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Dream Generator

Dream Generator

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The character dreams of an explorer climbing a large mountain covered with scorpions. One interpretation of the dream may be that ‘while seeking for something through a great obstacle, the character may experience a great anxiety and fearful situation leading to pain and hurt.

This is a flexible dream generator that is meant to aid or take the place of a Gamemaster (GM) for indicating the dreams worlds or describing the dream symbols. Dream symbols may vary by culture or region of the world, so this chart uses American indicators.

A chart optimized for 1d12 but with results for 2D6, 1D20, 3D6, and D100 (percentile) systems is included. It makes it a versatile description generating engine.

This table is meant to give keywords, that when put together help to generate words related to a dreams both day and night dreams. The keywords are meant to help trigger thoughtful and inspirational ideas. Its generic enough for any genre characters that can dream. Some of the dream words may even be used for nightmares.

Included are a total 144+ listed dream words results in the entire table.

This table adds random human body descriptions into story writing, solo gaming, or to aid a GM. It may also be used just as a categorized list selected intentionally rather than randomly.

This product is similar to the Fact Generator which only has 12 visual words and 12 size/shape words. It is a companion to the Motivation Generator which has 144 motive words It is intended to be a paid upgrade to work with the Fact Generator, Motivation Generator, Mood-Emotion Generator, Body Language Generator, Description Generator, Sound Generator, Character Generator, Human Generator, and Knowledge Generator or be used separate to add one or more dream descriptions to story or game settings.

2 pages: It's first page is the image shown on the cover thumbnail —  the instructions and example — and the second page is the chart turned longways 144 results.

The RPG Tools, Mechanisms, Engines, & Generators Series

(Links below are now set to DriveThruRPG)

The Generator Chart Series

For most of the character related material from series 1 to 5, try the 15+1 tools all-in-one that included built in savings Character Mechanisms.

For most of the character related material from series 6 to 8, try the 8+1 tools all-in-one that included built in savings Character Mechanisms 2.

For most of the story related material from series 1 to 6, try the 13 tools all-in-one that includes built in savings Story Mechanisms.


**To get all of the pieces up to including series 6 for the holiday season 2018 in all series and product lines even outside the generator series including Fairy & Elvish languages, Aioskoru World books, parallel open gaming books, a GIMP/Donjon map book, and a modified 5e system, try the Supreme 2018 - 25 piece set. This is a one-stop-shop bundle. It's only missing the individual pieces created since November 20th, 2018.**


Story Mechanisms Series

Flash RPG is a six-sided dice game intended for solo game play used to create flash fiction, adventure seeds, and background stories. These are extremely small stories. All of the details can be randomly generated or chosen intentionally by the player. The details will only hint at something more than is told in the fiction.

Three Conflict Chain RPGThis book has has 6 sections and around 11 main steps to help flesh out into three conflict in Three Conflict Chain RPG — an expansion to FRPG. In this game 36 story openings, 6 types of inciting events, and three conflicts looked at by asking 6 question-words using the inquest table, and maybe adding a plot twist are used to create series of conflicts explaining what happened to reach the final conflict result.

Deep Dive EngineTo further flesh out the three conflict stories, additional scenes are added using the Deep Dive Engine. In this engine, six kinds of scenes are created randomly: explanation, description, transition, narrative, action, and reaction scenes. This adds further character development, background stories, connects the major conflicts, and can add subplots.

Solo Game Engine 1e - This system uses Yes, Maybe, and No type answers expanding the traditional solo game system by adding branching and conditional answers. This is a flexible solo game engine that is meant to take the place of a Gamemaster (GM) for answering questions or finding the results of modified rolls. A chart with results for 1D6, 1d8, Fate, Fudge, 1D10, 1D12, 2D6, 3D6, 1D20, 4D6 JAGS, and 1D100 systems is included. It makes it a versatile game engine.

Plot Generator - 144 plot keywords based on 12 main sets of plots

Theme Generator - 144 sets of keywords (over 288 keywords) which can be used to find a theme or subject of a scene, session, story, or overarching story.

