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Savage Rifts: The Tomorrow Legion Player's Guide (SWADE Edition)
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Savage Rifts: The Tomorrow Legion Player's Guide (SWADE Edition)

Watermarked PDF

(This is the new, updated SWADE edition of the Rifts® Player's Guide.) 


Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-POST-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world!


Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and dangers. Whatever you imagine—whatever you fear—it’s somewhere on this war-and-chaos ravaged world.

In the battle for survival the Tomorrow Legion brings together the greatest, the bravest, and the craziest to stand against an infinity of threats. They stand for a better future than the past they've known.

The Rifts® Tomorrow Legion Player's Guide contains everything you need to make and equip mega-powered characters for the Rifts® Earth setting. Iconic Frameworks load you up with options for well-known concepts (Glitter Boys, Juicers, Ley Line Walkers, Mind Melters), as well as the capacity to craft your own custom ideas. New Setting Rules bring home the gonzo, cranked-to-eleven nature of Rifts®, and the gear lists include everything from incredibly powerful weapons and armor to cybernetics to arcana-fueled Techno-Wizard items. New rules for Mega Powers bring magic and psionics to super-powered levels, and Hero's Journey tables flesh out your characters in exciting and fun ways.

Savage Rifts® brings the incredibly popular world of Palladium Books’ Rifts® to the award-winning Savage Worlds system by Pinnacle Entertainment Group. It requires the Savage Worlds core rules to play.

Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.

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Reviews (15)
Discussions (7)
Customer avatar
Maxime L June 26, 2019 8:59 pm UTC
If I buy this pdf right now, will it get updated to the Adventure Edition when its ready?
Customer avatar
Gregg E May 12, 2018 1:47 am UTC
I just purchased this PDF to supplement my printed copy and the content differs. What gives?! For instance, the NG-X9 Samson power armor stats are copletely different.
Customer avatar
Gregg E July 06, 2018 10:22 am UTC
I'm guessing that either publisher has abandoned this product or no longer monitor these comments.
as of right now, I recommend DO NOT BUY.
Customer avatar
Thaddeus R July 23, 2018 8:00 pm UTC
That would be because they can update typos and other errors in the books when it is digital, unlike the print copy you possess. Honestly this shouldn't be hard to figure out.
Customer avatar
Gregg E December 21, 2018 11:43 am UTC
That would be something that they publish in the errata. The errata that is published by Pinnacle DOES NOT contain the difference that I sited. It would be irresponsible and unfair for a company to only publish changes to a paid PDF, so that those who bought the printed copy continue to use the the rules with errors.
Going forward Thaddeus, please do some research before you make a snide comment. Your attitude is unappreciated.
Customer avatar
Jeremy H December 05, 2017 12:43 pm UTC
Is this one book enough to run a game?
Customer avatar
Thaddeus R July 23, 2018 8:02 pm UTC
No, you would need the Savage Worlds core book to go with it at a minimum.
Customer avatar
Chris P June 14, 2017 2:14 pm UTC
As someone only casually looking to get into SW Rifts, it's very unclear what I need. It seems like a copy of the core SW Explorer's edition, AND this Player's Guide, AND the GM's Guide - correct?
Customer avatar
Richard D March 07, 2019 2:56 am UTC
I would suggest the SW Explorer's edition, the Tomorrow Legion's Player's Guide, the GM Guide for the world info, and the Savage Foes of North America. That will get you all you need.
Customer avatar
Brett F January 30, 2017 10:34 pm UTC
Each book in physical copy are 29.99 soft cover. Well this is the final nail in the sw world to me. They always tell you how cheap the game is but between cards and other bennies of dubious quality along with the insane prices for setting books that tend to be small in page count and an artificial short copy run in order to boost prices. So for a generic system I'm trying fate,context or go back to girl s.
Customer avatar
Shane H May 18, 2017 5:57 pm UTC
The print softcover version is $24.99, and available at our store or your favorite local game store. This book is 144 pages, and we print what we can afford and demand justifies (usually 25% to 50% more than preorders). Sorry our model doesn't work for you.

--Shane Hensley
Customer avatar
mark M December 25, 2016 7:04 pm UTC
wow, this is a really great book, I was wondering how the hell savage worlds could handle some of the rifts character types in savage worlds, it was done very well, so well, that with this one book you can not only use the main character types in rifts, you can use any setting book, edge, and hindrance to create your own occ.
Customer avatar
Shane H May 18, 2017 5:58 pm UTC
Thanks! We're extremely proud of the work the team put into this and the reception it's received. We've certainly had a blast playing it!
Customer avatar
Garth D August 04, 2016 6:53 pm UTC
Will these be available in print? (Either POD here or retail)
Customer avatar
Tom C August 12, 2016 11:23 am UTC
Anticipated sometime around Nov/Dec 2016
Customer avatar
Garth D August 12, 2016 1:55 pm UTC
Great - thanks!
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File Last Updated:
October 08, 2019
This title was added to our catalog on June 22, 2016.