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d66 Adventure

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Explore ancient ruins, monster-haunted and imbued with eldritch energies.  Delve into dungeons, dark and deep.  Trek through uncharted wilderlands.  Discover wondrous marvels, mind-blowing horrors and mysteries of forgotten ages.  Battle savage raiders, bloodthirsty monsters and horrors from other worlds.  And claim every copper coin you find.

Enter new realms of fantasy adventure with D66 Adventure.  D66 Adventure brings you a simple fantasy role-playing game for one or more players.  Character creation is quick, the rules simple, comprehensive and easy to use and the possibilities are limitless.  These core rules include character creation, spells, equipment, adventuring and character development.  Although d66 are used for action checks, the game uses a full set of gaming dice.  You can play d66 Adventure with a GM, the game was written for those that want to play fun and exciting adventures, complete with stats, encounter areas, monsters, treasures, events, etc..., solo or with a group, with or without a GM.

So strap on your sword and brace your shield, gather some companions or brave the adventure on your own.  There’s villagers to save, monsters to slay and sack loads of treasure to claim!

Dungeon Deck Cover

You’ve Got the Rules. Now Get the Game.

Universal Adventures Dungeon Deck is a set of cards that allows you to create a dungeon for any fantasy adventure role-playing game, area by area, while you play. Solo or with a group, with or without a Game Master, with Universal Adventures Dungeon Deck you’ll always have a way to play your fantasy adventure role-playing games.

Perilous Realms: Starter Set

; ; ; Open campaigning for solo and group play!

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Reviews (2)
Discussions (1)
Customer avatar
Christoph P September 07, 2018 7:37 am UTC
Hi im really interested to buy this rules, can you give us a bit more information about it? something like how the Combat or the solo system works?
Thank you :)
Customer avatar
Stephen Y October 19, 2018 6:13 pm UTC
Christoph P: The rules are 16 pages.
Your character has 5 stats (abilities): Might (Str), Mind (Int), Move (Speed), Body (Con), Spirit (a mixture of charisma, wisdom and spiritual strength).
A number of D6's are assigned to each of the above depending on 'Kin' as they call it (species/race), Dwarf, Elf, Human, Halfling. Humans are 4 on each stat.
The total of each roll is put on each stat.
Melee attack is a Might check (45+Move), a ranged attack is a Move check (45+Move+size mod).
P12 mentions preparing cards (encounter cards, etc) I expect for each location.

Damage: the weapon's damage dice, and add the attacker's Might/5.
Subtract the defender's Body/5 and armour.
The result if positive, is recorded as a wound.

No character sheet.

This does appear to be miniatures/map based.
Customer avatar
Stephen Y October 19, 2018 6:26 pm UTC
I forgot to mention, there is no bestiary.
I'm guessing some might be in the adventure (Ruins of Grimhold Keep).

Customer avatar
Christoph P October 19, 2018 10:06 pm UTC
Thank you very much for this answer :)
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File Last Updated:
September 03, 2018
This title was added to our catalog on September 03, 2018.
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