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ABS12 Flexible Solo Game Engine 2nd edition
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ABS12 Flexible Solo Game Engine 2nd edition

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ABS12 Flexible Solo Game Engine

This is a flexible solo game engine that is meant to take the place of a Gamemaster (GM) for answering questions or finding the results of modified rolls. A chart with results for 1D6, 1d8, Fate, Fudge, 1D10, 1D12, 2D6, 3D6, 1D20, 4D6 JAGS, and 1D100 systems is included. It makes it a versatile game engine.


The type of question that you ask will determine which table and column you consult.

Yes or No - Simple yes or no questions can be asked. Complex answer, with degrees of yes or no answers, may also be asked.

Number count - This gives you a number from 1 up to 8. This interprets the number as a countable quantity.

Order - This interprets the number as a cardinal number: first, second, third, etc. This can also be used for ordered lists.

Option - This gives you a letter which can be used to pick unordered lists. Unordered lists are options listed in no particular order. You just write down a few alternatives.

Direction or Movement - These tell you which way something is located or is moving.

Truth - The truth is whether or not something is true or false. A partly true answer means that the character believes that not all of the answer is true although some portion of the answer may be true.

Responding to Change - This is how someone or something responds to a changing event or situation.

Gestalt - Gestalt principles explain how people can perceive multiple sensory information primarily from sight, sound and scent based on patterns and dimensions. Touch and taste sense can be also perceived to add greater depth.

Importance or Urgency - You may want to know if a detail is important or urgent randomly.

Planning Stages - Sometimes in the gamestory, you will want to know randomly what stage in a planning cycle something is at currently.

Stages of Grief - You may encounter someone that is recovering from a traumatic experience or loss. This may tell you randomly which stage they are at in recovery.

Problem Solving - What stage in problem-solving is someone at in the gamestory?

Scientific Method - In a methodical situation, what step is someone at in the gamestory for testing a hypothesis?

Non-Count Nouns -This gives you a random word to describe the quantity of a non-count noun word.

Countable Nouns - This gives you a random word to describe the quantity a countable noun word.


All of the answers are interpreted depending on the context of the gamestory.

Mechanism Series & Bundles

Mechanism Series
Core Sets
Solo RPG Tools 2-pack [BUNDLE] RPG Tools: Story & Character [BUNDLE] Mechanism Series:Character, Story, and Setting - 4 pack [BUNDLE] Mechanism Series: Characters, Story, Setting, Violence [BUNDLE] RPG Tools: Character, Setting, Story, Words, & Violence [BUNDLE] Solo Tools: Character, Setting, Story, Words, & Combat [BUNDLE]

Buy the 8-core set (with Essential Tools, character, setting, story, dialogue, and combat tools) Solo-Tools-Character-Setting-Story-Words--Combat-BUNDLE

Buy the 7-core set (with the Grammar Fuel Parts of Speech, Phrases, & Idioms) with Violence Solo & RPG Tools: Character, Setting, Story, Words, & Violence [Bundle]

Buy the 5-core set (with the Remnant RPG Tools = Descriptive Violence & Blood) in the Mechanism Series: Characters, Story, Setting, Violence [BUNDLE]

Buy the 4-core set only (Character 1 & 2, Story, and Setting) in the Mechanism Series:Character, Story, and Environmental Setting - 4 pack [BUNDLE]

Buy the 3-core set only (Character 1 & 2 and Story) in the RPG Tools: Story & Character [BUNDLE]

Buy the 2-core set only (Character 1 and Story Mechanisms) in the Solo RPG Tools 2-pack [BUNDLE]

Or click on the image below.

