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NaNoWriMo Prep [BUNDLE]

NaNoWriMo Prep [BUNDLE]

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Available for a limited time, this special bundle offer provides a wealth of tools and information to help you get ready for National Novel Writing Month! You'll find volumes on story structure, developing characters, worldbuilding, and working with genre elements! Act now! This deal will go by as quickly as NaNoWrimo itself!

This special bundle product contains the following titles.

Building Characters [Black Box Edition]
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Create memorable characters with great story potential! At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character and story is universal across media. Building Characters explores what goes into crafting memorable and enjoyable characters. While the focus is on tabletop roleplaying games, writing terms rather than RPG jargon are used. It’s not going about crunching numbers or picking abilities; it's about writing your character, rather than just playing them. Because even though there are other hats that we wear...

Genre Structure Vol. 1: Horror
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Add more terror and suspense to your horror adventures! Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which horror genre elements you wish to include in your story Work with a variety plot types to create a story that is unique and original to you Structure a scary beginning, middle, and end to your tale Deconstruct existing stories to remix and reimagine elements for use in your own story A sampling of short horror stories is provided. These stories can be deconstructed by you using the methods discussed previously in this book. Mine the stories f...

Genre Structure Vol. 2: Science Fiction
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How can you add more excitement and bold vision to your science fiction adventures? Science Fiction (Genre Structure Vol. 2) helps you to develop and tell tales of discovery and possibility. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which science fiction genre elements you wish to include in your story Work with a variety plot types to create a story that is unique and original to you Structure an amazing and astounding beginning, middle, and end to your tale Deconstruct existing stories to remix and reimagine elements for use in your own story A sampling of short science fiction stories is provided. These stories can be deconstructed by you using the...

Genre Structure Vol. 3: Fantasy
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How can you add more wonder and enchantment to your fantasy adventures? Fantasy Stories (Genre Structure Vol. 3) helps you to develop and tell spellbinding tales of magic and imagination. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which fantasy genre elements you wish to include in your story Work with a variety plot types to create a story that is unique and original to you Structure an exciting and heroic beginning, middle, and end to your adventure Deconstruct existing stories to remix and reimagine elements for use in your own story A sampling of short fantasy stories is provided. These stories can be deconstructed by you using the methods discussed...

Setting Design [Black Box Edition]
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Design dynamic settings that support telling great stories! Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use. With clear step-by-step instructions, you can: Create a clear premise for your setting Establish the genre, place, and time Determine a theme to runs through your stories Develop unique and useful locations Populate the setting with people and organizations Develop a setting bible Setting Design is system-agnostic and can be used with any game system, setting, or work of fiction. Click on Full-size Preview to read the first few pages for free! About Black Box Editions Black Box ...

Story Structure [Black Box Edition]
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Use time-tested story structures to create better adventures! All great stories need a beginning, a middle, and an end. On that basic structure writers and storytellers throughout the ages have woven variations and created masterpieces. We keep coming back to the same foundations today for one very good reason: those structures are versatile and continue to work. This book helps you leverage basic story structure and use it to your advantage. Tell the story you want to tell while keeping your audience engaged. You’ll have new tools in your storytelling toolbox, along with the knowledge of how and when to use them in your own creative works.  Designed for creative writers and tabletop roleplayers, with clear step-by-step instructions you can: Utilize the traditional three...

Story Design: Breakout Stories
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Have you ever wanted higher stakes and deeper meaning in your escape adventures? Story Design Volume 5 - A breakout story involves a protagonist trying to escape from a situation that’s not of their choosing, and possibly not of their making. Their captivity can be literal, like being locked in prison or stranded on an island. It may also be figurative, like an abusive relationship or an emotional situation they remain in due to guilt or fear. It’s clear that no one else is going to break them free from their situation; they need to rescue themselves. Examples of the breakout plot include The Count of Monte Cristo, Escape from New York, Invasion of the Body Snatchers, The Great Escape, Midnight Express, and The Prisoner of Zenda. Story Desi...

Story Design: Change Stories
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How can you add more inner conflict, fear or change, and wonder of discovery to your transformation adventures? Story Design Volume 12 - In a change story something upsets the protagonist’s life in a significant way. The character then has to adapt and come to terms with that change. It can be something normal yet tragic, like the death of a loved one or being diagnosed with terminal illness. It can be a good yet scary thing, perhaps moving to a strange new place or winning the lottery. The change can be a physical transformation, such as gaining superpowers. The change might simply be a realization or shift in awareness, like discovering that wizards exist and you’re one of them. The focus is on the process coming to grips with the upheaval in the protagonist’s life, ...

