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Description Generator: Objects 2e
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Description Generator: Objects 2e

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"The", "Large", "Good", "None", "Domestic"

What could be new, large, good, none, and domestic? It might be anything depending on the setting. In a room, it might be a table missing a leg, or all legs. It might be a car or wagon missing one or more wheels. It might be a gun on a battlefield missing a trigger, clip, bullets, or stalk. Though they all will be new, good, domestic, have something that is "none" (missing something), and large.

This is the third book in the 2nd edition RPG Tools series is about item or object description generating (to see the others books in the series, see the table with links below).

Procrastinate and build a sandbox-items quickly randomly based on 4 levels of object significance. Generate the recommended number of keywords and follow 4 principles of good sensory information.

This could even be used with perception, search, investigate, or spot checks.

This is a description generator that is meant to aid or take the place of a Gamemaster (GM) for describing objects in situations & settings. Nine charts with results for 1D20, 3D6, and d100 systems is included.

This system is meant to give keywords, that when put together help to generate objects and items in any game setting. The keywords are meant to help trigger thoughtful and inspirational ideas for objects.

This system works well for adding random ideas into story writing, solo gaming, or to aid a GM in creating objects & items based on keywords.

This 2nd edtion expands and includes the 1st edition material. 52 pages, 9 charts, 33 types of facts/descriptions, object describing words from Roget's Thesaurus. [Compared with the original which was 3pg, one chart & instructions, it's greatly expanded.]

Description Generator: Objects

This is an object or item based description generator that is meant to take the place of a Gamemaster (GM) for describing settings from a character’s point of view with keyword results from rolls. A chart with results for 3D6, 1D20, and 1D100 systems is included.

Types of Object Descriptions

If using selectively, the type of object descriptions that you want will determine which table and column you consult.

Article – are used with nouns to distinguish what is identifiable and what is not.

Demonstrative – adjective or pronoun distinctly designating that to which it refers (frame of reference).

Possessive – Of or pertaining to possession; having or indicating possession.

Non-Count Noun – This gives you a random word to describe the quantity of a non-count noun word.

Countable Noun – This gives you a random word to describe the quantity a countable noun word.

Distributive – refers to a group of things and to distinct members of the group.

Interrogative – refers to who or what the sentence is about in questions or indirect question.

Fortune – is based subjectively on the character’s subjective opinion. Something could be deemed good to bad.

Opinion Source - Opinions may be emotional, thoughtful, seem to be, or socially based.

Believable – is accepting of a fact, opinion, or assertion as real or true, without positive knowledge.

Favorable – tending to promote or facilitate; advantageous; convenient.

Likable - can be liked.

Commonality – the fact of something being common or usual. Some aspects may be rare.

Familiarity – The state of being familiar; intimate and frequent converse, or association.

Relative Size – comparing the size to what is normal for the character.

Comparative Size – comparing the size of one thing to another.

Portability – Some things might be portable or fixed in place.

State of Matter – A few words describe the states of matter: solid, liquid, gas, and plasma.

Matter Condition – Mode or state of being; state or situation regarding external influences or to physical nature.

Superiority – The quality, state, or condition of being superior.

Primary Form (Shape) – Character or construction of a thing as determining its external appearance; figure; shape.

Age - That part of the duration of a thing which is between its beginning and any given time—also can age appropriate.

Color – Colors range from a single color, to groupings such as primary, secondary, and expanded colors.

Relative Origin – The relative origin chart helps explain which direction objects come from or originate; compass.

Developed Settlement Origin – Tells how close something is to the city or country farmland..

Area of Origin – Tells the relationship something is to the local and nation area.

Home of Origin – Tells if something is domestic, foreign, or wild.

Reason Received - Explains how the object came into ownership or possession.

Material – The substance or raw material of which anything is made or may be made.

Special Form & Features – How customized is the form of the object, and what is the shape of a feature?

Purpose/Use – How many purposes (functions) & uses (tasks or jobs) does the object have?

Adjective Quality – Several ungrouped adjectives put into a 144 result chart (H).

Item Types - A few common types of items are in most games or stories.

All of the answers are interpreted depending on the context of the gamest

Solo RPG Tools 2nd Edition Series

ABS12 Flexible Solo Game Engine 2nd edition

ABS12 Fact Generator 2e

Description Generator: Objects 2e

Gamemaster Surrogate, 100 Shades of Nay...and Yea
ABS12 Flexible Solo Game Engine 2e

ABS12 Fact Generator 2e

Description Generator: Objects 2e

Gamemaster Surrogate,
100 Shades of Nay...and Yea

Comparison of Solo RPG Tool editions—1e to 2e

Solo RPG Tool →

Solo Game Engine

(GM Surrogate - play without a GM)

Fact Generator

(build settings sensory-based)

Description Generator

(object & item designer)

Gamemaster Surrogate,
100 Shades of Nay...and Yea
(derived from 1e Modifier Generator + Solo Game Engine)

Features ↓ Version → ABS12 Solo Game Engine (1e) ABS12 Solo Game Engine 2e ABS12 Fact Generator (1e) ABS12 Fact Generator 2e Description Generator (1e) Description Generator: Objects 2e Modifier Generator Gamemaster Surrogate ,
100 Shades of Nay...and Yea
•Pages 5 pages 18 pages 1 page 30 pages 3 pages (actually 2 1/4th) 52 pages 2 pages 4 pages
•Charts 1 chart 6 charts 1 chart 8 charts (1 chart is the 1e chart) 1 chart 9 charts (1 chart is the 1e chart) 1 chart 1 chart of 100
•Question types 1 type of answer = Yes or No 15 types of answers 12 types of answers 23 types of answers 11 types of description 33 types of descriptions 7 types of modfiers 100 yes or no answers with varying degrees,
tangents, expectation, and/or speed
•Thesaurus 1 page thesaurus 1 page thesaurus 0 10 pages of thesaurus 1/4th of a page thesaurus 23 pages of thesaurus 0 0
 
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File Last Updated:
July 27, 2019
This title was added to our catalog on July 27, 2019.
Publisher
Ken Wickham
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