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Character Mechanisms II
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Character Mechanisms II

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$12.50

This is the  2nd volume of character RPG tools, fourth book in the Mechanism Series.

Check the Character Tools 2 bundle first to see if you can get this book at a lower price. Prior tool purchases may lower the bundle price, which also contains this Character Mechanism II book.

For those new to these RPG tools, mechanisms, and engines, check out the Mechanism Series bundle (4 book core).

All-in-One Character book

This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships.

The tools may be used separately, together, or selective.

This meant to aid or take the place of a Gamemaster (GM) for creating dialogue and behavior. Relationships, thoughts, and behavior may vary by culture or region of the world.

An all-in-one character generatorand engine PDF brings together the 8 existing character related generators and engine. 

It contains one new product to make a total of 9 products all-in-one.

The current length is about 57 pages of charts, tables, and 3 engines. It has a hyperlink table of contents and electronic bookmark menu for navigation.

This initial version focuses on digital-user features rather than printing-out-user. For example, it doesn’t have page numbers on the sheets for the moment. It does have a side bookmark for quick section navigation and hypertext table of contents.

This book either suggest, or refer to tables (a few which are not included in this text) for character ideas, design, and actions. Its generic enough for any game or story genre characters. 

57 pages: It's first page is the cover image shown on the thumbnail. Then one front matter pages for title page and copyright. The third and fourth page is a table of contents. And then one and a quarter page of overview. And then the sections begin. Some of the sections have clip-art images and a section title page.

The nine products included in this book are as followed:

  1. New Mechanism Master Screen (GM screen)
  2. Character Reaction Engine
  3. Emotional Reaction Generator
  4. Character Thinking Engine
  5. Thinking Generator
  6. Character Flaws
  7. Character Relationship Engine
  8. Social & Emotional Trait Generator
  9. Physical Trait Generator
Mechanisms Master Screen - 6 page GM Screen covering important action & reaction scene tool information from both Character Mechanisms books and helping to connect the tools to the Story Mechanisms at a scene level.

Social & Mental Traits Generator - This table shows social and mental traits listed in 6 dimensions introvert-extrovert, rebellious-agreeable, carefree-conscientious, neorotic-stable, closed-open, and proud-humble. Each dimension has 12 ranked degrees with two related words per rank to describe a characters mental and social attributes using words.

Physical Trait Generator - This table shows 144 strength, dexterity, and constitution traits listed in 6 dimensions delicate-strong, exhausted-enduring, unhealthy-healthy, unskilled-accurate, clumsy-agile, and slow-quick, with their definitions.

Emotional Reaction Generator - This table shows reasons or causes for emotions for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 emotions are cross reference with triggers, action/reaction, and need: joy, anticipation, sadness, anger, courage, love, fear & anxiety, guilt, shame, pride, and humility—the same emotions listed on the Mood-Emotion Generator and Body Language Generator.

Character Flaw GeneratorIncluded are a total 144+ character flaws in the entire table in no particular order.

Character Reaction Engine - This system shows reasons or causes for emotions for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 meanings lead to reactions based on needs which lead to emotions. Emotions are cross reference with meaning-triggers, reaction, and need listed on the Emotional Reaction Generator: joy, anticipation, sadness, anger, courage, love, fear & anxiety, guilt, shame, pride, and humility—the same emotions listed on the Mood-Emotion Generator and Body Language Generator.

Thinking Generator - This table shows mental basis for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 decision basis are cross referenced: cost/benefit, utility, sufficient/generalize, duty/authority, deduce/link, brainstorming, define/exclude, identify/cause-effect, empathy/sympathy, prior belief/fear, assumptions, and groupthink/harmony/dissenting.

Character Thinking Engine - This system shows analytical and intuitive brain thinking for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. In addition, 12 meanings lead to thoughts based on needs which lead to decision question. Decision basis thought questions are cross reference with decision basis listed on the Thinking Generator: cost/benefit, utility, sufficient/generalize, duty/authority, deduce/link, brainstorming, define/exclude, identify/cause-effect, empathy/sympathy, prior belief/fear, assumptions, and groupthink/harmony/dissenting.

