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Factions of Fuchsstadt: The Concordance of Freedom Part III - Adventure for Zweihander RPG
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Factions of Fuchsstadt: The Concordance of Freedom Part III - Adventure for Zweihander RPG


Factions of Fuchsstadt is the third part of the Concordance of Freedom Adventure Path. In this section the players have survived the Skrzzak filled sewers and arrived inside the broken and war-torn city of Fuchsstadt. Once here they will get sucked into the Concordance’s attempts to retake the city, and perhaps also help The High Justice hunt down collaborators and bring them to swift “justice”. This is an adventure for Characters who are in the early section of the intermediate tier. 


The trek through the sewers was hell, and possibly breaking for some characters. But it’s not over, if you thought the camps and sewers were a nightmare, then nothing can prepare you for what awaits in Fuchsstadt. Inside the city are three factions. The Concordance rebels and Barronbrug locked in mortal combat, and the Lapsburg refugees and civilians caught in the middle. Like wildfire rumor spreads through the city that an attack is coming led by forces from Quinlenwald - a Lapsburg loyal city far to the east. The citizenry will latch onto anything at this point to stop the violence. The once prosperous city has been turned into a horrific abattoir where the worst of humanity is on display.

 CW: Graphic Violence, Refugee Crisis, Terrorism, Ethno-Nationalist Violence

The Concordance of Freedom

Part I: Missing in Mullensburg

Part II Mullensburg Rising 

Part IV: Courts of Quinlenwald (Coming soon)

Part V: Ashes of Mullensburg (Coming soon) 

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October 7th, 2019
Lots of moral choices that could make your PCs slowly descent into chaos. Having small events happening while the main arc is still unfolding. Really thougthed characters with ambigous moral. Another amazing adventure were you can really smell the rebe [...]
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File Last Updated:
August 17, 2019
This title was added to our catalog on August 17, 2019.
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