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Grim & Perilous Solo Rules - Supplement for Zweihander RPG

Grim & Perilous Solo Rules - Supplement for Zweihander RPG

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$3.50

Why You Need This Book

Because all role-playing in improv and whether you are playing solo or more commonly as GM to a group of players, there are times when you will have to improvise. These tools will guide you through the improv with prompts to inspire your imagination. They will allow you to spin stories and create plots that you had not even considered, without prep or planning. 

Solo Engine for ZWEIHÄNDER 

This rules supplement allows you to play ZWEIHÄNDER without a Games Master. Questions about your the world and the actions of all the NPCs that you would normally ask your GM are handled by a few simple tables and one or two dice rolls.

Rules are provided for simple and complex questions, scene objectives, NPC reactions all using native ZWEIHÄNDER mechanics.

Additionally, you get some useful record sheets to keep track of your solo adventures and an example actual play of the first few scenes of a new character's adventure.

This work is derived from One Page Solo Engine by Karl Hendricks v0.2 CC BY-SA 4.0

Other solo rules you may be interested in:

Capers Solo  Savage Worlds Solo Play Guide  Lone Star, Solo Roleplay using Mothership-RPG  Maze Rat, Solo Roleplay using Maze Rats  A Lonely Knave, Solo Roleplay using Knave  Solo roleplaying in an anime world  Solo Roleplaying compatible with GURPS and other d6 systems  Solo roleplaying using Castles and Crusades  Shadow of the Demon Lord solo rules  Grim and Perilous solo roleplay  303622-thumb140.png  285433-thumb140.jpg  284798-thumb140.jpg  239218-thumb140.jpg  285163-thumb140.jpg  280650-thumb140.jpg   309335-thumb140.jpg  282609-thumb140.jpg  282773-thumb140.jpg  286375-thumb140.png  309335-thumb140.jpg  282609-thumb140.jpg  282773-thumb140.jpg  275147-thumb140.jpg  282609-thumb140.jpg 

Complete Solo Game Systems

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Reviews (1)
Discussions (5)
Customer avatar
William E May 01, 2020 2:56 am UTC
Do these rules talk at all about balancing adventures/encounters for a single character or adapting existing material for a solo character?
Customer avatar
Peter R May 01, 2020 12:04 pm UTC
CREATOR
No, it doesn't, yet. There is a new edition coming out this summer that does address scaling adventures, reward points and published adventures.
Customer avatar
William E May 07, 2020 12:43 am UTC
Sounds great, looking forward to it!
Customer avatar
Philipp C November 15, 2019 3:50 pm UTC
PURCHASER
Hello Peter!

I really like this solo engine!

I'd like to point at two things I'd like to see improved:
On page 5 the first column should be the third(the order is mixed up).
And I'd like to have a blank version of the lists on page 12-14.

It would be really great if you could incorporate these things!

Thx and have a great day!
Customer avatar
Peter R May 01, 2020 12:06 pm UTC
CREATOR
The lists have been corrected. When the new edition comes on this summer, there are blank versions of the lists included. You will get the update automatically when it is released. Just check your Library for updated files.
Customer avatar
Philipp C May 28, 2020 12:23 pm UTC
PURCHASER
Great! THX, Peter!
Customer avatar
August 13, 2019 9:17 am UTC
PURCHASER
Hi Peter,
thank you so much for this! With my limited gaming time capacity this is perfect tool.
Just one question regarding Augur tool: there is 26 lines to choose using Degrees of Success. How can you get that high? The highest I can get is 22 (up to 12 from Attribute Bonus, and up to 10 from the Attribute Test). Am I missing something? Sorry about this!
Customer avatar
Peter R August 13, 2019 1:24 pm UTC
CREATOR
I have a really lame answer to this. When I was playtesting I was only using five or six degrees. When it game to refining the rules I asked Daniel D Fox on the Zwei discord server what the maximum degrees could be and he came up the the figure that is in the book. How you get there I have no idea but it must be theoretically possible.

Sorry, I cannot give a game mechanical answer.
Customer avatar
Mark S January 27, 2019 5:49 am UTC
PURCHASER
Thanks for this. I purchased ZWEIHÄNDER to primarily play solo so you have saved me a LOT of work. :) I intended to use Mythic fate charts and a wilderness hex crawl. Was waiting on receiving the physical book before starting work on it though. I look forward to reading your take on it all.
Customer avatar
Peter R January 27, 2019 3:43 pm UTC
CREATOR
You are welcome!

This solo engine is much faster and lighter than Mythic, although it certainly borrows from those rules. If you are happy with the heavy lifting that Mythic requires then you will find this incredibly easy to use by comparison. These rules though should feel like you are playing Zwei even when using the GME.
Customer avatar
Cody B January 21, 2019 4:00 pm UTC
PURCHASER
An invaluable tool, 5/5.

Could use a little fine tuning for the system and some small wording fixes, but as it is it works great!
Customer avatar
Peter R January 21, 2019 4:40 pm UTC
CREATOR
Thanks for the feedback. If you can point out any specifics then I will update the document.
Customer avatar
Cody B January 21, 2019 4:45 pm UTC
PURCHASER
I'll drop them to you over discord when I get a chance.
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Product Information
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Pages
14
Format
Original electronic
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File Last Updated:
March 28, 2020
This title was added to our catalog on January 19, 2019.
Publisher
Grim & Perilous Studios