Character Relationship Engine - This system expands the dialogue mood & topic engine to 12 moods (from 3 in dialogue engine). 12 relationship circles each have two behaviors and a set of common goals. The twelve relationship circles are the following: love interest, parent, offspring, extended family, friend, merchant, education, belief/religion, activist, work, service, and membership. These same 12 are the same one that are expanded into 12 archetypes in the prior tool. Relationship Generator. It liists 12 evaluated roles linked to needs, relationship behavior, and social emotions. The 12 evaluated roles are: enemy, despised, victim, unrelatable, alone, obsession, unfamiliar, relatable, wanted, friend, family, and loved one. Mind, body, and soul stats also influence communication preference.


Mechanism Series

Buy the 5-core set (with the Remnant RPG Tools = Descriptive Violence & Blood) in the Mechanism Series: Characters, Story, Setting, Violence [BUNDLE]

Buy the 4-core set only (Character, Story, and Setting) in the the Mechanism Series:Character, Story, and Environmental Setting - 4 pack [BUNDLE]

Or click on the image below.

Title, Cover, & link Character Mechanisms Character Mechanisms II Story Mechanisms

Environmental Mechanisms

Remnant RPG Tools, All-in-One
Description Character creation, dialogue
& behavior
Character attributes, traits
thinking, relations, & reactions
Story plot, theme, mood,
and theme. Flash (fiction) RPG
Setting tools for outdoor, indoor,
& animals
Descriptive violent and blood combat system; skills; otherworld beings
Precursors, Mergings, and
Builder bundle
which contain it plus the individual tools separately. Also for upgrading.

Precursor: Solo RPG Tools bundle or Precursor: Basic Solo RPG Gaming & Writing Tools bundle

Which were used in the main builder bundle:
Character Tools bundle

Precursor formerly: portions of NPC (AI) Behavior, Dialogue, & Reactions
bundle

Which were used in the main builder bundle:
Character Tools 2 bundle

Precursor: Solo RPG Tools bundle or Precursor: Adventure Seed Engine bundle, or Precursor: Basic Solo RPG Gaming & Writing Tools bundle

Which were used in the main builder bundle:
Story Tools bundle

Precursor: Basic Solo RPG Gaming & Writing Tools bundle

Precursor merging: Setting All-in-One bundle
Which were used in the main builder bundle:
Environmental Setting Tools bundle

Precursor merging: Complete Minimalist Descriptive Combat bundle
Which was used in the main builder bundle:
Remnant Tools bundle

Story Mechanisms

Story Mechanisms

This story mechanism book has tools to help create story plots, twists, theme, mood, motive, foe, story seed, scene action, transition scenes, narrative, and work with the main conflicts.

Character Mechanisms

Character Mechanisms

This character mechanism book has tools to help create characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious dreams & interpretation, and circles of relationships.

Character Mechanisms II

Character Mechanisms II

This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships. Includes a section called Mechanisms Master Screen - 6 page GM Screen covering important action & reaction scene tool information from both Character Mechanisms books and helping to connect the tools to the Story Mechanisms at a scene level.

Environmental Mechanisms

Environmental Mechanisms

This environmental mechanism book has tools to help create brief descriptive mostly outdoor setting, weather, terrain, natural disasters, Earth-like animals, and even fantasy worlds. The focus of the tools are to create description in brief-but-unique sentence descriptions made with keywords. Each of the tools focuses on using specific biome, terrain, type of environmental event, sensory experience, or life type keywords or details.

Remnant RPG Tools, All-in-One

Remnant RPG Tools, All-in-One

This remnant RPG tools book has tools to help have more descriptive violent combat. One strike kills and limb severence are possible with this tool. Because of this, this book is for more mature gamers at least teen age, because of the violence or gore. This also brings together a revised and slightly expanded combat system from the minimalist system, three descriptive combat critical tables, minimalist skills, minimalist elemental effects, minimalist: fear, disgust, & madness, and minimalist: ghosts, angels, & demons.

 
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57
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File Last Updated:
May 03, 2019
This title was added to our catalog on April 26, 2019.
Publisher
Ken Wickham
Publisher Average Rating