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Dungeon Fantasy Roleplaying Game - Powered by GURPS
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Dungeon Fantasy Roleplaying Game - Powered by GURPS


Storm Dungeons, Slay Monsters, Seize Treasure

A fun hack 'n' slash campaign challenges heroes with clever dungeons. To get the most out of your fantasy adventures, you need a game that lets you customize and perfect characters, monsters, treasures, and traps.

That's where the ready-to-play Dungeon Fantasy Roleplaying Game comes in. It harnesses the customizing power of the award-winning Generic Universal RolePlaying System (GURPS), and streamlines it so you have exactly what you need to take fully-realized characters on fantastic adventures.

Choose from 11 classic professions and nine races. Tailor your hero using quick-start templates and the time-tested GURPS point-build system. Gear up with a massive list of customizable armor and weapons. Pick from over 400 spells. Then battle foes chosen from more than 80 monsters.

All this power guarantees epic games in no time . . . starting with the new adventure that comes in the box!

This core set includes over 400-pages of full-color PDFs of the five Dungeon Fantasy books:

  • Adventurers (130 pages).
  • Exploits (114 pages).
  • Spells (82 pages).
  • Monsters (66 pages).
  • A dungeon for fledgling delvers (26 pages).

In addition:

  • 8 pages of full-color Cardboard Heroes figures (over 100 figures total).
  • 4 pages of oversized color maps (two 30"×30" maps and two 20"×30" maps) for the introductory adventure.
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Reviews (0)
Discussions (11)
Customer avatar
Ranjith B May 02, 2021 8:16 pm UTC

Is it compatible with 3rd edition or 4th edition only?
Customer avatar
Christian E November 27, 2018 2:28 am UTC
I have started a campaign using these rules. So far all my players are having a lot of fun. We are used to playing Gurps, having started with Man to Man. We consider this a high end points game, but are finding the character classes enjoyable and new advantages fun to use. We might even lower the point builds while still using the same rules.
Customer avatar
Carl B November 07, 2018 1:36 am UTC
So, I just thought I would weigh in on these comments. I own both the physical boxed set (And everything released for it thus far as well) and the PDFS. I bought them all separately. I know 40 dollars looks like a lot of money for PDFs. But you are getting 5 books here. You also need to remember that this is the buy in price for the system if you want to GM it. If you are more interested in playing then you don't really need to own this honestly. Just find someone running a game and see if they will let you try it.

What I love about this game is all options you are given, there's a plethora of ways to build and customize your character and the combat system is my favorite to this day. This game is also a great gateway into GURPS 4th edition.

I guess what you need to ask yourself is this, does 40 dollars sound bad for a complete system, with an adventure, GM's guide, Player's guide, Monster Manual and Spell book when in other mainstream games those things don't usually come together and...See more
Customer avatar
Thomas S August 05, 2018 1:14 am UTC
I bought the box set from my FLGS and would really like to see more of the cardboard miniatures, I would pay for PDFs to print out here and on the SJG website.
Customer avatar
John H August 28, 2018 4:57 am UTC
Warehouse 23 has the Cardboard Heroes line. It's where some of the cardboard minis came from.
Customer avatar
Steve Jackson G July 16, 2018 8:27 pm UTC
Just a quick thank you to everyone participating in providing their feedback on Dungeon Fantasy. We've made some clarifications to the description of the contents in an effort to better describe the value of everything contained within the download.

Thanks again!

Customer avatar
Richard B July 10, 2018 10:55 pm UTC
People objecting to the price might want to remember that GURPS and it's spin offs tend to come out with new editions much less frequently than their competitors. GURPS third edition was around for 20 years. This uses a trimmed down version of the current fourth edition rules originally published in 2004. As I recall Dungeons and Dragons has been through two editions in that time. If you buy this you'll likely be able to get new materiel for this edition, or GURPS materiel that's compatible (like several of the GURPS Dungeon Fantasy Products that already exist) when D&D is on it's seventh edition.
Customer avatar
Emerson L November 13, 2020 11:37 pm UTC
That's a ridiculous comment to make. D&D is on it's 5th edition and GURPS is on it's 4th. So, roughly the same. The fact that D&D has more editions is only due to the fact that people are buying it. Almost no one is buying GURPS, so the effort to make new editions is just not there. That doesn't make either system better than the other, it's just fact. Don't bring your hatred of D&D to a product forum.

