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Non-Human Player Codex for Early Era Fantasy Gaming
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Non-Human Player Codex for Early Era Fantasy Gaming

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Labyrinth Lord Non-Human PCs Across the Ages

This book celebrates one of the great and unique joys of playing Labyrinth Lord: adventuring with non-human player character types from all three early eras of the Original Game in the same party.

Labyrinth Lord allows you to play all of the earliest versions of Dwarves, Elves, and Halflings, whether they're from the 1974 Original Edition Game, the 1981 B/X Game, or the 1977-1989 Advanced First Edition Game. The rules for these characters are in Original Edition Characters (OEC), core Labyrinth Lord (LL), and the Advanced Edition Companion (AEC), which also adds the Gnome, Half-Elf, and Half-Orc from the Advanced era.  All such characters are fully compatible and can even be in the same party, thus allowing for thrilling situations where players can potentially experience up to three different early game eras simultaneously. 

This Codex is designed to help players fully appreciate this amazing game feature and make informed choices when selecting character types for them. It has three purposes: 

  • Provide handy reference summaries of the OEC, LL, and AEC versions of the three core races side-by-side, as well as the three AEC-only races, allowing for gamers to compare, contrast, and select
  • Present optional non-human trait tables for customizing non-human PCs for OEC, LL, AEC, the Original Game, and other retro-clones - over 60 new traits!
  • List other sources of Labyrinth Lord non-human PC rules and new non-human types

Relive all the early eras of the Original Game, with the help of this guide!

Premium color edition is staple-bound for extra ease of keeping open at the gaming table; standard color edition is perfect bound. All editions are digest-sized.

If you like playing non-humans in other old-school RPGs, be sure to check out  Non-Human Player Codex for Swords & Wizardry Complete and Non-Human Player Codex for Swords & Wizardry Light as well.

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Discussions (1)
Customer avatar
Chad K May 24, 2018 8:49 pm UTC
I would love to see something that has humanoid race/classes like Orcs of Thar did. Goblins, Orcs, Ogres, etc.
Customer avatar
Noah G May 25, 2018 3:15 am UTC
Thanks for the feedback! My book is more about the standard races, however I do have a chapter devoted to listing and summarizing many other Labyrinth Lord books with rules for new non-human PC races. Of those that I mention that feature Goblins/Orcs/Ogres, I have: Book of Fantasy Races (A. Hagen), Hill Cantons Compendium II (Chris Kutalik), Hercynian Grimoire (James Mishler and Jodi-Moran Mishler), Ogres of the Olden Lands (James Mishler and Jodi-Moran Mishler), and Class Compendium (James M. Spahn).
Customer avatar
Chad K May 25, 2018 11:00 pm UTC
Thanks for the reply. I have Class Compendium. Would you consider making a book like Orcs of Thar that is dedicated to humanoid classes?
Customer avatar
Noah G May 26, 2018 1:47 am UTC
I'm flattered that you would like to see more work from me! I would do something like that but I feel like the books I mentioned have already done such a good job with monster non-human PC classes.
Customer avatar
Chad K May 26, 2018 2:15 am UTC
They have Orcs, Goblins, Hobgoblins, Kobolds, Gnolls, Bugbears, Ogres, Lizardmen, etc ???
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File Last Updated:
May 11, 2018
This title was added to our catalog on May 23, 2018.