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Wraith: The Oblivion 20th Anniversary Edition
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Wraith: The Oblivion 20th Anniversary Edition

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All the stories they told you about what it would be like after you died? They were wrong.

There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead. 

Are you ready to join them?

Wraith: The Oblivion is the Storytelling game of passion and horror. Take the role of a ghost whose unfinished business won’t let them rest.

  • Protect the things you love in the lands of the living, or travel into the deeper Underworld to become a citizen - or an enemy - of the ancient Empire of the Dead. 
  • Learn the forbidden Arcanoi, ghostly powers that can terrorize the living or wreak havoc on the dead. 
  • Fight the pull of Oblivion, the endless void that seeks to drag everything down into it, and come face to face with its corrupt Spectre servants in an endless Labyrinth filled with nightmares. 
  • Walk the streets of the eternal city of Stygia, where the crumbled monuments of antiquity rise one after another, a thousand destroyed cities blending into one. 
  • Set sail on the never-ending storm of the Tempest with a wordless Ferryman at your side, or seek the legendary Far Shores, where it is said that every wraith can find peace and contentment. 

So don’t go into the light. You’ve got more interesting things to do in the Underworld instead.

Twenty years ago, White Wolf published what many have regarded as their darkest, bleakest, and most mature gaming achievement. Largely disconnected from the rest of the World of Darkness, yet tied to it by fetters of unresolved issues from their lives, the characters also had to face the compelling whispers of their own dark sides, their Shadows. 

This 20th Anniversary Edition of Wraith: the Oblivion returns to that darkly compelling world and both compiles and completes the concepts of the previous two editions.

Led by legendary Wraith: the Oblivion developer Rich "Deadguy" Dansky, our writing team consists of Wraith veterans like Bruce Baugh, Lucien Soulban, Jackie Cassada, Nicky Rea, and Clayton Oliver, as well as familiar names such as Charles Andrew Bates, Matthew Dawkins, and Lillian Cohen-Moore, and they one and all dedicated themselves to making Wraith: the Oblivion Twentieth Anniversary Edition the most playable edition yet - while not losing the incredible depth of setting and emotion that Wraith is known for.

Dread Names, Red List

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Reviews (5)
Discussions (7)
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RedDice D September 28, 2018 1:58 pm UTC
£20 for just the PDF? Really???
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Cameron H September 15, 2018 2:45 pm UTC
I love Wraith, and I've recently run several Wraith games at conventions (including Gen Con). The original rules were a little unwieldy for beginners, so I was using a hack that used the Onyx Path Chronicles of Darkness system instead of the traditional one. I wasn't sure where I was going to fall when the 20th Anniversary Edition came out, but I'm here to say that I've embraced this new edition 100%. I ran it "out of the box" at Gen Con this last year and it played very smoothly. This is, in my mind, the definitive edition of the game.
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Russell P September 03, 2018 1:44 am UTC
How many pages is this rulebook?
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September 03, 2018 2:36 pm UTC
594. The first 60-65 are a comic called The Face of Death. After that and an extensive table of contents and some filler pages Chapter 1 starts on page 80
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David C August 13, 2018 4:39 pm UTC
On page 207, the apparition created by the Grotesque Apparition power is described as inheriting the user's ability dots in Repair (among others). I can find no reference to an ability called Repair anywhere else in the game. Is this an error, or am I missing something?

As written, the Technology knowledge seems to render the Computer knowledge obsolete, with its Doctorate level writeup explicitly qualifying the owner as a “programming genius”. What is the functional difference between these two knowledges?
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Rory H August 16, 2018 10:57 am UTC
In Mage: The Ascension, they also have listed abilities for Technology and Computers, but Technology is listed as a Skill and Computers as a Knowledge, and they also have mention of Computers being a Secondary Skill to Technology. The writing in Wraith is confusing and overlapping, but I'd rule that computer programming, debugging and hacking are what you'd use Computers for, whereas Technology is for fixing things (repairing) and general gadgeteering with hardware.