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Ready....Fight! An Unarmed Combat Supplement for Genesys
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Ready....Fight! An Unarmed Combat Supplement for Genesys


Have you already leapt into the fun, fast-paced, rich narrative world of the Genesys Roleplaying Game? Add muscle to your game with Ready….Fight! An Unarmed Combat Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this unarmed combat supplement offers new character options for players who specialize in a martial art, like Kung-Fu, Boxing, Mixed-Martial Arts, and more!

This supplement includes:

•   100% Genesys Core Rulebook compatible rules. No converting or guesswork necessary!

•   Over 40 new Talents!

•   Six new Archetypes and four new Careers!

•   Four new settings in the style of the Genesys Core Rulebook, including the Kung-Fu Setting, Pro Wrestling Setting, Tournament Setting, and Street Brawler Settings!

•   New and optional rules to add strategic and narrative depth to unarmed combat, helping you get the most out of hand-to-hand themed encounters and adventures, including new Grappling Rules

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Reviews (3)
Discussions (5)
Customer avatar
Christopher H September 24, 2019 4:36 am UTC
My number one thing in gaming is having fun ... and this was FUN! I really think he hit it out of park with the simplifying the concept of a grapple to make it "feel" Genesys.

Kudos Keith and well done, sir!
Customer avatar
High Metric G September 25, 2019 12:22 am UTC
Thanks so much! Glad you're enjoying the book!
Customer avatar
Alex N September 19, 2019 6:08 pm UTC
I picked this book up, as it sounded like a neat idea to add to future campaigns. I got more than my moneys worth for sure. This is a well put together product, but a seasoned professional. It's more than "just a book for martial arts". New talents, new skills, settings based on tropes, and a professional lay out. I'm glad that I bought it, and look forward to starting a new campaign based on the 1970's Marvel Comic, Shang Chi master of kung fu!!

Customer avatar
High Metric G September 19, 2019 9:09 pm UTC
Combining the Rumble City and Kung-Fu settings should make for a great Shaing Chi game! Thanks for the comment!
Customer avatar
Benjamin O September 08, 2019 11:55 pm UTC
Great book, very well assembled. For me it addresses a gap in the system that started with Star Wars and that I felt was in Genesys also, that fighting without a weapon "brawling" was just not worth while. These rules change that. I can not wait to integrate these skills/talents into my games!
Customer avatar
High Metric G September 10, 2019 4:31 am UTC
Thanks so much for the kind words! Let us know how the content works at the table for you, and happy gaming!
Customer avatar
William L August 06, 2019 6:27 pm UTC
Picked this up and gave it a good solid read through before I decided to leave my comments here. But I must say that this for me sets the standard for what a Genesys Foundry product should be.

The rules are well written, and as a bonus come pre-parceled out so as a GM you take take the parts you need that will fit each setting best, and leave the rest out for the next campaign.

The document also appears to be very well-balanced and you can see that it has been play-tested and out through the it’s paces.

I can not recommend this product enough for every single GM out there running Genesys. I can guarantee you there is something in here for every campaign. Even those that don’t focus on hand to hand combat there is something in here of use.
Customer avatar
High Metric G September 10, 2019 4:33 am UTC
High praise! Making the supplement something that GMs could easily borrow from or use as a basis for an entire campaign was definitely part of the design goals for Ready....Fight! Glad you noticed!
Customer avatar
William B August 01, 2019 8:12 pm UTC
Being as this is one of the first third-party titles to be made available for Genesys, it sets the bar pretty high. Ready...Fight adds a lot of depth to your Genesys games in a fantastic, modular way. Do you want to run a Tekken style tournament, so be it! What about street samurai and cybernetic ninjas? Add this to Shadows of the Beanstalk and go to town. What about your own pro wrestling campaign, complete with interviews, training montages, scheming managers, and in-ring interference? YOU KNOW THIS IS POSSIBLE!

Even if you arent interested in a hand to hand combat based campaign, there are rules here to add it to your existing world and make brawlers, wrestlers, and martial artists with skills, talents, and archetypes so they stand out in any setting.

Well written and invaluable to anyone who likes to add a little bit of fisticuffs to their game, I'd recommend it to everyone.
Customer avatar
High Metric G September 10, 2019 4:33 am UTC
Thanks, William! Appreciate the support!
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File Last Updated:
July 30, 2019
This title was added to our catalog on July 31, 2019.