This is the 2nd volume of character RPG tools, fourth book in the Mechanism Series.
This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships.
The tools may be used separately, together, or selective.
This meant to aid or take the place of a Gamemaster (GM) for creating dialogue and behavior. Relationships, thoughts, and behavior may vary by culture or region of the world.
An all-in-one character generatorand engine PDF brings together the 8 existing character related generators and engine.
It contains one new product to make a total of 9 products all-in-one.
The current length is about 58 pages of charts, tables, and 3 engines. It has a hyperlink table of contents and electronic bookmark menu for navigation.
This initial version focuses on digital-user features rather than printing-out-user. For example, it doesn’t have page numbers on the sheets for the moment. It does have a side bookmark for quick section navigation and hypertext table of contents.
This book either suggest, or refer to tables (a few which are not included in this text) for character ideas, design, and actions. Its generic enough for any game or story genre characters.
58 pages: It's first page is the cover image shown on the thumbnail. Then one front matter pages for title page and copyright. The third and fourth page is a table of contents. A page listing lists related products. And then one and a quarter page of overview. And then the sections begin. Some of the sections have clip-art images and a section title page.
The nine products included in this book are as followed:
- New Mechanism Master Screen (GM screen)
- Character Reaction Engine
- Emotional Reaction Generator
- Character Thinking Engine
- Thinking Generator
- Character Flaws
- Character Relationship Engine
- Social & Emotional Trait Generator
- Physical Trait Generator
Mechanisms Master Screen - 6 page GM Screen covering important action & reaction scene tool information from both Character Mechanisms books and helping to connect the tools to the Story Mechanisms at a scene level.
Social & Mental Traits Generator - This table shows social and mental traits listed in 6 dimensions introvert-extrovert, rebellious-agreeable, carefree-conscientious, neorotic-stable, closed-open, and proud-humble. Each dimension has 12 ranked degrees with two related words per rank to describe a characters mental and social attributes using words.
Physical Trait Generator - This table shows 144 strength, dexterity, and constitution traits listed in 6 dimensions delicate-strong, exhausted-enduring, unhealthy-healthy, unskilled-accurate, clumsy-agile, and slow-quick, with their definitions.
Emotional Reaction Generator - This table shows reasons or causes for emotions for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 emotions are cross reference with triggers, action/reaction, and need: joy, anticipation, sadness, anger, courage, love, fear & anxiety, guilt, shame, pride, and humility—the same emotions listed on the Mood-Emotion Generator and Body Language Generator.
Character Flaw Generator - Included are a total 144+ character flaws in the entire table in no particular order.
Character Reaction Engine - This system shows reasons or causes for emotions for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 meanings lead to reactions based on needs which lead to emotions. Emotions are cross reference with meaning-triggers, reaction, and need listed on the Emotional Reaction Generator: joy, anticipation, sadness, anger, courage, love, fear & anxiety, guilt, shame, pride, and humility—the same emotions listed on the Mood-Emotion Generator and Body Language Generator.
Thinking Generator - This table shows mental basis for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 decision basis are cross referenced: cost/benefit, utility, sufficient/generalize, duty/authority, deduce/link, brainstorming, define/exclude, identify/cause-effect, empathy/sympathy, prior belief/fear, assumptions, and groupthink/harmony/dissenting.
Character Thinking Engine - This system shows analytical and intuitive brain thinking for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. In addition, 12 meanings lead to thoughts based on needs which lead to decision question. Decision basis thought questions are cross reference with decision basis listed on the Thinking Generator: cost/benefit, utility, sufficient/generalize, duty/authority, deduce/link, brainstorming, define/exclude, identify/cause-effect, empathy/sympathy, prior belief/fear, assumptions, and groupthink/harmony/dissenting.
Character Relationship Engine - This system expands the dialogue mood & topic engine to 12 moods (from 3 in dialogue engine). 12 relationship circles each have two behaviors and a set of common goals. The twelve relationship circles are the following: love interest, parent, offspring, extended family, friend, merchant, education, belief/religion, activist, work, service, and membership. These same 12 are the same one that are expanded into 12 archetypes in the prior tool. Relationship Generator. It liists 12 evaluated roles linked to needs, relationship behavior, and social emotions. The 12 evaluated roles are: enemy, despised, victim, unrelatable, alone, obsession, unfamiliar, relatable, wanted, friend, family, and loved one. Mind, body, and soul stats also influence communication preference.
Multi-Core Series & Bundles
Multi-Core Series Core Sets [Bundles] |
![Solo RPG Tools: Story & Character 3-Pack [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/7993/353789-thumb140.png) |
![RPG Tools: Story & Character [BUNDLE]](https://www.drivethrurpg.com/images/7993/307195-thumb140.png) |
![Solo RPG Tools: Story & Character 4-Pack [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/7993/352365-thumb140.png) |
![Mechanism Series:Character, Story, and Setting - 4 pack [BUNDLE]](https://www.drivethrurpg.com/images/7993/293438-thumb140.png) |
![Solo Tools: Character, Story, and Setting [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/7993/350569-thumb140.png) |
![Solo Tools: Character, Setting, Story, Words, & Combat [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/7993/341969-thumb140.png) |
Buy the 8-core set (with Essential Tools, character, setting, story, dialogue, and combat tools) Solo-Tools-Character-Setting-Story-Words--Combat-BUNDLE
Buy the 5-core set (with the Essential SoRoPlay Gamtools = Beginner book) in the Solo Tools: Character, Story, and Setting [BUNDLE]
Buy the 4-core set only (Character 1 & 2, Story, and Setting) in the Mechanism Series:Character, Story, and Environmental Setting - 4 pack [BUNDLE]
Buy the 4-core set only (Essential, Character 1 & 2, and Story) in the Solo RPG Tools: Story and Character 4-pack [BUNDLE]
Buy the 3-core set only (Essential, Character 1, and Story) in the Solo RPG Tools: Story and Character 3-pack [BUNDLE]
Buy the 3-core set only (Character 1 & 2 and Story) in the Character and Story Tools [BUNDLE]

