for completely ignoring their customers. They don't care what you think. They keep pumping out garbage, and gamers keep buying it, because the Shadowrun title is on it. 6e is actually worse than 5e. It's unplayable in its current form, and they lost me as a customer. If you really want to play Shadowrun, you could suffer through 5e, or get into 3e.

IMO: DO NOT BUY THIS GAME!
Customer avatar
Nathaniel B October 19, 2019 11:35 am UTC
They do not respond here, or to email. Nor have I gotten any response on twitch.
They did respond after a week on facebook to a message sent there, but if you are critical of them in any way they will block you and you will not be able to comment on posts, like the page, or send messages to them going forward.
Customer avatar
Matthew T October 19, 2019 4:49 pm UTC
The Devs do not really care what anyone thinks, and assume all criticism is "subjective bias". 5E was garbage, and 6E lit it on fire.

They didn't edit or playtest this edition, and honestly other than the fiction writing, this product could have been made over a weekend just copy pasting most of 5E.
Customer avatar
October 20, 2019 11:12 pm UTC
That is not accurate at all the edge and initiative rules are not from 5th. The magic system is different. So it is not copy and paste of 5th.
Customer avatar
Cody B October 21, 2019 3:54 am UTC
The majority of the book IS copy pasted, to the point where things they imported referenced removed mechanics such as ranks for knowledge skills or grids.
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October 24, 2019 6:25 pm UTC
That is actually not true and is better than 5th which really should have been called magic runner and had mess of imitative system. Starting Essence is 6. The unarmed damage is strength/2 and found in grapple rules. There you go playable
Customer avatar
Nathaniel B October 24, 2019 6:40 pm UTC
Unarmed damage should not be buried in the middle of the grapple rules.

Also it is an unedited PoS that anyone involved in should be ashamed of having put out.

As for anything you have to say. You can't even be bothered to display your name so I can only assume your a Catalyst employee/shill and anything you post should be disregarded.
Customer avatar
Cody B October 24, 2019 7:27 pm UTC
That's not unarmed damage, that's how to hurt someone in a grapple. They aren't the same thing. Additionally, Magic is even stronger in this edition. From the spirit changes, weapon damage crunched down vs force in hardened armor, to mentor spirits, yes I'd like to always hit on all my dice when casting a spell thanks, to spells, Increase Attribute is one spell now, all of magic has been has been buffed. To say otherwise is massively disingenuous. Also what I said about grids and knowledge skills is true and anyone can look it up and see, so stop lying.
Customer avatar
Thomas W October 25, 2019 12:12 pm UTC
PURCHASER
I'm not saying that 6E is a great system, but I find it in many ways better than 5E. After slogging through 5E with all the modifiers for each roll, our group swore after a few sessions never to play it again. With the skills reduced, modifiers largely absent, and improved matrix rules, we might give 6E a shot.
Customer avatar
Matthew T October 25, 2019 12:29 pm UTC
I hope you get something out of the game then. Unfortunatlely the modifiers are not 'largely absent'. They are still there because the way edge is handled wasn't granular enough. Now you need to track modifiers, edge, and a new attack and defense rating that changes on range, ammo used, fire mode, and cover.
Customer avatar
Joey P October 29, 2019 6:50 pm UTC
This game is fun as hell and way better than 5E imo. You should definitely try it.
Customer avatar
Matthew T October 31, 2019 4:51 am UTC
I have. This is what informs my opinion of this terrible product.

