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SLA Industries 2nd Edition: Quick StartClick to magnify

SLA Industries 2nd Edition: Quick Start

Suggested Price $1.26

SLA Industries 2nd Edition: Quick Start PDF is a 48-page introduction to  SLA Industries 2nd Edition.

Five Operatives take a BPN to go clear the sewers of Carrien. If none of that makes sense, you're in luck, as this PDF introduces players to the World of Progress and the all-new SLA Industries 2nd Edition system. 

Page spreads

Containing five pre-generated characters and everything else you need to play, apart from dice and players, this Quickstart is designed for newcomers to SLA Industries and experienced players alike.

Guns kill, but so does the truth.

SLA Industries

Check out all the titles available for SLA Industries by clicking the images below.

SLA Industries: 2nd Edition SLA Industries: Quickstart SLA Industries: GM Pack SLA Industries: Collateral SLA Industries: Shaktar/Wraithen

Progress Reports

Progress Report: Issue Zero Progress Report: Issue One Progress Report: Issue Two Progress Report: Issue Three Progress Report: Issue Four

Hunter Sheets

Hunter Sheets: Data File 1 Hunter Sheets: Issue One Hunter Sheets: Issue Two

 Customers Who Bought this Title also Purchased
Reviews (4)
Discussions (3)
Customer avatar
Anton Belov A July 20, 2021 10:02 pm UTC
Also, on page 17, there is an example with ROF. It says, "Success Die comes up good, as does 1 Skill Die. A single Skill Die is not enough to normally add a damage modifier", but on page 16 "Margin of Success" modifier table says that a single successful skill die gives +1 DMG. Which one tells the truth? :)
Customer avatar
Anton Belov A July 20, 2021 9:32 pm UTC

On page 13, there is an example of Shae' Rattle' Cross trying to attack Downtown gang member. Unfortunately, if I understood the rules correctly, there is a wrong calculation of her total dice poll. It should be 5 (2 for STR, 2 for Melee Weapons skill + 1 more), but it says 4 in the example. Please fix it for future readers since it's really confusing. Thanks!
Customer avatar
Aleksandr V September 18, 2019 4:45 am UTC
Really nice quick rules. You can run a few sessions with it easily. Some extra lore would help but you can get it in the 1st edition rulebook if you really want.

1) "Hide" in pre-made character sheets is "Stealth" skill I guess?
2) Why "Technical (Weapons)" is Concentration skill and not Knowledge?
Customer avatar
Hansor P December 19, 2019 2:04 pm UTC

really sorry no one got to this sooner...

1 - Hide is a carry over from the original release (there were both Hide and Sneaking skills), when we combined into a single skill, the character sheet slipped through the net. This has been updated.

2 - CONC is the right stat here. The description for Concentration as a stat: "A character’s Concentration stat is considered for complex tasks that require both dedication and study, as well as their ability to hone their senses in order to spot and detect threats or clues. Concentration is used for driving, a range of technical skills and identifying threats."

Thanks so much for checking out the QS!
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13.58 MB
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File Last Updated:
December 20, 2019
This title was added to our catalog on August 05, 2019.