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The Dread Codex: Warlock
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The Dread Codex: Warlock

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The Dread Codex: Warlock

The lure of power is a siren call, singing to the downtrodden and oppressed, the outcast and the exiled. The dregs of society hunger for power; the power to destroy their oppressors, to take vengeance upon those who cast them out, and make a new, better place for themselves in the world. Yet those who have it are not immune to its wiles. Men of wealth and stature, already of great power, ever crave more.

The Dread Codex: Warlock introduces a new base class for the Pathfinder roleplaying Game as well as new class options, pacts and invocations, feats, new archetypes, and more!

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Discussions (3)
Customer avatar
December 28, 2017 10:58 pm UTC
Grip of Terror lesser invocation, does the target have to be adjacent to the warlock or is there a range for it?
Customer avatar
December 28, 2017 11:17 pm UTC
And what is the damage type (bludgeoning, slashing, piercing, all of the above) and is it treated as magic for purposes of DR? and for Metablast feats the cost is listed as d6s but the blast die is determined by pact. Assuming it should be -1dx. Many of the feats make your blast useless at 3rd level (when you get the bonus feat).
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Justice M May 24, 2018 4:35 pm UTC
My apologies - if range isn't specified, it's Close (25 feet, plus 5 feet/2 levels). Damage type is unspecified intentionally; it's just spell damage - and is therefore unaffected by DR, like any spell. The Metablast Feats have their costs listed in D6's, but yes, it just reduces the die by the number of die listed - so if your blast does 2d4 and your feat is -1d6, your blast does 1d4 damage.
Customer avatar
Justice M May 24, 2018 4:44 pm UTC
Also, on the subject of making the blast useless - yes, the ones that reduce your damage by a full die would be unuseable at first/second level. But!
1. There are some that reduce damage by an amount (like minus 1 per die) and they can't reduce it below minimum damage.
2. At 3rd level, while wielding your fetish your blast is 2dx, not 1dx - and as soon as you hit 4th level that's the case even without your fetish.
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Shannon L February 06, 2017 5:34 am UTC
Is this like 3.5s warlock?
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Justice M March 10, 2017 7:21 am UTC
It is a send-up to the 3.5 warlock, combining original elements, as well as elements from 3.5 and 4e warlocks :)
Customer avatar
July 25, 2016 1:15 pm UTC
Fetishes: the paragraph on crafting additional magical properties covers wands. The wand isn't listed as a legitimate fetish. Was the wand missed as far fetish description or should the wand crafting be removed from that paragraph?
Level progression: Just wondering if making the invocations progression more straight forward (an additional invocation at every odd level) would have been better since you end up with four levels (11th, 13th, 17th, and 19th) where the only benefits the class gets is a normal feat and a hit die. While the additional feat doesn't make it a "dead" level, if the invocations had been progressed in a more linear fashion, the character would have also gained a new invocation at those levels as well.
Customer avatar
Justice M July 27, 2016 4:42 am UTC
Yeah, I originally intended to have wands as an option, but it ran into some issues - I guess I didn't catch that little sentence I left in there :P
As for the invocations, I tried that initially, but during testing we found that just wound up giving the warlock more invocations than I wanted/gave him invocations a little too early, so we found a nice middle ground I think :)
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This title was added to our catalog on July 21, 2016.