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From game designer Alan Bahr, comes an old roleplaying game. Eorathril is a collection of classically inspired mechanics, leveraging the legacy of the famous d20 mechanics, forged into a new game that represents the storytelling style and martial roleplaying of yesteryore!

Designed to emulate classic fantasy literature, Eorathril has a martial bent, featuring brave swordmasters, daring knights, fierce barbarians, wise sages and much more! Subtle tweaks to the ruleset, and a compilation of carefully chosen mechanics add to the heroic feel of the game, as well as a very brief primer on Eorathril, the home fantasy campaign of Alan Bahr.

Grab your sword, heft your spear, and prepare for a game of heroic adventures!

The game is heavily based on classic White Box style roleplaying, but features some modern narrative mechanics. 

Eorathril is a complete game, and was made possible by the Gallant Knight Games Patrons.  

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Reviews (2)
Discussions (7)
Customer avatar
Lee S February 05, 2021 10:11 pm UTC
Just a note to say that I bought the pdf for Eorathril yesterday and liked it so much that I ordered a physical copy today.
Thank you for making a great low-fantasy rpg that still keeps the traditional fantasy monsters.

I also like that you adopted the variable dice for weapons to give them more variety and choice.
Customer avatar
Dani J January 25, 2019 11:54 am UTC
Can we have bookmark for pdf?
Customer avatar
James A October 18, 2018 7:13 pm UTC
Last question (I promise!) Looking at the Swordmaster- specifically the Rolling Waves Crash form- it seems as though you might have intended the class to be proficient in Arming Swords too as they have no versatile weapons allowed?
Customer avatar
Alan B October 18, 2018 7:28 pm UTC
Indeed. An artifact of changing the name.
Customer avatar
James A October 18, 2018 7:34 pm UTC
Thank you
Customer avatar
James A October 17, 2018 11:52 pm UTC
So I have a question about the Knight class- under their Blade master ability it says they receive a +1 to hit bonus and armor class when wielding a long sword and holding a shield in their off hand. I'm assuming a Knight can use a long sword to full effect one handed? Just making sure, as it's normally a 2h weapon
Customer avatar
Alan B October 17, 2018 11:58 pm UTC
You are correct!
Customer avatar
James A October 18, 2018 12:52 am UTC
Awesome! You have really made an interesting assortment of martial characters here- I love it!
Customer avatar
Darren P January 23, 2019 6:20 pm UTC
Just to verify ONLY the Knight class can use the normally two handed longsword as a one handed weapon?
Customer avatar
Alan B January 24, 2019 2:45 pm UTC
Correct. They can also use the Arming Sword (we've got some errata coming down the pipeline.)
Customer avatar
Lee S February 05, 2021 7:34 am UTC
Any word on the errata?
I would also like to suggest a DM screen.
Customer avatar
Julie J October 17, 2018 3:32 pm UTC
Are Attribute Checks a roll under mechanic?
Customer avatar
George F October 10, 2018 8:26 pm UTC
Will there be a PoD option for this?
Customer avatar
Alan B October 10, 2018 9:15 pm UTC
Absolutely! We're waiting for the proofs to come and be approved.
Customer avatar
James A October 09, 2018 9:46 am UTC
So, I bought this and I find it very interesting and full of potential, but I have a couple of questions. If this is from your campaign mister Bahr, how do your players deal with healing at lower levels when Sages are spell less and what do they do if someone gets petrified? Also, since there is no raise dead spell I assume this is a permadeath game?
I am just curious, obviously it would be simple enough to include the Priest and Magus classes from For Coin and Blood to cover these issues in a campaign. I look forward to a setting book for this, for if nothing else this provides a bestiary and a world for the aforementioned FC&B.
Customer avatar
Alan B October 09, 2018 3:37 pm UTC
Hey James!

The game is a permadeath game. Generally speaking, when we play Eorathril, combats tend to occur with some significant space between them. If I want to keep the pressure on, I keep the combat coming, but as you noted, that increases the lethality.

Regarding a setting book, we're currently working on the tentatively titled: "Traveler's Guide to Eorathril", which will have greater detail on the setting, and some new rules (including the travel and setting camp rules, which also expand the healing options.)
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File Last Updated:
October 08, 2018
This title was added to our catalog on October 08, 2018.