Foe Generator This table shows threats with twelve foes for each category including vs monster, vs creature, vs natural disaster, vs ND & epidemics, vs supernatural, vs paranormal, vs enemy personality, vs enemy career, vs society, vs self, vs technology weapons, and vs technology issues. These categories are expanded from the six found in Flash RPG into 144. It refers to enemy personality types found in Character Generator and Flash RPG. It refers to enemy careers found in Career Generator. It refers to other tables as well more indirectly.

Twist GeneratorThis table shows with six types of reversals: identity, motive, perception, fortune, role, and fulfillment. The reversal twists are also cross-referenced with 6 questions: who, what, when, where, why, and how.

Motivation Generator - lists 144 character motivations based on the hierarchy of needs, morality system, defense mechanism, and personality temperament.

Mood-Emotion Generator - focuses on 12 categories of emotions or mood: joy, expectation, sadness, confusion, anger, courage, caring, fear, guilty, strong, hurt, and weak. 12 words detail the degree and specify the emotion or mood within each category

Scene Action GeneratorThis table shows 144+ verbs listed in somewhat order: verbs that do, move, social, setting, object, and idea - used to describe a scene.

Transition Scene GeneratorThis table shows  144+ transition words listed in somewhat function order: begin, during, after, compare & clarify, contrast and concession, add, illustrate & introduce, cause & condiciton & effect, refer & identify, direct & place, flexible & changing focus, and occurence & resuming - thought a few can be used in many ways.

Modifier Generator - shows modifier categories with 12 or more modifiers for each category including degree, time, contrast, unity, manner, cause-and-effect, and place words.

Get the bundle with most titles at 30% off Story Tools bundle.


Character Mechanisms series

Fact Generator - this focuses on 144 results focusing on sensory and process data

Character Generator - focuses on generating a description of uses nine possible personalities, stat archetypes, encounter types, virtues, vices, and types of quirks on two charts 

Body Language Generator - shows 12 emotion categories with 12 body language indicators for each category including eye, nose, face, jaw, mouth, eyebrow, forehead, hand, arm, leg, posture, movement, speed, voice, or gesture indicators based on American culture.

Modifier Generator - shows modifier categories with 12 or more modifiers for each category including degree, time, contrast, unity, manner, cause-and-effect, and place words.

Career Generator - shows most career categories with one to twelve or more careers/classes for each category including information, sports, wealth, philosophy, home, health, psychology, paranormal, religion, history, geography, anthropology, business, social science, politics, law, music, fine arts, art, language, literature, science, medicineg, agriculture, technology, and military.

Human Generatorshows 12 body categories with 12 body description indicators for each category including body shape, hair color, hair style & length, skin color, lip shape, height, facial hair, chest or breast size, eye color, brow shape, eye shape, and nose shape indicators based on worldwide human races.

Dream Generator shows 12 dream word categories with 12 dream word symbols for each category including animal, building/house, vehicle or mount, clothing, body part, color, number, insect, disaster, location, character, and relation words.

Motivation Generator - lists 144 character motivations based on the hierarchy of needs, morality system, defense mechanism, and personality temperament.

Mood-Emotion Generator - focuses on 12 categories of emotions or mood: joy, expectation, sadness, confusion, anger, courage, caring, fear, guilty, strong, hurt, and weak. 12 words detail the degree and specify the emotion or mood within each category

Knowledge Generator - focuses on mental and studied knowledge fields such as science, philosophy, language, literature, military, agriculture, law, politics, religion, social science, and paranormal.

Sound Generator - focuses entirely on sounds and onomatoppoeia.

Character Communicator - This table shows categorized by archetype or primary stat with twelve functions of communications for each category including summarize, persuade, argue, imagine, advise, instruct, inform, direct, describe, motivate, analyze, and explain.

Dialogue Engine - This dialogue engine helps create dialogue topics, voice qualities, and personality-based dialogue styles for games and stories. This dialogue engine takes into acount 3 moods, 9 personality types, 3 mindsets, and 7 vocal qualities using six-sided dice. It uses the Character Generator, Fact Generator, Motivation Generator, Plot Generator, and Flash RPG. It can also use the Body Language Generator to add non-verbal body language.

This dialogue engine recommends having the Character Generator for personality or vice/virtue influence, the Fact Generator for casual conversation, the Flash RPG and/or the Plot Generator for conflict topic conversation, and the Motivation Generator for motive influence. Optional is the Body Language Generator to add non-verbal body language to the conversation.