To be fair, however, GURPS hasn't changed greatly since 1st edition, to its credit, while D&D has changed a lot!
Customer avatar
Richard B December 22, 2020 12:30 am UTC
Thank you for your opinion. However it is clearly rooted in misunderstanding of both my comments and how the publishing industry works. I don't hate D&D I simply use it for comparison as it is the best known example of a fantasy RPG.
Additionally games don't get new editions because people are buying them. That's not how the industry works. Perhaps you don't understand the difference between a reprinting of a current edition and a new edition. A reprint which games including GURPS, D&D, Pathfinder and so on go through every year or so generates new copies of a game with the same text, art, layout etc as the last printing ideally with typo's fixed. A new edition on the other hand involves significant rewries of a game's rules, new graphic design (art, layout and so forth). A reprint is something that game publishers can do with minimal new cost or time. A new edition on the other hand is a very involved project that pulls company staff off other projects that could be making money instead.
Companies...See more
Customer avatar
Robert L December 27, 2020 2:55 am UTC
The, ostensible, reason for creating Pathfinder 2 was because the designers had learned a great deal about game design in the decades they'd been working on D&D 3.x and PF1, and could produce a better game given a new and bigger design-space. So, if you wanted to draw a parallel with Pathfinder, you could suggest that SJG haven't learned enough, since GURPS 4 came - out 16 years ago - to make a better game.

An, of course, no RPG has ever saturated the gaming market, not even D&D which has had competitors, almost since the start. So, that's never a reason. Even if every current player has bought all the products, gamers are a tiny minority of the population so there's no potential market saturation there. If, by audience saturation, you meant that the company couldn't sell new products, well, GURPS is decades past its heyday, so that would cry out for a new edition.

Ultimately, it seems that you're trying to defend a pricing level that many feel is excessive with nonsense logic...See more
Customer avatar
Alexandre L July 07, 2018 1:53 pm UTC
I wonder what the price tag for the physical book will be. If them can the way with $40 for a .pdf I think it’s the score of the year. Obviously I will NOT pay that price...
Customer avatar
Dani J July 07, 2018 3:39 pm UTC
add 10bucks...That's physical copy's price
Customer avatar
John H July 08, 2018 4:03 am UTC
Box Set goes for $60.
Customer avatar
Ralph T July 07, 2018 12:55 pm UTC
Seriously, $40? And here I thought $25 was a bit rich; no way am I willing to buy a PDF at $40. Maybe the price is in error and someone from Steve Jackson Games will correct it soon, but of course anyone who did pay the price $40 will not be happy when they see that $40 was the wrong price.
Customer avatar
Charles S July 08, 2018 4:52 am UTC
Since DCC, with a smaller rulebook in page count by about 60 pages and not in full color, is $25, I might suggest that your expectations of RPG PDF pricing are a little out of whack.
Customer avatar
Alexandre L July 08, 2018 8:58 am UTC
Your choice seems very interesting, especially since it intentionally ignores other full color same sized core books that have a much lower price tag... The recently released RuneQuest - Roleplaying in Glorantha and Capharnaum - The Tales Of The Dragon-marked RPG Core Book comes to mind for instance. Just saying...
Customer avatar
Andrew R July 08, 2018 11:09 am UTC
This is five books
Customer avatar
Alexandre L July 08, 2018 1:21 pm UTC
That is just a strategy to inflate the prices... instead of a single core book several small booklets are released. Actually what this means is that more pages are lost without any real content, duplicating throught out all the books basic and legal information data.
Customer avatar
Charles S July 08, 2018 6:44 pm UTC
Reported. Saying I'm "intentionally" ignoring stuff is not only outright wrong, but it's insulting. You should apologize immediately. And saying the five books is a strategy to inflate prices is not only attacking the business practices of Steve Jackson Games, it is because the original boxed set had five books in it, and the PDFs mimic those.