Story Design: Chase Stories
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Have you ever wanted more danger and excitement in your pursuit adventure stories? Story Design Volume 3 - In a chase story, one character is pursuing another. The antagonist may be after the protagonist, or vice versa. The person being chased is often in possession of something valuable or important, has committed a crime and is fleeing justice, or believes that the pursuer intends to harm them. Story Design: The Chase helps you develop a thrilling and effective chase adventure! Examples of the chase plot include Fifty-Two Pickup, The Fugitive, The Hunt for Red October, Les Miserables, Moby-Dick, Raising Arizona, and The Terminator. Story Design: The Chase covers all of the elements you need to prepare in order to tell a pursuit st...

Story Design: Coming of Age Stories
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How can you add more character focus and a slice of life to your adventures? Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character moves from one stage of their life to another, like from childhood to adolescence, or young adulthood to middle age. It can be metaphorical as they embark on a new career, learn to live alone after a long relationship, or discover how to function without some resource no longer available to them. By the end of a coming of age story, the protagonist has mastered some aspect of their life, taken control of their destiny, and come fully into their own. Examples of the coming of age plot include Great Expectations, Huckleberry Finn, Jane Eyre, To Kill a Mockingbird, and A Portrai...

Story Design: Curse Stories
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Add a sense of alienation to your metamorphosis stories and adventures. Story Design Volume 11 - In a curse story the antagonist feels that the protagonist has done something wrong. Maybe they have, and the antagonist’s actions are justified; maybe they haven’t, and the antagonist’s wrath is misplaced or unfair. As a result of the antagonist’s need for justice, the protagonist is physically changed somehow. This does not have to be a literal curse; the changes can be the result of magic, medical experimentation, genetic manipulation, poison, radiation, or whatever else fits the genre, time, and place. The changes may offer some advantages, but they also bring significant drawbacks, and the protagonist will want the effects to be reversed. Examples of the c...

Story Design: Dark Horse Stories
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How can you add more heroic struggle and vicarious thrills to your underdog adventures? Story Design Volume 9 - In a dark horse story, the protagonist and antagonist are not evenly matched. The odds are stacked heavily in favor of the antagonist. Initially no one takes the protagonist seriously, but over the course of the story they shake off their underdog status to become successful and respected. Examples of the dark horse plot include Cinderella, Forrest Gump, The Hunger Games, One Flew Over the Cuckoo’s Nest, and Rocky. Story Design: The Dark Horse covers all of the elements you need to prepare in order to tell an underdog story. It's based on concepts explored in Story Structure and the Lig...

Story Design: Decline-and-Fall Stories
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How can you add more empathy and suspense to your story of tragic descent? Story Design Volume 20 - In a decline-and-fall story, the protagonist starts out in a high position, possessed of fortune and glory, having everything they could ever desire. This could be literal or metaphorical; they might have moral or ethical riches rather than money and possessions. The protagonist then proceeds to lose it all through corruption, greed, and general foolishness. Their decline is seen as a form of justice or punishment for some bad behavior they’ve engaged in. Examples of the decline and fall plot include A Clockwork Orange, Crime and Punishment, The Godfather, Gone with the Wind, and Paradise Lost. Story Design: Decline-and-Fall covers all of the elements you need to prepa...

Story Design: Duel Stories
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How can you add more conflict and suspense to your competitive adventures? Story Design Volume 8 - In a duel story, the protagonist and antagonist are competing against one another. They may be fighting to obtain the same objective, or simply trying to insure that the other doesn’t get what they’re after. The rivalry might be a sports competition, a race to make a discovery, or a triangle where both characters compete for the same love interest. No matter what form the competition takes, only one character can win. Examples of the duel plot include Les Miserables, Lord of the Flies, Mutiny on the Bounty, The Odd Couple, and Paradise Lost. Story Design: The Duel covers all of the elements you need to prepare in order to tell a rivalry story. I...

Story Design: Journey Stories
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How can you put more action and excitement in your traveling adventure stories? Story Design Volume 1 - In the journey plot, the protagonist travels and has an adventure. It’s a simple as that. There’s no deeper meaning or existential crisis underlying the trip. There’s hidden message, or a need for the character to experience personal growth. It’s all about action: go to interesting places, see exciting things, face exotic dangers, and have a lot of fun. Story Design: The Journey helps writers and roleplayers tell a great journey story! Examples of the journey plot include Around the World in 80 Days, Gulliver's Travels, Robinson Crusoe, The Sea Wolf, and Twenty Thousand Leagues Under the Sea. Story Design: The Journey cover...

Story Design: Mystery Stories
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Add more thrills and dramatic tension to your mystery adventures! Story Design Volume 7 - The word mystery carries a lot of cultural baggage. From a genre point of view, it’s typically associated with murder. The story goal is to discover who did it, although more modern variations focus on figuring out how it was done, in order to prove who did it. A mystery doesn’t have to be significant or serious. It doesn’t have to be about murder, or even crime. The story can be centered on any type of question that needs an answer, or any problem that cries out to be solved. Examples of the mystery plot include And Then There Were None, The Girl with the Dragon Tattoo, The Maltese Falcon, The Moonstone, and Murders in the Rue Morgue. Story Design: Mys...

