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ABS12 Flexible Solo Game Engine v 1.0
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ABS12 Flexible Solo Game Engine v 1.0

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This is 1st edition. 2nd edition is also now available found here. The differences are 2e has 18 pages, 6 tables, 15 types of results (1e has 5pgs, 1 table, 1 type of result)

This is a flexible solo game engine that is meant to take the place of a Gamemaster (GM) for answering questions or finding the results of modified rolls. A chart with results for 1D6, 1d8, Fate, Fudge, 1D10, 1D12, 2D6, 3D6, 1D20, 4D6 JAGS, and 1D100 systems is included. It makes it a versatile game engine.

This system uses Yes, Maybe, and No type answers expanding the traditional solo game system by adding branching and conditional answers

Other complimentary products

The entire RPG Tools, Mechanisms, Engines, & Generators Series

(Links below are now set to DriveThruRPG)

The Generator Chart Series

For most of the character related material from series 1 to 5, try the 15+1 tools all-in-one that included built in savings Character Mechanisms.

For most of the story related material from series 1 to 6, try the 13 tools all-in-one that includes built in savings Story Mechanisms.

Get all of the material from Character Mechanisms & Story Mechanisms + 4 setting + char flaws gen Bundle


**To get all of the pieces up to including series 6 for the holiday season 2018 in all series and product lines even outside the generator series including Fairy & Elvish languages, Aioskoru World books, parallel open gaming books, a GIMP/Donjon map book, and a modified 5e system, try the Supreme 2018 - 25 piece set. This is a one-stop-shop bundle. It's only missing the individual pieces created since November 20th, 2018.**


Story Mechanisms Series

Flash RPG is a six-sided dice game intended for solo game play used to create flash fiction, adventure seeds, and background stories. These are extremely small stories. All of the details can be randomly generated or chosen intentionally by the player. The details will only hint at something more than is told in the fiction.

Three Conflict Chain RPGThis book has has 6 sections and around 11 main steps to help flesh out into three conflict in Three Conflict Chain RPG — an expansion to FRPG. In this game 36 story openings, 6 types of inciting events, and three conflicts looked at by asking 6 question-words using the inquest table, and maybe adding a plot twist are used to create series of conflicts explaining what happened to reach the final conflict result.

Deep Dive EngineTo further flesh out the three conflict stories, additional scenes are added using the Deep Dive Engine. In this engine, six kinds of scenes are created randomly: explanation, description, transition, narrative, action, and reaction scenes. This adds further character development, background stories, connects the major conflicts, and can add subplots.

Solo Game Engine 1e - This system uses Yes, Maybe, and No type answers expanding the traditional solo game system by adding branching and conditional answers. This is a flexible solo game engine that is meant to take the place of a Gamemaster (GM) for answering questions or finding the results of modified rolls. A chart with results for 1D6, 1d8, Fate, Fudge, 1D10, 1D12, 2D6, 3D6, 1D20, 4D6 JAGS, and 1D100 systems is included. It makes it a versatile game engine.

Plot Generator - 144 plot keywords based on 12 main sets of plots

Theme Generator - 144 sets of keywords (over 288 keywords) which can be used to find a theme or subject of a scene, session, story, or overarching story.

Foe Generator This table shows threats with twelve foes for each category including vs monster, vs creature, vs natural disaster, vs ND & epidemics, vs supernatural, vs paranormal, vs enemy personality, vs enemy career, vs society, vs self, vs technology weapons, and vs technology issues. These categories are expanded from the six found in Flash RPG into 144. It refers to enemy personality types found in Character Generator and Flash RPG. It refers to enemy careers found in Career Generator. It refers to other tables as well more indirectly.

Twist GeneratorThis table shows with six types of reversals: identity, motive, perception, fortune, role, and fulfillment. The reversal twists are also cross-referenced with 6 questions: who, what, when, where, why, and how.

Motivation Generator - lists 144 character motivations based on the hierarchy of needs, morality system, defense mechanism, and personality temperament.

Mood-Emotion Generator - focuses on 12 categories of emotions or mood: joy, expectation, sadness, confusion, anger, courage, caring, fear, guilty, strong, hurt, and weak. 12 words detail the degree and specify the emotion or mood within each category

Scene Action GeneratorThis table shows 144+ verbs listed in somewhat order: verbs that do, move, social, setting, object, and idea - used to describe a scene.

Transition Scene GeneratorThis table shows  144+ transition words listed in somewhat function order: begin, during, after, compare & clarify, contrast and concession, add, illustrate & introduce, cause & condiciton & effect, refer & identify, direct & place, flexible & changing focus, and occurence & resuming - thought a few can be used in many ways.

