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Uresia: The Temphis Runes (Font Set)

Uresia: The Temphis Runes (Font Set)

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In a darkened passage, deep in the bowels of a lost Dwarvish hall, your torchlight dances on stone as old as the bones of the earth. You know the treasure is here, somewhere. You can smell it. But all you see is a maze of twisty passages, all alike.

And then, your eye rests on something new. Two tiny sigils, neatly hewn into the rock, barely visible in the orange glow of your torch.

Waving greasy smoke aside, you peer closer. Two runes: Yila and Toloss . . . But what do they mean? You try to remember what the wizard Vordret taught you of rune-lore. "To the Dwarves," he said, "Yila is the rune of power, just as it is for us . . . But to dwarves, power is the fire of the forge, and the gold drawn from the mountains." The Dwarvish word for fire, he told you, is the same as the dwarvish word for gold. And Toloss . . . that's the rune of secrecy . . . but it's also a rune of death.

Secret gold? Or death by fire? Are the runes a warning, or a promise? And what's that sudden snapping noise when you step on the loose flagstone . . ?

Attractive runes add flavor to fantasy. Meaningful runes add depth. The Temphis Runes is an original runic alphabet and magic oracle inspired by both historical and fanciful creations, designed to make your fantasy world a richer one. Here's what the set contains:
  • TrueType Fonts: You get the Temphis Runes in eight distinct visual styles, ranging from traditional rough-hewn "runic" through handwritten and calligraphic styles, and even the "printed" styles of Temphis Watermark and Temphis Astrologer. There are nine TrueType fonts in all, one for each of the eight styles, plus a bonus "fixed-width" version of Temphis Sans for special graphic-design needs.
  • Magic and Folklore: The runes aren't just an alphabet, they're an ancient series of glyphs rich in symbolic meaning. The humans associate each glyph with personality traits; the dwarves carve them into weapons, crowns and stonework to awaken specific elements and forces. Nobody sees the runes in quite the same way, but everybody knows they have power. The set includes an entertaining five-page guide to the runes that describes rune groupings, the legends behind them (like the tales of Flori the Thief and Baggod the Warrior, each symbolized in the glyphs) as well as specific interpretations for each symbol.
  • Rune Cards: You get a PDF file of "Rune-Cards" that you can print on your own printer. We don't all have time to carve our own runestones - but with these handy cards, you can perform in-game fortuntelling, leave subtle clues, or even randomly generate adventure plots!
  • Uresian Secrets: The Temphis Runes are for any fantasy campaign, but it's by the author of Uresia: Grave of HeavenThe histories and folklore included in this set are 100% compatible with Uresia, and include new insights into the cultures and history not found in the worldbook.
  • And More! The Rune Guide includes everything you need to know to use the runes as your campaign's fantasy alphabet, as well as GMing advice to help you get the most from your runes.

The Uresia library includes Uresia: Grave of Heaven (the main worldbook) and a handful of supplements sold separately: Caravel (ghost flax and shipboard life), The Temphis Runes (font set and mystic oracle), The Empty Atlas (blank maps for GMs to make stuff with) and the Lore & Curiosities freebie set! The Toast of the Town and Slimes in Blossom Grove modules for Risus take place in Uresia, too!
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File Size:
2.73 MB
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File Last Updated:
September 04, 2017
This title was added to our catalog on January 05, 2017.