Title, Cover, & link |
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Description |
Essential SoRoPlay GamTools |
Character creation, dialogue & behavior |
Character attributes, traits thinking, relations, & reactions |
Story plot, theme, mood, foe, and twist. Flash (fiction) RPG |
Setting tools for outdoor, indoor, & animals |
Descriptive violent and blood combat system; skills; otherworld beings |
The Mechanisms volume books includes the following and even * titles
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- ABS Solo Game Engine
2. Character Generator 3. Motivation Generator 4. Relationship, Mood, Emotion, & Encounter Gen 5. Essential Gamestory Adventures 6. Essential Adventure Seed Engine 7.Conflict (Plot) Generator 8. Fact Generator 9. Item Description Generator 10. Indoor and Outdoor Gen
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- Relationship Generator
- Character Behavior Engine
- Dialogue Engine
- Motivation Generator
- Mood-Emotion Generator
- Body Language Generator
- Character Generator
- Fact Generator - with an additional page full chart
- Modifier Generator
- Human Generator
- Character Communicator
- Knowledge Generator
- Career Generator
- Dream Generator
- Sound Generator
- also includes a combined engine
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- New Mechanism Master Screen (GM screen)
- Character Reaction Engine
- Emotional Reaction Generator
- Character Thinking Engine
- Thinking Generator
- Character Flaws
- Character Relationship Engine
- Social & Emotional Trait Generator
- Physical Trait Generator
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- Three Conflict Chain RPG
- Deep Dive Engine
- Scene Action Generator
- Transition Generator
- Solo Game Engine
- Flash RPG
- Plot Generator
- Twist Generator
- Theme Generator
- Foe Generator
- Motivation Generator
- Mood-Emotion Generator
- Modifier Generator
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- Fact Generator 1e
- Minimalist Fantasy Worlds
- Color Generator & Wheel
- Sound Generator
- Minimalist Descriptive Coniferous Forest
- Minimalist Descriptive Deciduous Forest
- Minimalist Descriptive Rainforest
- Minimalist Descriptive Grassland & Shrubland
- Minimalist Descriptive Mountains
- Minimalist Descriptive Cave
- Minimalist Descriptive Wetlands
- Minimalist Descriptive Desert
- Minimalist Descriptive Tundra
- Minimalist Force of Nature: Ground
- Minimalist Force of Nature: Air & Heat
- Wing Generator
- *Description Generator 1e, via Setting All-in-One
- *Outdoor Setting Generator, via Setting All-in-One
- *Indoor Setting Generator, via Setting All-in-One
- *Animal Generator, via Setting All-in-One
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- 1d12 Descriptive Combat System (based on the Complete Minimalist Descriptive Combat)
- Slicing Critical
- Crushing Critical
- Piercing Critical
- Minimalist Descriptive Skills
- Minimalist Elemental Effects
- Minimalist: Fear, Disgust, & Madness
- Minimalist: Ghosts, Angels, & Demons
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Precursors, Mergings, and Assembler bundle The Assembler bundle contains the individual tools, mergings, and precursors separately and the plus Mechanisms book for a little bit more. A merging combines tools to be used in a assembler bundle. A precursor is a group of basic separate tools found in one or more mechanism books.
Buying a Mechanism book and ignore the other types of bundles includes all the tools listed numerically on a Mechanism book product page.
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Precursor: Solo RPG Tools bundle or Precursor: Basic Solo RPG Gaming & Writing Tools bundle
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Precursor formerly: portions of NPC (AI) Behavior, Dialogue, & Reactions bundle
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Precursor: Essential SoRoPlay GamTools Parts, or Precursor: Basic Solo RPG Gaming & Writing Tools bundle
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Precursor: Basic Solo RPG Gaming & Writing Tools bundle
Precursor merging: Setting All-in-One bundle Which were used in the main assembler bundle: Environmental Setting Tools bundle
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Story Mechanisms
This story mechanism book has tools to help create story plots, twists, theme, mood, motive, foe, story seed, scene action, transition scenes, narrative, and work with the main conflicts.