Modifier Generator - shows modifier categories with 12 or more modifiers for each category including degree, time, contrast, unity, manner, cause-and-effect, and place words.

Get the bundle with titles at 30% off Story Tools bundle.


Character Mechanisms series

Fact Generator - this focuses on 144 results focusing on sensory and process data

Character Generator - focuses on generating a description of uses nine possible personalities, stat archetypes, encounter types, virtues, vices, and types of quirks on two charts 

Body Language Generator - shows 12 emotion categories with 12 body language indicators for each category including eye, nose, face, jaw, mouth, eyebrow, forehead, hand, arm, leg, posture, movement, speed, voice, or gesture indicators based on American culture.

Modifier Generator - shows modifier categories with 12 or more modifiers for each category including degree, time, contrast, unity, manner, cause-and-effect, and place words.

Career Generator - shows most career categories with one to twelve or more careers/classes for each category including information, sports, wealth, philosophy, home, health, psychology, paranormal, religion, history, geography, anthropology, business, social science, politics, law, music, fine arts, art, language, literature, science, medicineg, agriculture, technology, and military.

Human Generatorshows 12 body categories with 12 body description indicators for each category including body shape, hair color, hair style & length, skin color, lip shape, height, facial hair, chest or breast size, eye color, brow shape, eye shape, and nose shape indicators based on worldwide human races.

Dream Generator shows 12 dream word categories with 12 dream word symbols for each category including animal, building/house, vehicle or mount, clothing, body part, color, number, insect, disaster, location, character, and relation words.

Motivation Generator - lists 144 character motivations based on the hierarchy of needs, morality system, defense mechanism, and personality temperament.

Mood-Emotion Generator - focuses on 12 categories of emotions or mood: joy, expectation, sadness, confusion, anger, courage, caring, fear, guilty, strong, hurt, and weak. 12 words detail the degree and specify the emotion or mood within each category

Knowledge Generator - focuses on mental and studied knowledge fields such as science, philosophy, language, literature, military, agriculture, law, politics, religion, social science, and paranormal.

Sound Generator - focuses entirely on sounds and onomatoppoeia.

Character Communicator - This table shows categorized by archetype or primary stat with twelve functions of communications for each category including summarize, persuade, argue, imagine, advise, instruct, inform, direct, describe, motivate, analyze, and explain.

Dialogue Engine - This dialogue engine helps create dialogue topics, voice qualities, and personality-based dialogue styles for games and stories. This dialogue engine takes into acount 3 moods, 9 personality types, 3 mindsets, and 7 vocal qualities using six-sided dice. It uses the Character Generator, Fact Generator, Motivation Generator, Plot Generator, and Flash RPG. It can also use the Body Language Generator to add non-verbal body language.

This dialogue engine recommends having the Character Generator for personality or vice/virtue influence, the Fact Generator for casual conversation, the Flash RPG and/or the Plot Generator for conflict topic conversation, and the Motivation Generator for motive influence. Optional is the Body Language Generator to add non-verbal body language to the conversation.

Character Behavior Engine - Characters behave and react to stimulus which may be found in the behavior engine. This behavior engine helps create behavior styles for games and stories. This behavior engine takes into account 9 personality types, 3 mindsets, 9 stat archetypes, 9 virtues, and 9 vices. It can use the Dialogue Generator, Motivation Generator, and Character Communicator primarily.

Relationship Generator - This table shows with twelve types of relationships for each circle of friendship including  love interest (spouse), parent, offspring, extended family, friend, merchant, education, belief (religion), activist, work, service, and membership. It generates archetype-like results and also includes shadow, stranger, and darkness columns.

Get the bundle with titles at 30% off Character Tools bundle.


Setting Series

Description Generator -  focuses on description of objects or things using 11 categories of adjectives

Animal Generator - focuses on the movement, behavior, attacks, defense, abilities, and living situation and survival features of a real, earth-like, mythical, folklore, made-up or similar alien animals

Outdoor Setting Generator - focuses on descriptions of locations or places. This includes biomes, weather, soil types, sparcity, and size.

Indoor Setting Generator focuses on descriptions of rooms and interior locations. This includes rooms types, sizes, adjectives describing rooms, and material found in or used in the construction of the room.

For the four setting tools in one PDF, try the Setting All-In-One book.


Other Series Not found in the three series above

Sold Separately Character Generator D20 Version

Character Flaw GeneratorIncluded are a total 144+ character flaws in the entire table in no particular order.