Character Behavior Engine - Characters behave and react to stimulus which may be found in the behavior engine. This behavior engine helps create behavior styles for games and stories. This behavior engine takes into account 9 personality types, 3 mindsets, 9 stat archetypes, 9 virtues, and 9 vices. It can use the Dialogue Generator, Motivation Generator, and Character Communicator primarily.

Relationship Generator - This table shows with twelve types of relationships for each circle of friendship including  love interest (spouse), parent, offspring, extended family, friend, merchant, education, belief (religion), activist, work, service, and membership. It generates archetype-like results and also includes shadow, stranger, and darkness columns.

Get the bundle with most titles at 30% off Character Tools bundle.


Character Mechanisms II series

Mechanisms Master Screen - 6 page GM Screen covering important action & reaction scene tool information from both Character Mechanisms books and helping to connect the tools to the Story Mechanisms at a scene level.

Social & Mental Traits Generator - This table shows social and mental traits listed in 6 dimensions introvert-extrovert, rebellious-agreeable, carefree-conscientious, neorotic-stable, closed-open, and proud-humble. Each dimension has 12 ranked degrees with two related words per rank to describe a characters mental and social attributes using words.

Physical Trait Generator - This table shows 144 strength, dexterity, and constitution traits listed in 6 dimensions delicate-strong, exhausted-enduring, unhealthy-healthy, unskilled-accurate, clumsy-agile, and slow-quick, with their definitions.

Emotional Reaction Generator - This table shows reasons or causes for emotions for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 emotions are cross reference with triggers, action/reaction, and need: joy, anticipation, sadness, anger, courage, love, fear & anxiety, guilt, shame, pride, and humility—the same emotions listed on the Mood-Emotion Generator and Body Language Generator.

Character Flaw GeneratorIncluded are a total 144+ character flaws in the entire table in no particular order.

Character Reaction Engine - This system shows reasons or causes for emotions for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 meanings lead to reactions based on needs which lead to emotions. Emotions are cross reference with meaning-triggers, reaction, and need listed on the Emotional Reaction Generator: joy, anticipation, sadness, anger, courage, love, fear & anxiety, guilt, shame, pride, and humility—the same emotions listed on the Mood-Emotion Generator and Body Language Generator.

Thinking Generator - This table shows mental basis for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 decision basis are cross referenced: cost/benefit, utility, sufficient/generalize, duty/authority, deduce/link, brainstorming, define/exclude, identify/cause-effect, empathy/sympathy, prior belief/fear, assumptions, and groupthink/harmony/dissenting.

Character Thinking Engine - This system shows analytical and intuitive brain thinking for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. In addition, 12 meanings lead to thoughts based on needs which lead to decision question. Decision basis thought questions are cross reference with decision basis listed on the Thinking Generator: cost/benefit, utility, sufficient/generalize, duty/authority, deduce/link, brainstorming, define/exclude, identify/cause-effect, empathy/sympathy, prior belief/fear, assumptions, and groupthink/harmony/dissenting.

Character Relationship Engine - This system expands the dialogue mood & topic engine to 12 moods (from 3 in dialogue engine). 12 relationship circles each have two behaviors and a set of common goals. The twelve relationship circles are the following: love interest, parent, offspring, extended family, friend, merchant, education, belief/religion, activist, work, service, and membership. These same 12 are the same one that are expanded into 12 archetypes in the prior tool. Relationship Generator. It liists 12 evaluated roles linked to needs, relationship behavior, and social emotions. The 12 evaluated roles are: enemy, despised, victim, unrelatable, alone, obsession, unfamiliar, relatable, wanted, friend, family, and loved one. Mind, body, and soul stats also influence communication preference.

Get the bundle with most titles at 30% off Character Tools 2 bundle.


Setting Series

Description Generator -  focuses on description of objects or things using 11 categories of adjectives

Animal Generator - focuses on the movement, behavior, attacks, defense, abilities, and living situation and survival features of a real, earth-like, mythical, folklore, made-up or similar alien animals

Outdoor Setting Generator - focuses on descriptions of locations or places. This includes biomes, weather, soil types, sparcity, and size.

Indoor Setting Generator focuses on descriptions of rooms and interior locations. This includes rooms types, sizes, adjectives describing rooms, and material found in or used in the construction of the room.