I started with 2nd ed and played SR for almost 30 years. 5E was a bad game. Somehow the devs decided to one up themselves with 6E because against all fundamental laws of nature it's somehow worse.
Customer avatar
Steven L November 26, 2019 3:15 pm UTC
Catalyst doesn't reply to anything including if you buy something from them directly. They refused to respond to my emails about about a pre-order I had and after nearly a year I got no response so I disputed the charge on my CC. I got my money back and randomly, 6 months later, I still got the game I pre-ordered. They are a total mess over there.
Customer avatar
Nathaniel B November 27, 2019 12:26 pm UTC
Trust me I know. I've given up trying to get them response to the fact that the hard copy I bought from their store arrived with a busted spine.
Customer avatar
Alexander M October 17, 2019 11:07 pm UTC
As a totally new player/Gm of shadowrun i think that the chapter covering the Matrix is horrible written. Unplayable as someone under me said. I've been reading it over and over to make sense of it all but its just way to inconsistent and poorly explained. Feels like i need to read the older Rulebooks to get my head around it.
Customer avatar
Matthew T October 19, 2019 4:51 pm UTC
Interesting because that was the best presentation of the matrix yet. I agree its still awful and if you are new to Shadowrun likely makes no sense. They have never written the matrix to be playable or plausible.
Customer avatar
November 05, 2019 2:10 am UTC
Agreed. Every single new version of Shadowrun sees a completely rewritten Matrix rules. Every single time, it is clearly written by someone that has absolutely no understanding of computers or networking (which I'd be fine with if it at least played well and felt cinematic but it never does).
Customer avatar
October 15, 2019 12:30 pm UTC
PURCHASER
Admittingly, there are some changes for the better, but they are overshadowed by the horribly bad editing and some very impactfull bad design choices. Without extensive Houserules, Errata and a lot of GM expertise, it´s borderline unplayable. The best you can do with it is play some kind of frankenstein Edition by picking up the good stuff and combining it with previous editions. For new players and inexperienced GMs, this is a very bad start to the SR universe. That second star is only for the pretty artwork and the few changes that actually improve the game. The editors and the line developer should be ashamed to churn out this mess and call it a fresh new start.
Customer avatar
Christopher J October 14, 2019 12:48 pm UTC
I had purchased the hard cover a few days ago and returned it yesterday to the store for a refund. The game presented in the hard cover is literally unplayable and unusable - it's an incomplete product. It's like buying a car with no tires. I don't purchase these books to get angry at the editors (or lack thereof) and get high blood pressure. RPGs are supposed to be fun. This book is pure, unadulterated garbage.
Customer avatar
Jay W October 14, 2019 10:11 pm UTC
PURCHASER
This product keeps creeping up in sales even as its rating keeps dropping (now < 3 stars). It's rather sad to see so many disappointed buyers.
Customer avatar
Alexandre L October 15, 2019 1:11 pm UTC
Well, there were pretty much redflags and neon warning everywhere if you bothered to look. I really find it surprising that people still buy this only to THEN find out the book is"garbage". Its not as if people haven't been saying it from the start, right?!?
Customer avatar
Christopher J October 15, 2019 2:32 pm UTC
Wait, so I'm getting flamed for not paying attention to the reviews? XXX. That seems disproportionate. What's your end game here? To start a flame war because you got a burr under your saddle?
Customer avatar
Alexandre L October 15, 2019 4:51 pm UTC
Did you got flamed?!?! Don't think so. What I stated is that I find it weird that with all the awful reviews out there, pretty much everywhere, you actually seem surprised about how bad the book really is. Don't know about you but I tend to check the books out before I buy them, read a bit, check reviews, etc... Like I said, almost two months into the retail cycle, its not as if people were not complaining about the quality of the book.
Customer avatar
Thomas W October 15, 2019 11:27 pm UTC
PURCHASER
Perhaps, the majority of players don’t find it such a terrible game. I’ve noticed the only people who really seem to comment or leave a review on Drivethru RPG are people who really love a game or people with an axe to grind against one.
Customer avatar
Nathaniel B October 15, 2019 11:34 pm UTC
Just like anything on the internet.
Customer avatar
Thomas W October 15, 2019 11:40 pm UTC
PURCHASER
I’m surprised that stores are giving refunds for essentially buyer’s remorse. I’ve purchased many rpg books that I later regretted, but was never allowed a refund from my brick and mortar game store. Also, I’ve seen many games that are not playable - including many highly rated titles here on Drivethru rpg.
Customer avatar
Christopher J October 16, 2019 12:53 pm UTC
I was surprised too, and was fully prepared to just eat the loss. But, I have a good relationship with my LGS -- my group plays every two weeks in there and we spend a ton of money during our breaks or after the session.
Customer avatar
Christopher J October 16, 2019 12:56 pm UTC
I don't have an axe to grind against Cataclysm. I spent 20 years living abroad and I'm catching up on a lot of games I enjoyed in my younger days, Shadowrun being one of them. It's the first product I've bought in a long time that was literally unplayable from the get go - i felt compelled to warn others who might be as hapless as myself. And yeah, I didn't read the reviews, blah blah blah, it was an impulse buy. That'll learn me.
Customer avatar
Thomas W October 16, 2019 2:05 pm UTC
PURCHASER
I don't really get the "it's unplayable!!!" bit. A lot of people don't like the edge system or feel that magic is overpowered, but this doesn't mean the game is inherently unplayable. I have not had problems making characters. Yeah, many things aren't explained clearly and there are some phrasing is hard to understand, but, again, I can still run and or play in a game. Unless the print copy is missing several pages that the pdf has, I fail to see how the game is in any sense, unplayable. It sounds more hyperbolic than anything.