Seventh Series (Not found in Mechanisms books or bundles)

Social & Mental Traits Generator - This table shows social and mental traits listed in 6 dimensions introvert-extrovert, rebellious-agreeable, carefree-conscientious, neorotic-stable, closed-open, and proud-humble. Each dimension has 12 ranked degrees with two related words per rank to describe a characters mental and social attributes using words.

Emotional Reaction Generator - This table shows reasons or causes for emotions for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 emotions are cross reference with triggers, action/reaction, and need: joy, anticipation, sadness, anger, courage, love, fear & anxiety, guilt, shame, pride, and humility—the same emotions listed on the Mood-Emotion Generator and Body Language Generator.

Wing Generator - This a lists of 144 animal names that have wings or glide (insects, butterflies, dragonflies, birds, water birds, flyinfish, flying squid) and flightless birds. It does not show any pictures nor drawings.

Physical Trait Generator - This table shows 144 strength, dexterity, and constitution traits listed in 6 dimensions delicate-strong, exhausted-enduring, unhealthy-healthy, unskilled-accurate, clumsy-agile, and slow-quick, with their definitions..

The RPG Tools 7 bundle has the four titles above Physical Trait Generator, Social & Mental Trait Generator, Emotional Reaction Generator, and Wing Generator together for 30% off the regular price.

Eighth Series

Character Reaction Engine - This system shows reasons or causes for emotions for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 meanings lead to reactions based on needs which lead to emotions. Emotions are cross reference with meaning-triggers, reaction, and need listed on the Emotional Reaction Generator: joy, anticipation, sadness, anger, courage, love, fear & anxiety, guilt, shame, pride, and humility—the same emotions listed on the Mood-Emotion Generator and Body Language Generator.

Minimalist Descriptive Combat - One-page, easy, d6 system, no hitpoint, skill-based, and that might be able to be used with several core systems. It can however be expanded by using the 12x12 descriptive critical charts. It is uses a small amount of words to describe if a melee or ranged weapon hits an enemy, the target location of the hit, and the intensity of the damage to the specific body area. Critical blows that result in death is soon or instant death are also included for vital body parts.

Minimalist Adventure Seed Engine - This is a minimalist adventure seed engine to help randomly roll story seeds for gaming or writing. One-page, easy, standard d6 dice system that may be used with any core system. It is small and compact. It's just this black cover page and one written page. It can, however, be expanded by using the 12x12 plots, foes, themes, motivations, mood-emotions, and twists generator charts.

Thinking Generator - This table shows mental basis for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 decision basis are cross referenced: cost/benefit, utility, sufficient/generalize, duty/authority, deduce/link, brainstorming, define/exclude, identify/cause-effect, empathy/sympathy, prior belief/fear, assumptions, and groupthink/harmony/dissenting.

Minimalist Descriptive Coniferous Forest - This is a minimalist descriptive coniferous forest generator to help randomly roll a forest setting for gaming or writing. (coniferous = evergreen). One-page, easy, standard d6 dice system that may be used with any core system. It generates terrain, weather, dominant tree, special description, and unusual animal life.

The RPG Tools 8 has the five titles listed above: Character Reaction Engine, Minimalist Descriptive Combat, Minimalist Adventure Seed Engine, Thinking Gnerator, and Minimalist Descriptive Coniferous Forest.

Other Miscellanea

Character Thinking Engine - This system shows analytical and intuitive brain thinking for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. In addition, 12 meanings lead to thoughts based on needs which lead to decision question. Decision basis thought questions are cross reference with decision basis listed on the Thinking Generator: cost/benefit, utility, sufficient/generalize, duty/authority, deduce/link, brainstorming, define/exclude, identify/cause-effect, empathy/sympathy, prior belief/fear, assumptions, and groupthink/harmony/dissenting.

2nd Edition

ABS12 Solo Game Engine 2nd Edition - 18 pages, 6 tables, 15 types of results (1e had 5pgs, 1 table, 1 type of result), This is a flexible solo game engine that is meant to take the place of a Gamemaster (GM) for answering questions or finding the results of modified rolls. A chart with results for 1D6, 1d8, Fate, Fudge, 1D10, 1D12, 2D6, 3D6, 1D20, 4D6 JAGS, and 1D100 systems is included. It makes it a versatile game engine.

 
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ken W February 22, 2017 8:03 am UTC
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Character Generator discount code didn't work because because of my error. Here is a different one for accounts that purchased Fact Generator, Solo Game Engine, or ezine #1 over a certain amount.

http://www.rpgnow.com/browse.php?discount=92ee91df44
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