To actually address your actual points, the RuneQuest book you cite is $28 and is about the same page length as DFRPG and DCC RPG, so that actually backs up my point—expecting less than $25 is unusual for the PDF market for a game of this size. I've never heard of Capharnaum until now; it's fairly obscure in the US. Judging from the Kickstarter responses, it's not as in-demand as the DFRPG. I would imagine the $20 price tag reflects that lower demand. GURPS (and RuneQuest) have long histories here.
Customer avatar
Alexandre L July 08, 2018 9:40 pm UTC
I´m not going to get into that drama with you.

As for my examples actually backing your point I´m pretty sure it must be a problem with my cognitive capacities but "I might suggest that your expectations of RPG PDF pricing are a little out of whack." My understating of your statement is that expecting a .pdf to cost under $25.00 with a page count as high as this product we are discussing by comparing it with another which is not full color and has lower page count and saying the OP is a little off, when the criticism of the OP was that this product was way high, $40.00.

The examples I gave were one with a higher page count, full color and a classic which is around $12.00, and another one that is actually lower than the $25.00 (and which is actually on the best selling list here), but hey, "The Dark Eye" has 416 pages and it´s below $20.00, Shadowrun 5th edition 502page below $20.00, Eclipse Phase, 400 page and guess what below, etc...

Of course there...See more
Customer avatar
John D July 09, 2018 6:58 pm UTC
Dear Charles,

I have no dog in the hunt labeled "Who Should Succeed: Steve Jackson Games or Modiphius"? I have enjoyed products from both companies, and wish them both good fortune.

Your claim that Capharnaum is "not as in-demand [sic]" as Dungeon Fantasy would seem to be belied, though, by the fact that Capharnaum is, as I write these words, sitting at an impressive #5 on DriveThruRPG's Bestselling Titles list, and Dungeon Fantasy is...where, exactly? I gave up looking for it after the 200th entry.

I'm not saying Dungeon Fantasy is a bad product, but it's hardly lighting the PDF sales world on fire, at least at DTRPG.

The fact that you've not personally heard of something does not mean it's "fairly obscure." I'd suggest that you apologize immediately, but I think we all know such demands are childish. Right?
Customer avatar
Charles S July 21, 2018 7:01 pm UTC
Lemme see … Capharnaum has about 500 Kickstarter backers, DFRPG over 1,500. That's my basis for demand. The DTRPG metal (which indicates total copies sold; ranking is copies/day, which is weighted for recency) is silver, which indicates over 100 sold (through DTRPG; it has no metal on RPGNow, which is what I usually use anyways), so the Kickstarter is the big driver of demand. DFRPG has been available for almost a year at Warehouse23, which is the primary storefront for Steve Jackson Games; DTRPG is an after-thought for it. (And considering the low sales and higher take for DTRPG/RPGNow, I don't see why it bothers.) The Kickstarter is the apples-to-apples comparison, so yeah, I stand by my statement about demand. As for anecdotal evidence, I've never seen Capharnaum in the game store, but I wouldn't be surprised if my eyes glossed over the title. My big FLGS had the DFRPG out on a stand, and its physical sales were underwhelming.

So not only do I have nothing for which to apologize, I don't see...See more
Customer avatar
Robert P July 07, 2018 11:16 am UTC
Stupid price for a pdf. Shame, I would have picked it up otherwise...
Customer avatar
David J July 07, 2018 12:25 pm UTC
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Andrew R July 08, 2018 11:08 am UTC
This 430 pages of PDFs. It is five books.
Customer avatar
Emerson L November 13, 2020 11:44 pm UTC
Still not worth $40. It's a PDF. $25 is reasonable. $40 is greedy.
Customer avatar
John D July 07, 2018 6:16 am UTC
Forty dollars for a fantasy heartbreaker entering the market rather late on the game? Good luck with that price point, Steve Jackson Games.