Title, Cover, & link Essential SoRoPlay GamTools Character Mechanisms Character Mechanisms II Story Mechanisms

Environmental Mechanisms

Remnant RPG Tools, All-in-One
Description Essential SoRoPlay GamTools Character creation, dialogue
& behavior
Character attributes, traits
thinking, relations, & reactions
Story plot, theme, mood, foe,
and twist. Flash (fiction) RPG
Setting tools for outdoor, indoor,
& animals
Descriptive violent and blood combat system; skills; otherworld beings
The Mechanisms volume books includes the following and even * titles
  1. ABS Solo Game Engine
        2. Character Generator
        3.  Motivation Generator
        4. Relationship, Mood, Emotion, & Encounter Gen
        5.  Essential Gamestory Adventures
        6. Essential Adventure Seed Engine
        7.Conflict (Plot) Generator
        8. Fact Generator
        9. Item Description Generator
        10. Indoor and Outdoor Gen
  1. Relationship Generator
  2. Character Behavior Engine
  3. Dialogue Engine
  4. Motivation Generator
  5. Mood-Emotion Generator
  6. Body Language Generator
  7. Character Generator
  8. Fact Generator - with an additional page full chart
  9. Modifier Generator
  10. Human Generator
  11. Character Communicator
  12. Knowledge Generator
  13. Career Generator
  14. Dream Generator
  15. Sound Generator
  16. also includes a combined engine
  1. New Mechanism Master Screen (GM screen)
  2. Character Reaction Engine
  3. Emotional Reaction Generator
  4. Character Thinking Engine
  5. Thinking Generator
  6. Character Flaws
  7. Character Relationship Engine
  8. Social & Emotional Trait Generator
  9. Physical Trait Generator
  1. Three Conflict Chain RPG
  2. Deep Dive Engine
  3. Scene Action Generator
  4. Transition Generator
  5. Solo Game Engine
  6. Flash RPG
  7. Plot Generator
  8. Twist Generator
  9. Theme Generator
  10. Foe Generator
  11. Motivation Generator
  12. Mood-Emotion Generator
  13. Modifier Generator
  1. Fact Generator 1e
  2. Minimalist Fantasy Worlds
  3. Color Generator & Wheel
  4. Sound Generator
  5. Minimalist Descriptive Coniferous Forest
  6. Minimalist Descriptive Deciduous Forest
  7. Minimalist Descriptive Rainforest
  8. Minimalist Descriptive Grassland & Shrubland
  9. Minimalist Descriptive Mountains
  10. Minimalist Descriptive Cave
  11. Minimalist Descriptive Wetlands
  12. Minimalist Descriptive Desert
  13. Minimalist Descriptive Tundra
  14. Minimalist Force of Nature: Ground
  15. Minimalist Force of Nature: Air & Heat
  16. Wing Generator
  17. *Description Generator 1e, via Setting All-in-One
  18. *Outdoor Setting Generator, via Setting All-in-One
  19. *Indoor Setting Generator, via Setting All-in-One
  20. *Animal Generator, via Setting All-in-One
  1. 1d12 Descriptive Combat System (based on the Complete Minimalist Descriptive Combat)
  2. Slicing Critical
  3. Crushing Critical
  4. Piercing Critical
  5. Minimalist Descriptive Skills
  6. Minimalist Elemental Effects
  7. Minimalist: Fear, Disgust, & Madness
  8. Minimalist: Ghosts, Angels, & Demons

Precursors, Mergings, and Assembler bundle
The Assembler bundle contains the individual tools, mergings, and precursors separately and the plus Mechanisms book for a little bit more. A merging combines tools to be used in a assembler bundle.
A precursor is a group of basic separate tools found in one
or more mechanism books.

Buying a Mechanism book and ignore the other types of bundles includes all the tools listed numerically on a Mechanism book product page.

Precursor: Solo RPG Tools bundle or Precursor: Basic Solo RPG Gaming & Writing Tools bundle

Precursor formerly: portions of NPC (AI) Behavior, Dialogue, & Reactions

Precursor: Essential SoRoPlay GamTools Parts, or Precursor: Basic Solo RPG Gaming & Writing Tools bundle

Precursor: Basic Solo RPG Gaming & Writing Tools bundle

Precursor merging: Setting All-in-One bundle
Which were used in the main assembler bundle:
Environmental Setting Tools bundle

Story Mechanisms

Story Mechanisms

This story mechanism book has tools to help create story plots, twists, theme, mood, motive, foe, story seed, scene action, transition scenes, narrative, and work with the main conflicts.