(On the other hand, I have found many popular "preview editions" and "quickstart editions" offered on this site to be somewhat unplayable because they lack rules for character creation and other important things.)
Customer avatar
Matthew T October 19, 2019 4:53 pm UTC
If you don't know how SR 5E worked, the game is literally unplayable. They don't even tell you how much essence a character starts with or what happens if you add too much cyberware and drop to 0 or below. Sure you might know these, but they are NOT in the book. This is only one example of many.
Customer avatar
Christopher H October 10, 2019 7:50 pm UTC
PURCHASER
I'm trying to keep an open mind because I haven't had a chance to play it yet. My gut tells me armor should do more than just be a dumb value and if you remove Force from magic, you should fully remove it instead of keeping it for summons, but I'm trying to keep my preconceived notions out of it until I get it to the table. As much as I liked Space Patrol, I wasn't a fan of SR: Anarchy; I'm all for speeding up SR, but part of that soup is the crunch. You want to feel tactical in an SR game.

All that aside, it did occur to me that they TECHNICALLY left the option open to still make Shadowrun 6th Edition. This is called Shadowrun, Sixth World Core Rulebook after all . :-D
Customer avatar
Nathaniel B October 05, 2019 4:49 pm UTC
Just got my pre-ordered hard copy from Catalyst's store. The binding looks like it will come apart within a few months time. The packaging was substandard, and the cover is warped. On the plus side it has the strong toxic smell of a newly printed Chinese book.
Customer avatar
Brandon J September 30, 2019 6:42 pm UTC
Not a purchaser, thank the Gods.
I did, however, borrow a friends copy and read it.
Was disappointed like she was at this.
I'll be running this in Savage Worlds, honestly.
As always, love the setting, but the window dressing isn't the end all be all.
Customer avatar
November 05, 2019 2:15 am UTC
I've been playing since 1st edition (which was completely unplayable as written) and I agree. I've kept buying new editions because I love the setting. In general, I think my favorites are 4th and 2nd edition (with some good ideas in 5th edition). With all of these bad reviews (on here and elsewhere), I think I'll make sure to borrow 6th edition before buying it.
Customer avatar
Brandon J November 05, 2019 10:44 pm UTC
Sad thing is, she got this AS SOON as it became available, because she was a HUGE Shadowrun fanatic, and loves the setting SO much. Which I do as well.
Just not the system. She stubbornly refuses to let me run it for her in any other (Savage Worlds) system, because she's so dedicated to it.
I applaud your good sense to attempt borrowing a copy before purchase haha
Customer avatar
Sam R November 07, 2019 6:12 pm UTC
Try Shadowrun Anarchy.
Customer avatar
Jonathan A September 27, 2019 1:46 pm UTC
PURCHASER
So I’m reading the grenade rules where it says “or they think they’re in range of the grenade” and this table scene pops into my head where the GM calls out “Grenade!” and then the players have to declare whether they’re defending or not. They only get description if they make a Perception test—otherwise, they just have to decide blind whether they dodge or not.
Lol That would be cool.
Customer avatar
Jay W October 01, 2019 7:20 am UTC
PURCHASER
Well, there are plenty of other areas in this one where an action is going to be described and the players have to decide what to do without referencing the rules--because the relevant rules are not in the book.
Customer avatar
October 04, 2019 6:20 pm UTC
Unarmed damage is in the book under grapple. Last part paragraph.
Customer avatar
Nathaniel B October 04, 2019 6:29 pm UTC