For the four setting tools in one PDF, try the Setting All-In-One book.

Others (Not included in an all-in-one volume)

Color Generator & Wheel - This book helps you to use and even roll randomly for 144 color names to describe more vivid settings. It also has a color wheel to help design 13 types of color combinations. It has color meaning for the 8 main colors. This table shows 12 rows of 12 columns of colors: Black, Cool Grays, Warm Grays, Purple, Pink, Red, Orange & Brown, Yellow, Green, Aqua, Cyan & Turquoise, and Blue. 144 total color names with the actual color background & hexadecimel color #.

Wing Generator - This is a flexible animal generator that is meant to aid or take the place of a Gamemaster (GM) for answering questions or finding the clues, information, or describing wings of animals. This a lists of 144 animal names that have wings or glide (insects, butterflies, dragonflies, birds, water birds, flyinfish, flying squid)and flightless birds. It does not show any pictures nor drawings.

2nd Edition

ABS12 Solo Game Engine 2nd Edition - 18 pages, 6 tables, 15 types of results (1e had 5pgs, 1 table, 1 type of result), This is a flexible solo game engine that is meant to take the place of a Gamemaster (GM) for answering questions or finding the results of modified rolls. A chart with results for 1D6, 1d8, Fate, Fudge, 1D10, 1D12, 2D6, 3D6, 1D20, 4D6 JAGS, and 1D100 systems is included.

ABS12 Fact Generator 2nd Edition - This 2nd edtion expands and includes the 1st edition. 30 pages, 8 charts, 23 types of facts, 10 pages of Senses from Roget's Thesaurus. Compared to the original which was 1pg chart & instructions. It makes it a versatile game engine. This is a fact generator that is meant to aid or take the place of a Gamemaster (GM) for answering questions or finding the clues, information, or describing situations & settings. Eight charts with results for 1D20, 3D6, and d100 systems is included.

Description Generator: Objects 2nd Edition- This 2nd edtion expands and includes the 1st edition material. 52 pages, 9 charts, 33 types of facts/descriptions, object describing words from Roget's Thesaurus. [Compared with the original which was 3pg, one chart & instructions, it's greatly expanded.] This is a description generator that is meant to aid or take the place of a Gamemaster (GM) for describing objects in situations & settings. Ninet charts with results for 1D20, 3D6, and d100 systems is included

Comparison of 5 Bundles

Solo RPG Gaming & Writing Tools

Solo RPG Tools [BUNDLE]

Story Tools bundle [BUNDLE]

Character Tools bundle [BUNDLE]

Basic Solo RPG Gaming & Writing Tools [BUNDLE]

Character Tools 2 [BUNDLE]

Main Book (s): 

ABS12 Solo Game Engine 1e

Story Mechanisms

Character Mechanisms

ABS12 Solo Game Engine 1e & Flash RPG

Character Mechanisms II

Yes Yes Yes
Motivation Generator Yes Yes Yes Yes
Plot Generator Yes Yes Yes
Character Generator Yes Yes Yes
Fact Generator Yes Yes Yes
Description Generator Yes Yes
Theme Generator Yes Yes
Foe Generator Yes Yes
Mood-Emotion Generator Yes Yes Yes
Twist Generator Yes Yes
Flash RPG Yes Yes
Human Generator Yes Yes
Animal Generator Yes
Indoor Generator Yes
Outdoor Generator Yes
Modifier Generator Yes Yes
Story Mechanisms, Deep Dive Engine, Scene Action Generator, Three Conflict Chain RPG, Transition Scene Generator Yes
Character Mechanisms, Body Language Generator, Career Generator, Character Communicator, Dream Generator, Character Behavior Engine, Dialogue Engine, Knowledge Generator, Relationship Generator, Sound Generator Yes
Character Mechanisms II (with Mechanism Master Screen (GM screen), Character Flaw Generator, Character Reaction Engine, Character Relationship Engine, Character Thinking Engine, Emotional Reaction Generator, Physical Trait Generator, Social & Mental Trait Generator, Thinking Generator Yes
Color Generator & Wheel, Wing Generator

Because of the overlap, some bundles may be priced lower after purchasing each bundle because of credit for prior purchases, if purchased separately.

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