Character Mechanisms

Character Mechanisms

This character mechanism book has tools to help create characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious dreams & interpretation, and circles of relationships.

Character Mechanisms II

Character Mechanisms II

This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships. Includes a section called Mechanisms Master Screen - 6 page GM Screen covering important action & reaction scene tool information from both Character Mechanisms books and helping to connect the tools to the Story Mechanisms at a scene level.

Environmental Mechanisms

Environmental Mechanisms

This environmental mechanism book has tools to help create brief descriptive mostly outdoor setting, weather, terrain, natural disasters, Earth-like animals, and even fantasy worlds. The focus of the tools are to create description in brief-but-unique sentence descriptions made with keywords. Each of the tools focuses on using specific biome, terrain, type of environmental event, sensory experience, or life type keywords or details.

Remnant RPG Tools, All-in-One

Remnant RPG Tools, All-in-One

This remnant RPG tools book has tools to help have more descriptive violent combat. One strike kills and limb severence are possible with this tool. Because of this, this book is for more mature gamers at least teen age, because of the violence or gore. This also brings together a revised and slightly expanded combat system from the minimalist system, three descriptive combat critical tables, minimalist skills, minimalist elemental effects, minimalist: fear, disgust, & madness, and minimalist: ghosts, angels, & demons.

Essential SoRoPlay GamTools

Essential SoRoPlay GamTools is a collection of tools, refered to as functions, that help you to play a solo game using polyhedral dice. It works by generating either answers to questions, step-by-step, or keyword prompts for interpretation.

It also includes an adventure seed engine is included in this verison as a companion tool to be used with this book to create random story conflict, foe, theme, motivation, and twists.

This book replaces and adds several of the minimalist tools with 1e tools to make a more powerful system with six of the more popular essential tools. ABS Solo Game Engine, ABS Fact Generator, Motivation Generator, Description Generator, Plot Generator, and Character Generator all in a newer simplified d12 and d100 grayscale style for the 144 result generators.

Solo RPG Tools 2nd Edition Series

ABS12 Flexible Solo Game Engine 2nd edition

ABS12 Fact Generator 2e

Description Generator: Objects 2e

Gamemaster Surrogate, 100 Shades of Nay...and Yea Theme Generator 2e
ABS12 Flexible Solo Game Engine 2e

ABS12 Fact Generator 2e

Description Generator: Objects 2e

Gamemaster Surrogate,
100 Shades of Nay...and Yea

Theme Generator 2e

Comparison of Solo RPG Tool editions—1e to 2e

Solo RPG Tool →

Solo Game Engine

(GM Surrogate - play without a GM)

Fact Generator

(build settings sensory-based)

Description Generator

(object & item designer)

Gamemaster Surrogate,
100 Shades of Nay...and Yea
(derived from 1e Modifier Generator + Solo Game Engine)

Features ↓ Version → ABS12 Solo Game Engine (1e) ABS12 Solo Game Engine 2e ABS12 Fact Generator (1e) ABS12 Fact Generator 2e Description Generator (1e) Description Generator: Objects 2e Modifier Generator Gamemaster Surrogate ,
100 Shades of Nay...and Yea
•Pages 5 pages 18 pages 1 page 33 pages 3 pages (actually 2 1/4th) 52 pages 2 pages 4 pages
•Charts 1 chart 6 charts 1 chart 8 charts (1 chart is the 1e chart) 1 chart 9 charts (1 chart is the 1e chart) 1 chart 1 chart of 100
•Question types 1 type of answer = Yes or No 15 types of answers 12 types of answers 23 types of answers 11 types of description 33 types of descriptions 7 types of modfiers 100 yes or no answers with varying degrees,
tangents, expectation, and/or speed
•Thesaurus 1 page thesaurus 1 page thesaurus 0 10 pages of thesaurus 1/4th of a page thesaurus 23 pages of thesaurus 0 0
Solo RPG Tool → Theme Generator
Features ↓ Version → Theme Generator (1e) Theme Generator 2e
•Pages 2 70
•Theme Subjects
288+ 1,000
•Theme Domains 1 Domains:
3 Domains:
Personal, Abstract World, World
•Theme Subdomains 10 Subdomains 23 Subdomains
•Theme Manifestations 0 Just under 6,000
•Character Personality Truths
0 9 archetypes, 9 archetype elements
•Good Information Principles
0 4 principles
•Challenging Keyword Techniques
0 9 techniques