Story Design: Obsession Stories
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How can you add more danger and tragedy to your story of wretched excess? Story Design Volume 18 - In an obsession story the protagonist goes too far with something, and bad things happen as a result. The object of their excess can be an actual physical or psychological problem like alcoholism or drug addiction; it could also be an unhealthy fascination with a goal, a person, or an object. Their obsession could result in an unhealthy pattern of behavior that they are unable to break, like gambling or pursuing a romantic interest. All of the protagonist’s resources are turned toward the focus of the obsession. Examples of the obsession plot include Breaking Bad, Brideshead Revisited, Fifty Shades of Gray, The Great Gatsby, The Lost Weekend, Othello, and Wall...

Story Design: Payback Stories
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How can you add more retribution and gratification to your revenge adventures? Story Design Volume 6 - In a payback story the protagonist, or someone close to them, has somehow been wronged by the antagonist. Seeking to balance the scales or settle the score, the protagonist goes on a mission of revenge. It’s a story about a person seeking justice by taking the law into their own hands. Examples of the payback plot include The Cask of Amontillado, Death Wish, Hamlet, The Outlaw Josey Wales, and Sweeney Todd.  Story Design: The Payback covers all of the elements you need to prepare in order to tell a revenge story. It's based on concepts explored in Story Structure and the Lighthouse System games, also p...

Story Design: Rags-to-Riches Stories
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How can you add more hope and excitement to your story of dreams and aspirations? Story Design Volume 19 - In a rags-to-riches story the protagonist starts out poor, unknown, and without any power or authority. This could be literal or metaphorical; they may be intellectually or spiritually poor, rather than without material wealth. Over the course of the story they rise to prominence, gain some form of power, and achieve their dreams. In the end, the protagonist gets what they deserve. Examples of the rags-to-riches plot include Aladdin, Cinderella, Oliver Twist, Rocky, and The Razor's Edge. Story Design: Rags-to-Riches covers all of the elements you need to prepare in order to tell a story of sicoeconomic ascent. It's based on concepts explored in Story Structure for Wri...

Story Design: Rescue Stories
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Have you ever wanted more suspense and peril in your rescue adventures? Story Design Volume 4 - A rescue plot is an action-heavy structure where a supporting character (the victim) is being held against their will by the antagonist. The protagonist’s job is to locate the victim and escort them back to safety. There are variations possible, but the core of a rescue story comes down to finding and retrieving the victim. Examples of the rescue plot include Black Hawk Down, Escape from New York, The Princess Bride, The Searchers, The Silver Chair, and Thunderbirds. Story Design: The Rescue covers all of the elements you need to prepare in order to tell a rescue story. It's based on concepts explored in Story Structure and the <i...

Story Design: Revelation Stories
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How can you add more action and conflict to your story of discovery? Story Design Volume 17 - In a revelation plot something is discovered that has serious implications for the protagonist. It may mean also have a serious impact on a supporting character, or the world. The actual discover could be something good or something bad, but it is startling and disruptive to the status quo. The focus of a revelation plot isn’t about the discovery itself, but how the protagonist handles what it implies. Examples of the revelation plot include Anathem, Contact, The Dispossessed, Jurassic Park, and The Sparrow. Story Design: The Revelation covers all of the elements you need to prepare in order to tell a story of discovery. It's based on concepts explored in Story Structure, al...

Story Design: Romance Stories
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How can you add more conflict and characterization to your love story? Story Design Volume 14 - A romance plot features the protagonist falling in love with a supporting character or even a co-protagonist. The antagonist doesn’t want this to happen, and conspires to keep the lover apart. There is often some misunderstanding or miscommunication that creates a rift in the relationship. Throughout the story the protagonist must overcome obstacles to finally be together with their one true love and live happily ever after. Examples of the romance plot include Cyrano de Bergerac, Pride and Prejudice, The Time Traveler’s Wife, Tristan and Isolde, and Wuthering Heights. Story Design: The Romance covers all of the elements you need to prepare in order to...

Story Design: Sacrifice Stories
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How can you add more drama and pathos to your story of selfless heroism? Story Design Volume 16 - A sacrifice story finds the protagonist pursuing some noble cause or higher purpose. In order to accomplish their objective, they will need to give up something of great personal value. This might be other goals, a close relationship, or even their own life. They may survive, but it is the willingness to be selfless on behalf of others that allows them to succeed. Examples of the sacrifice plot include The Dark Knight, High Noon, The Iron Giant, The Last Unicorn, and Norma Rae. Story Design: The Sacrifice covers all of the elements you need to prepare in order to tell a story of selfless heroism. It's based on concepts explored in Story Structure, also published ...

