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E.N. Critters - Ruins of the Pale Jungle

E.N. Critters - Ruins of the Pale Jungle

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Bring the jungle alive!

Ever been busy designing an evening's gaming for your players and needed to populate an area with a variety of new and exciting creatures which make sense? A whole slew of unique critters which perfectly suit the environment?

E.N. Critters - Ruins of the Pale Jungle is the first in a line of themed d20 monster books from E.N. Publishing. When you need a selection of new monsters to surprise your players with, look no further! This first book in the line provides you with 40 pages crammed with jungle themed monsters - from plants to animals, from humanoids to outsiders, from fey to insects, from spirits to hostile avians. Each entry comes with a Notes & Game Balance entry, which provides advice and tips for the GM when using the creature.

The jungle may be pale and appear potentially sickly, but the inhabitants are as healthy and interesting as ever. The usual array of fauna can be found here: apes, bats, monkeys, rats and plenty of snakes. There are also two new species of deadly snakes here, the Quick Death and the Spitting Asp. Lastly, statistics have been provided for the ocelot and the peccary just to add a little additional flavor.

The flora, not to be outdone, has adapted in a few interesting ways. The Leechvine and Sand Trapper both vie for live prey, while the Earthbound is actually a plant template that propagates itself not by eating the animals, but by instead taking them over entirely to provide itself with mobility.

On the less predatory side of things, although not a plant but pretty close, is the Banyaba, a fey relative to the dryad and very protective of her grove.

A step up from the regular animals of this place can be found those who have developed special adaptations for survival. The Creeper Cat is hardly ever seen due to its considerable camouflage, unless you happen to be its current victim. The Root Roper appears as part of the foliage waiting for unsuspecting prey. The lizard-rat or Scrimp while not hard to see, is easy to underestimate until its poison stinger sinks into your foot.

Speaking of the smaller creatures, the Pale Jungle is home to several swarms and a unique version of arachnid. In the canopy are the Piranha Bird and the Vermiliant Swarms, while closer to the ground and fetid pools of water are the Delerium Swarms. Covering both of these levels of the jungle are the Colony Spiders, working together in cunning fashion to feed not only on the swarms but also on many much larger creatures that happen into their webs.

Humanoid races native to the region include the evil spider folk or Arachs, the kinder, gentler bird folk or Parryns and finally, dwelling amidst the ancient ruins and performing obscure rites are the Leaflings. Often cults of these humanoids or of more common humanoid races choosing to live in the jungle will develop around the sacrificial rituals to their godlike Balam Chac or the foul Bloodhunter Devil.

Other outsiders who make the Pale Jungle their home are both the Pashinor Demon and the Kithrotto. While the Kithrotto stick to their rank pools, the Pashinor wanders near and far seeking the most difficult of prey to hunt, often including players foolhardy enough to cross its path.

Primarily in and around the ruins is where the guardians and spirits of those left behind dwell. These include the lost spirits known as the Animus, the long entombed Revered Ancestors and the guardian constructs written on the wall called the Engraved. Close to the ruins but often ranging further afield is the dreaded Haze Horror. To round out the undead and vengeful spirits are two creatures that fit very well in this environment. First there is the Baya Tumbili, an undying spirit of anger manifesting itself as a dread ape with a troupe of minions. Second, and also in the semi simian category are the Shetani, or zombie monkeys, though they are anything but slow and shambling.

To complete this assembly of critters are a pair that can be found anywhere in the Pale Jungle, both widely known, feared and avoided. The Jungle Drake is the master of this realm, opposed perhaps only by the Balam Chac, and then only in the rarest occurrences. It eats with impunity and watches the ruins in its territory carefully in case anything of value should turn up to be claimed. Sometimes a Pashinor will grow bold enough to try and hunt a Jungle Drake, but it often ends badly. The other beast falling under the most feared category is the Detritus Lurker, more because of its insatiable hunger as well as having no chance to negotiate with it and almost the same chance of escaping it.

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Reviews (5)
Discussions (0)
Chris G. [Featured Reviewer]
February 24th, 2007
Monsters are always useful. Most of them time monsters are presented to be killed but thankfully books are coming out that make them more useful and versatile. The more information a DM has the more chances they have to be creative and use the monsters [...]
November 9th, 2006
Hi, I bought this - the revised version - of the EN Critters Volume 1 and am very pleased with it. This is my first purchase of a bundle of E.N. Publishing books and its definitely "no regrets" for me. <br><br><b>LIKE [...]
October 14th, 2005
While not all the creatures in the book are useful to me, enough are that I was able to really flesh out my homebrew jungle setting. <br><br><b>LIKED</b>: The designer's notes were always informative and entertaining. <br&g [...]
May 20th, 2005
Some neat beaties in here - I really hope I can get a chance to use some of them. No chance to check the crunch, but the flavor seems great.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfi [...]
March 13th, 2005
I was hoping to get a real feel for a unique jungle locale with this document, but I was dissapointed. It turns out to be just a collection of beasts that re-treads themes covered over and over again in other monster books. I'm a lover of monste [...]
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File Last Updated:
March 08, 2005
This title was added to our catalog on March 08, 2005.