Character Mechanisms
This character mechanism book has tools to help create characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious dreams & interpretation, and circles of relationships.

This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships. Includes a section called Mechanisms Master Screen - 6 page GM Screen covering important action & reaction scene tool information from both Character Mechanisms books and helping to connect the tools to the Story Mechanisms at a scene level.

Environmental Mechanisms
This environmental mechanism book has tools to help create brief descriptive mostly outdoor setting, weather, terrain, natural disasters, Earth-like animals, and even fantasy worlds. The focus of the tools are to create description in brief-but-unique sentence descriptions made with keywords. Each of the tools focuses on using specific biome, terrain, type of environmental event, sensory experience, or life type keywords or details.

Remnant RPG Tools, All-in-One
This remnant RPG tools book has tools to help have more descriptive violent combat. One strike kills and limb severence are possible with this tool. Because of this, this book is for more mature gamers at least teen age, because of the violence or gore. This also brings together a revised and slightly expanded combat system from the minimalist system, three descriptive combat critical tables, minimalist skills, minimalist elemental effects, minimalist: fear, disgust, & madness, and minimalist: ghosts, angels, & demons.

Essential SoRoPlay GamTools is a collection of tools, refered to as functions, that help you to play a solo game using polyhedral dice. It works by generating either answers to questions, step-by-step, or keyword prompts for interpretation.
It also includes an adventure seed engine is included in this verison as a companion tool to be used with this book to create random story conflict, foe, theme, motivation, and twists.
This book replaces and adds several of the minimalist tools with 1e tools to make a more powerful system with six of the more popular essential tools. ABS Solo Game Engine, ABS Fact Generator, Motivation Generator, Description Generator, Plot Generator, and Character Generator all in a newer simplified d12 and d100 grayscale style for the 144 result generators.