Episode 143: Violence in Call of Cthulhu
If you’ve spent any time discussing Call of Cthulhu online, you’ve probably had someone tell you that if your investigator so much as enters combat, you’ve lost. This is a game of careful investigation, putting pieces together and learning secrets man was not meant to know. If that’s the case, why do most of our games end up with everything on fire?
This is not to say that violence in Call of Cthulhu is a bad thing. We’ve all played plenty of fun, action-packed games. It just seems like the easy option sometimes. In the real world, we (as individuals, not a species) usually sort out our conflicts non-violently. An average group of investigators, on the other hand, tends to resolve most scenarios with extreme prejudice. Why is this and what are the alternatives?
Following our usual format for such discussions, we look at the portrayal of violence in Lovecraft’s fiction, the role it plays in Call of Cthulhu and how we might put together a scenario that doesn’t rely on a violent resolution. Then we punch each other in the face and burn Paul’s house down.
The show may contain occasional swearing and is thus NSFW.
Runtime: 53 min
Previous episodes include discussions of 7th Edition Call of Cthulhu rules, stories by H.P.Lovecraft, Gencon, interviews with game designers and much more.
For further information and more episodes visit our website BlasphemousTomes