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ILLL - Intergalactic Lucha Libre League Torneo Chiquito Quickstart Rules
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ILLL - Intergalactic Lucha Libre League Torneo Chiquito Quickstart Rules

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INTERGALACTIC LUCHA LIBRE LEAGUE
Torneo Chiquito Quickstart Rules

The Super Powered Wrestling Adventure/Simulator!

Intergalactic Lucha Libre League is a game about creating shared stories and universe with your friends. It's not about how many dice you roll for that Slam, but when, why and how your character lifted up his rival. It's the classic good and evil struggle told inside of a ring.
In Intergalactic Lucha Libre League, there are two ways of making said struggle happen.

One player will play the role of the "Intergalactic Booker", set up matches and non-wrestling segments, create feuds, set up schemes and build the stage for the Playing Characters to shine. Those characters can be generated randomly or created by the players themselves, picking one of the four Space Races and Wrestling Classes and further customize their characters by selecting traits and Movesets that set them apart from the competition as well developing their unique signature and finisher moves.

The "Showtime" section of the book is all about gimmick matches, creating your own federation, your own belts, or using pre-existing federations sprinkled into the Solar System.

And in 'Torneo Chiquito' both game molds are meld so players get to experience the ILLL game in full bloom! With the Quickstart rules and character sheets attached to this supplement, it got everything you and your group needs to play the game right away!

The System

The mechanics of the game use a skeleton of the Open Game License, close to the old d20 System.
However, many things were simplified, altered or flat out cut to make the experience as simple and as fast as possible.

The main meat of the game, the mechanic that justifies the existence of Intergalactic Lucha Libre League is the HYPE Factor system. In which every action in a match generates HYPE from the crowd, feeding the wrestler to power through pain, hit harder or even finish the match with their Finisher maneuver.

Interviews, promo segments, sneak attacks and even begging to the Booker to change their upcoming match are all done in simple skill rolls, made that way to keep the action moving. A full show with four players shouldn't take much more than 3 hours, or a regular gaming evening to run through. Of course, all those actions tie together with the HYPE factor.

For more rules, regarding character creation, HYPE reactions from the audience and a fully realized injury system, check the full rules for the game.

Game Features

- Two different ways of playing that can overlap: The traditional "Sports Adventure" and the wrestling show simulator "Showtime" clash together in this Sports Adventure.
- Pick-A-Wrestler and start slamming the opposition right away.
- In-ring combat that is all about being creative with your offense and using the HYPE from the crowd for special maneuvers and momentum shifts.
- Experience a comedic yet earnest story about the mysterious Void Championship and the ambitions behind it.
- Qualify for a tournament and fight your friends for the title.
- Use illegal foreign weapons - Heck, use your own enemy as a weapon to clobber another enemy.

 
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Jason L October 21, 2017 12:08 pm UTC
your full size preview does not work.
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Thank you for reporting this, I'll send a ticket to the Drivethru crew.
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Letzte Aktualisierung der Datei:
September 28, 2017
Dieses Produkt wurde am September 28, 2017 in unseren Katalog aufgenommen.