I like the company, always have, but there’s absolutely no way I’m paying that much when DriveThruRPG sports dozens if not hundreds of other core rule sets covering the exact same ground for far less money.
Customer avatar
David J July 07, 2018 12:25 pm UTC
Customer avatar
Charles S July 08, 2018 5:43 am UTC
1) I suggest looking up the term “fantasy heartbreaker.” Your usage is not how Ron Edwards used the term when he coined it.
2) While the set is overpriced, it should cost more like $30 (the PDFs were $35 during the Kickstarter, which is close to fair), which is hardly “far less money.” Again, DCC is about the same size and costs $25; that’s about the bare minimum for something this size.
Customer avatar
John D July 09, 2018 6:48 pm UTC
Hi Charles,

I trust the cave-in that kept you buried alive from 2002, when Edwards first coined the term "fantasy heartbreaker," until just now didn't damage any parts of your brain other than the ones responsible for warning you that snotty corrections lobbied at people who aren't actually wrong are probably a bad idea. In the decade and a half-plus since Edwards's first coinage, the phrase in question has metastasized in meaning, as terms of art often do. Language, in case you hadn't noticed, is hardly a static phenomenon even among grognards.

Also, my friend, if $10 (or worse, a 33% increase in price from $30 to $40) is a trifle to you when it comes to digital-only products, then let me note merely that I'm glad you're not my accountant.
Customer avatar
Charles S July 21, 2018 7:35 pm UTC
John: you really need to learn how the word is currently used. When I Google "fantasy heartbreaker" (I omitted the quotes), of the first page listing ten hits (plus some extra forum posts), I get:

* Edwards's definition
* Another post from the Forge asking for the definition, and someone points to Edwards's
* An entry on 1d4chan that repeats and links to Edwards's definition
* A RPG news website by that title
* An entry on RPG Museum that's like the one on 1d4chan (repeating and linking to Edwards), only without the sass
* A DTRPG page for a publisher with that name
* A reddit thread looking for the worst example, which repeats the Edwards definition in the initial post; the other three threads from reddit listed all use or refer to the Edwards definition
* A RPGnet threads asking for the definition, and someone points to Edwards; the next three threads from RPGnet also use the same definition, with one asking for clarification as to which games...See more
Customer avatar
John D July 25, 2018 5:43 pm UTC
*sigh* Someone's always eager to be proven wrong...again.

Some pedant you turn out to be, searching for a noun phrase without using restrictive quotation marks. If you had done so, you'd see that the phrase has indeed broadened in meaning, and that several of the resulting hits show just that semantic expansion; even some of the sites you mention above that reference Edwards widen his definition considerably, as you'd know if you had read them in any depth.

But enough; I've got better things to do than continue arguing with someone who claims to *speak* Latin (unless you live in Vatican City or ancient Rome, in which case I tender my apology in advance).
Customer avatar
Emerson L November 13, 2020 11:40 pm UTC
I have to agree. It cost them nothing in printing costs, so the book she be much lower than the physical copy. And it's only $20 less. Jackson and team are just greedy. Warehouse 23 prices are evidence of this. Sad really, they'd sell a lot more PDFs if they were reasonably priced.
Customer avatar
James L July 07, 2018 1:45 am UTC
Not sure why it says 430 pages on the right, but preview shows it's 125. Is this actually all book(lets) for Dungeon Fantasy? If so the cover image should be changed.
Customer avatar
Douglas C July 08, 2018 3:14 am UTC
If you check the publisher's preview, you'll see it's five books: Adventurers, Exploits, Spells, Monsters, and the adventure I Smell A Rat.
Customer avatar
James L July 10, 2018 2:45 pm UTC
It looks like they've updated both the image and the publisher preview since my initial comment. Kudos to SJG for doing so!
Customer avatar
Douglas C August 29, 2018 3:14 pm UTC
I drew their attention to the conversation and they agreed it would be helpful to clarify.
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File Last Updated:
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This title was added to our catalog on July 06, 2018.
Steve Jackson Games
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