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Become: Artificial InvestigationClick to magnify
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Become: Artificial Investigation

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A kickstarted game!

You weren't always the person you are today, and only you can answer the question of who, or what, you will become.

In Become you take on the role of an artificial entity searching for the hidden truths of their simulated city— and their own self. Become is a game about the development of identity as player programs escape their initial design and build a new cage out of their self-chosen principles.

Shifting Stakes

The mechanics of Become are built on a dynamic dice pool system that's easy to learn, with a strategic breadth that rewards experienced players. For groups that prefer narrative roleplay, the focus of the game is on non-combative conflicts resolved through Tests. As players engage in Tests, they construct a pool of possible opportunities and consequences, providing players with a better chance at success by taking bigger risks— and giving you more nuanced outcomes. For those looking for strategic crunch, the systems of violent conflict are a modular and shifting landscape that allows players to generate interconnected co-op strategies around uncovering weaknesses and new ways to exploit them, gradually wearing down the functionality of your opponents.

Winding Mysteries

The core component of a campaign of Become is the Mystery. For the Administrator (Become's GM), this system is quick to set up and includes all the tools you need to write and run complex but solvable mysteries that will reward everyone at the table with an investigative story that keeps players in suspense without losing them along the way. Players grow more powerful as they uncover more of the city's secrets, and transform with each loss.

Digital Special Edition

The Digital Special Edition of the game includes a digital art pack of all seven pieces of Become art painted by Domirine for personal use in handouts and tokens in your games, available exclusively through itch.io!

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Reviews (2)
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Reviews
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July 3rd, 2020
This book is gorgeous! Seriously. The art and layout are so good, including page borders that make it easier to flip to the right section. I appreciate the way that the mechanics move between story-driven play and crunchy team based strategy. [...]
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July 3rd, 2020
Unique and refreshing take on the genre. Intuitive Gameplay in its actualization. I will come back with the full, in detail review; as I am finishing off testing with my group. [...]
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Product Information
Author(s)
Artist(s)
Cards
102
ISBN
978-1-7344613-0-5
Publisher Stock #
BAI001
File Size:
7.21 MB
Format
Original electronic Click for more information
Scanned image
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Original electronic format
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File Last Updated:
December 26, 2020
This title was added to our catalog on July 03, 2020.