It's there and can also be found in Astral Combat. But it shouldn't be tucked away in the middle of those paragraphs. It should be somewhere nice and easy to find.
Customer avatar
October 20, 2019 11:16 pm UTC
It is in the book is the point. Not in the best spot, but it is there.
Customer avatar
Matthew B September 25, 2019 3:03 pm UTC
PURCHASER
It's bad, it's really really bad. Some of the core concepts are allright, some are not, but most importantly Catalyst's poor editing process continues. They just CANNOT get their act together. I'm really hoping they go out of business and another company takes it up.
Customer avatar
October 04, 2019 6:19 pm UTC
It is much better than 5th that took along time for errata and the mess of initiative system. Also you can increase damage by increasing drain and net hits.
Customer avatar
October 04, 2019 6:26 pm UTC
Also stats and skills do cost same and are balanced. As far as melee damage not making sense simply add unarmed damage to melee weapon damage or do a range. If unarmed damage which is strength/2 round up (found bottom grapple paragraph). If unarmed is damage is 4 or greater add 2 to melee weapon damage if it is 1 to 3 add 1 to melee weapon damage. There you go.
Customer avatar
Nathaniel B October 04, 2019 6:34 pm UTC
How are they balanced? I increase my Agility and I just increased the pool for many different rolls/actions. I increase my shooting skill and I only increase that. And both cost the same? Nope they should be different costs because of the utility difference in the items.

Also the rules do not have you add unarmed damage to the melee weapons at all. So you can by the rules as they are written have a troll do more damage with fists then with a weapon. Also if said toll gets bone lacing they will suddenly do less damage unarmed. That is an issue with the rules and should have been fixed before this ever went to print.

I know you can house rule it but I never judge a system on how well it plays after I've taken it apart and done the developer/designers job for them. After all if I'm paying them to do the work I expect them to have done their damned job in the first place.
Customer avatar
Thomas W October 16, 2019 2:10 pm UTC
PURCHASER
Of course, other companies can be much worse, trust me. I've seen other companies with worse editing (including spelling and grammar errors).
Customer avatar
October 20, 2019 11:17 pm UTC
Specializations and expertise helps with balancing.
Customer avatar
November 05, 2019 2:17 am UTC
SR5 core rules set a new bar for bad editing and layout. We had been long-time SR4 players and then tried SR5. We gave up after a few sessions of being unable to find rules that we knew existed somewhere in the book (but could never find).
Customer avatar
Alessandro B September 22, 2019 8:38 am UTC
PURCHASER
This book is so bad, I almost decided to get a refund. I ever refunded just one book in my whole life, Traveller 5th edition by Marc Miller, because that is not a rpg book, but a collection of random rules Marc Miller really liked and that is not what I was looking for.
This book is badly edited, inconsistent, contradictory, has rules almost never used, has rules used but that don't actually do anything, is a complete mess both as a system and as a rulebook.
I can only speculate CLG was scared of Cyberpunk Red coming back to rule the Cyberpunk market, especially with the support of CD Projekt Red and Cyberpunk 2077 and decided to rush a new edition out, but damn.... did they bork it up royally.
Customer avatar
Nathaniel B September 22, 2019 10:17 pm UTC
Looking back on it we should have all known it was going to be a rush job simply because they took a 5e book (released the PDF stated for 5e) and turned it into a 6e book that released before the 6e core book.

