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Mastermind's Manual

Mastermind's Manual

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The Mastermind's Manual is the perfect companion to the award-winning Mutants & Masterminds Superhero Roleplaying Game. In its pages you will find endless ways to customize the M&M system to suit your game, along with helpful Gamemaster advice, and insight into how the game is designed and played. The Mastermind's Manual includes a vast array of optional and variant rules, complete guidelines for creating your own feats and super-powers, expanded systems for proficiency, combat, chases, skill use, and nearly every other aspect of the game. With the Mastermind's Manual, you open up infinite possibilities, infinite options, and the power to truly make the world yours. It's your master plan for taking the game to the next level... and what mastermind wouldn't want that?

Edition Credits:Design & Development: Steve KensonEditing: Steven MarshGraphic Design: Hal MangoldCover Art: Udon with Chris StevensExecutive Producer: Chris PramasArt Direction: Hal Mangold & Steve KensonInterior Art: Attila Adorjany, Brett Barkley, Eric Canete, John Christopher, Storn A. Cook, Tom Feister, Tariq Hassan, Scott James, Georges Jeanty, "Rey" Lewis, Tony Parker, Ramon K Perez, Steve Scott, Kevin Stokes, Craig Taillifer, Udon with Chris Stevens, Dexter VinesGreen Ronin Staff: Chris Pramas, Nicole Lindroos, Hal Mangold, Steve Kenson, Evan Sass, Robert J. "Dr. Evil" Schwalb and Marc SchmalzPDF Features:BookmarkedLinked Table of ContentsCreated from digital source files - not a scanned PDFGold Vendor Updates*Best with Adobe Acrobat Reader 6 or later

* If this edition of the publication is updated due to the discovery and correction of typos or errata, you will get a free download of the corrected edition.

 Customers Who Bought this Title also Purchased
Reviews (5)
Discussions (0)
January 10th, 2008
Excellent resource for M&M, and very good art, as well. Really almost a must-have for players as well as GM's, especially if you want to create certain characters, like martial artists. My only quibble is some of this information should have been [...]
July 4th, 2006
Not sure what I expecting when I brought this item but with the other reviews I thought I was going to get something great but I did not find much with the 'covers' that I could use.<br><br> <b>LIKED</b>: Some great ideas for us [...]
Andrew B. [Featured Reviewer]
June 30th, 2006
The Mastermind?s Manual is a book of optional, variant, and expanded rules for the Mutants & Masterminds game written by M&M creator Steve Kenson. The book is geared toward game masters, and it contains plenty of advice on creating and successf [...]
June 21st, 2006
I'm not too big on buying splat books, especially for supers games or games that I can apply as universal systems (whether or not that's their intention), but I'd have to make a HUGE exception with the Mastermind's Manual. There are options up the waz [...]
April 18th, 2006
Well worth the money! Using some of the optional rules in this basically create a D20 version of the HERO system. This is the best of all worlds! I would highly recommend it.<br><br> <b>LIKED</b>: Lots of optional rules.<br&g [...]
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17.71 MB
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File Last Updated:
March 28, 2006
This title was added to our catalog on March 28, 2006.