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T4 Pocket Empires


The new Imperium is growing, reaching out to neighboring worlds after the Long Night, expanding in power and influence. Some of the worlds they contact are already part of smaller empires, Pocket Empires, also rising from centuries of barbarism.

Pocket Empires presents complete rules for players to own and manage Traveller worlds. Generate income from worlds, assessing each for resources, labor, trade and technology, then allocate revenue to build infrastructure, space fleets, and more! Set interstellar economics in motion.

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December 6th, 2010
Great rule for running than Pocket Empire I like it when he said you can use common sence to over rule than rule in the book. [...]
November 27th, 2010
Pocket Empires is one of the more interesting expansion sets for Traveller version 4. Basically, it provides the rules for players to set up and run their own mini-empires or states within the larger game. It also provides a vehicle for the GM to use [...]
May 4th, 2007
Who doesn't want to rule the world - or even several worlds? Pocket Empires provides the rules for doing so. This is a Traveller 4 product, but I'm repurposed it for setting a world in the gateway sector in 1000 and it seems to work fine. [...]
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Product Information
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Rule System(s)
File Size:
24.6 MB
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File Last Updated:
April 16, 2004
This title was added to our catalog on April 16, 2004.