I find the title of that book "No Future" an accurate description of Shadowrun with Catalyst.
Customer avatar
Mark H September 22, 2019 12:56 am UTC
Wow, broken beyond belief. Everyone else has already pointed most everything. Total lack of professional editing and strength 1 characters in their underwear just as effective as trolls in heavy armor in melee combat.

Best guess is they rushed it to have something to go against Cyberpunks new offerings.
Customer avatar
Robert M September 17, 2019 2:53 am UTC
Shadowrun 6e is so bad that Roll4It had to stop featuring it on their YouTube channel.

https://www.youtube.com/watch?v=dn1cYgG0bQw&fbclid=IwAR1K-AwMn1EedyJXm6n3q-IRPVEhijgDWKciiqjz1ref-4URmvXtjFv_OsU
Customer avatar
YANN E September 17, 2019 9:29 pm UTC
do you have at least your own point of view ?
Customer avatar
Robert M September 17, 2019 9:54 pm UTC
If you scroll down, I have multiple points of view. Overall, it's bad - really, really, bad.
Customer avatar
September 20, 2019 4:10 pm UTC
Roll4it was very braided from the start. Shadowrun 6e is no worse than 5e. I also find it odd the Roll4it GM runs Game of Thrones that had massive errata. Yet, he dis not go on and on about that games problems every session. My guess is the money ran out. It was also if you look at viewers one of their most watched streams.
Customer avatar
Nathaniel B September 20, 2019 10:25 pm UTC
No worse then 5e? I disagree but even if that were true it's not much of an improvement.
Customer avatar
Robert M September 21, 2019 2:00 am UTC
Claiming that 6e is no worse than 5e is not a good answer. SR5 was an editing nightmare that read like a legal text book. I had to house-rule and dumb-it-down so much as to make it playable. SR6 goes further as in actually omitting vital rules, over-complicating things like ammo, and contradicting itself. No, the system was rushed, it wasn't play-tested properly, and there certainly was no proper editing. It is pure incompetence that this book, and the beginner box, were sent to print in the condition that they were in. There is simply no excuse. There are small and indie companies on this very site that have produced better products with less resources.
Customer avatar
Kevin B September 26, 2019 3:55 pm UTC
PURCHASER
Who cares? The system is totally playable and the bigger the company is putting out a game the more errata there is going to be. D&D 5th edition had 109 errata in the players handbook alone. I don't see any rule contradictions that common sense can't repair and I've read the whole book cover to cover.
Customer avatar
Nathaniel B September 27, 2019 12:35 pm UTC
1) Larger company does not equal more errata
2) D&D 5th ed all errata fits on a single page for the PHB. Shadowrun we have 10 pages and more incoming "soon."
3) If you've played the prior edition then its playable since you can just fill in the gaps with the older rules. But for new people...good luck.
4) There shouldn't be rule contradictions in a professional product.

5) If you listen to the Roll4it video you'll see their issues. Hell in the Shadowcaster network (that tries to blow sunshine and rainbows up SR's rear) is frustrated with this version. Just listen to the episode where they talk about edge.
Customer avatar
Kevin B September 27, 2019 3:39 pm UTC
PURCHASER
I own the third edition core rulebook and have played that game so I know that many of the systems in sixth are either broken or could use work. For instance, not having unarmed strength DV in a better more obvious spot is a blunder that irritated me quite a bit. I just don't see a need to constantly bash on that and other factors. There are parts of this book that I think are superb. I really like the fluff part of the character creation section and the analysis of the different runs runners can go on and I like the overall tone of the language the book uses in the rules. I understand that Catalyst does not do a good job on many of the things that are brought up on these discussions. If you scroll down you'll see I had the very first comment on this board when the pdf first went up basically yelling at Catalyst for having a typo in the game description, but overall I like this edition. I like it a lot. I don't have the same complaints, at least not at the same level, as many on here and feel that voices like...See more
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Product Information
Platinum seller
Rule System(s)
Pages
322
Publisher Stock #
E-CAT28000
File Size:
43.65 MB
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Original electronic
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File Last Updated:
August 25, 2019
This title was added to our catalog on August 26, 2019.