Story Design: Search Stories
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How can you add more emotional resonance to your quest adventure story? Story Design Volume 2 - In the search plot, the protagonist is looking for something. It might be an object, a person, or a piece of information. The thing they’re searching for might be real, or it could be metaphorical. It doesn’t actually matter, because this is really a character-driven story. The journey, and what the protagonist experiences, is what’s important. Over the course of their travels, the character grows, changes, and learns something about his- or herself. What they thought they wanted in the beginning of the story, they realize, wasn’t what they truly needed after all. Story Design: The Search helps writers and roleplayers to construct quest adventures centered on char...

Story Design: Seduction Stories
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How can you add more dark danger and wicked fun to your temptation adventures? Story Design Volume 10 - A seduction story has the protagonist trying to avoid doing something they know they aren’t supposed to do. It could be lying, cheating, stealing, breaking an oath, succumbing to addiction, or anything that has serious consequences. The thing that the protagonist is seduced by is referred to as the object of desire. This plot is almost wholly character-driven. Examples of the seduction plot include Doctor Faustus, The Last Temptation of Christ, Lolita, The Lord of the Rings, and The Strange Case of Dr. Jekyll and Mr. Hyde. Story Design: The Seduction covers all of the elements you need to prepare in order to tell a temptation story. It's based on...

Story Design: Taboo Stories
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How can you add more intrigue and danger to your forbidden love story? Story Design Volume 15 - In a taboo plot, the protagonist becomes involved in a forbidden romance. From the start everyone knows that the affair will fail because social forces don’t approve of the pairing; what makes the relationship unacceptable will vary with the genre, place, and time of the story. Even if the lovers manage to be together at the end, they will never find acceptance. This story is almost always a tragedy. Examples of the taboo plot include Harold and Maude, The Hunchback of Notre Dame, Madame Bovary, The Notebook, Romeo and Juliet, The Scarlet Letter, and Twilight. Story Design: The Taboo covers all of the elements you need to prepare in order to tell a forbidden ...

Premise: 100 Fantasy Plot Ideas
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More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story is, the sorts of obstacles that need to be overcome in order to achieve the story goal, and who the antagonist is. Each premise provided in this book is more than just a story hook or adventure seed. It is the beginning of a story, your story, that you can flesh out and develop to suit your specific needs. These can be used again and again by varying the details, changing the four key elements, and altering details...

Premise: 100 Horror Plot Ideas
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More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story is, the sorts of obstacles that need to be overcome in order to achieve the story goal, and who the antagonist is. Each premise provided in this book is more than just a story hook or adventure seed. It is the beginning of a story, your story, that you can flesh out and develop to suit your specific needs. These can be used again and again by varying the details, changing the four key elements, and altering details...

Premise: 100 Science Fiction Plot Ideas
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More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story is, the sorts of obstacles that need to be overcome in order to achieve the story goal, and who the antagonist is. Each premise provided in this book is more than just a story hook or adventure seed. It is the beginning of a story, your story, that you can flesh out and develop to suit your specific needs. These can be used again and again by varying the details, changing the four key elements, and altering details...

Premise: 100 Superhero Plot Ideas
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More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story is, the sorts of obstacles that need to be overcome in order to achieve the story goal, and who the antagonist is. Each premise provided in this book is more than just a story hook or adventure seed. It is the beginning of a story, your story, that you can flesh out and develop to suit your specific needs. These can be used again and again by varying the details, changing the four key elements, and altering detail...

Premise: 100 Weird Fiction Plot Ideas
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Stories at the intersection of fantasy, science fiction, and horror! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story is, the sorts of obstacles that need to be overcome in order to achieve the story goal, and who the antagonist is. Each premise provided in this book is more than just a story hook or adventure seed. It is the beginning of a story, your story, that you can flesh out and develop to suit your specific needs. These can be used again and again by varying the details, changing the four key elements,...

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Foragers Guild Fantasy Roleplaying

Foragers Guild Fantasy Roleplaying

Foragers Guild Fantasy Roleplaying is a high fantasy story game. As members of the Guild, you explore the ancient world of Desteon seeking out powerful artifacts. Opposing you is the Moirologist Society, a secret organization of graverobbers, assassins, and necromancers. Can you keep the dangerous relics of lost civilizations from falling into the wrong hands?

 
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Christopher C September 16, 2019 5:27 am UTC
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As a 3 time NaNoWriMo finisher, & owner of many Creator Guides & other Dancing Lights Press titles, this is an awesome collection for inspiration & motivation. I may strive for a 4th finish this year.
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This title was added to our catalog on October 25, 2017.