Grammar Fuel Series

Title, Cover, & link Grammar Fuel: Parts of Speech Grammar Fuel: 12,000 Phrases & Idioms
Description Parts of Speech (8,583 results) 12,000 Phrases & Idioms
Includes the
Following Tools
Noun Fuel,
More Noun Fuel,
Verb Fuel,
More Verb Fuel,
Adjective Fuel,
More Adjective Fuel,
Adverb Fuel,
Pronoun & Preposition Fuel,
Article, Determiner, & Conjunction Fuel,
Interjection Fuel

Prepositional Phrase Fuel,
Idioms A-Z Fuel,
Idioms F to L Fuel,
Idioms L to P Fuel,
Idioms P to S Fuel,
Idioms Se' to Sp' Fuel,
Idioms Sp' to Sw' Fuel,
Idioms Sw' to Th' Fuel,
Idioms Tha' to Ther' Fuel,
Idioms Ther' to Top Fuel,
Idioms Top to W Fuel,
Idioms W to Z Fuel

Bundled with the
individual tools

Phrase & Idiom Grammar Fuel Tools [BUNDLE]

Phrase & Idiom
Grammar Fuel

Grammar Fuel Tools volume bundle


  • Parts of Speech,
  • 12,000 Phrases and Idioms,
  • Rhyming Fuel
Grammar Fuel Tools 1 [BUNDLE]

American Name Fuel
by Generation bundles
American Names Millenial Y & Z [BUNDLE] American Names Generation X [BUNDLE] American Names Boomers [BUNDLE] American Names Silent [BUNDLE] American Names Depression Era [BUNDLE] American Names Prohibition Era [BUNDLE]

Grammar Fuel Series Individual Tools

Verb Fuel Adjective Fuel Noun Fuel Adverb Fuel Pronoun & Preposition Fuel Article, Determiner, & Conjunction Fuel

Interjection Fuel

More Verb Fuel More Adjective Fuel More Noun Fuel Prepositional Phrase Fuel Idioms A - F Fuel Idioms F to L Fuel Idioms L to P Fuel Idioms P to S Fuel Idioms Se' to Sp' Fuel
Idioms Sp' to Sw' Fuel Idioms Sw' to Th' Fuel Idioms Tha' to Ther' Fuel Idioms Ther' to Top Fuel Idioms Top to W Fuel Idioms W to Z Fuel
American Name Fuel 1920 American Name Fuel 1930 American Name Fuel 1940 American Name Fuel 1950 American Name Fuel 1960 American Name Fuel 1970 American Name Fuel 1980 American Name Fuel 1990 American Name Fuel 2000
American Name Fuel 1910 American Name Fuel 1900 2,000 American Male First Names 4,500 American Female First Names
Rhyming Fuel Vulgarity Fuel
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Customer avatar
Glenn P December 23, 2020 3:08 am UTC
You wrote:

"Order - This interprets the number as a cardinal number: first, second, third, etc. This can also be used for ordered lists."

Dude, what you describe is not a cardinal number, but an ordinal number. (It's not hard to remember which is which -- ordinal numbers tell what the order of something is; and both "order" and "ordinal" begin with "ord." See? So, "first," "second," "third," etc., are all ordinal numbers (as are their abbreviations: 1st, 2nd, and 3rd, etc.)

Regular numbers -- 1, 2, 3, four, five, six, etc. -- are all cardinal numbers.

Hope this helps!
Customer avatar
ken W December 31, 2020 6:11 pm UTC
Update 2_2 has a few updates including the mentioned definition for "order" now reads "sequential number".
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File Last Updated:
December 31, 2020
This title was added to our catalog on January 26, 2019.
Ken Wickham
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