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Headspace is a Cyberpunk roleplaying game about hyper-competent operatives fighting personal battles against the Corporations controlling the world. These unlikely heroes regret the direct hand they had in making the world the dystopian place it is, so now they’re going to try and change the world. Alone, they wouldn’t stand a chance. But with Headspace, an advanced technology to share consciousness, together the Operators can make a difference. But will their Headspace be able to manage the Stress of sharing skills, memories, and regrets?

Armed with Headspace technology, no Operator is ever alone. The Headspace makes everyone in it greater than themselves, able to use each other’s skills with seamless efficiency. So long as one as one Operator can do something, they all can.

Inside this book you will find:

  • 6 unique Operators, each masters of their field: the Handler, the Infiltrator, the Ronin, the Runner, the Tech, and the Whitecoat.
  • Immersive Operator creation rules linking all the characters directly to each other and to why the world is the way it is.
  • Game play that focuses on five emotions: Rage, Grief, Fear, Need, and Ego. Explore how they influence play in a rules system that moves the fiction forward through emotional complications.
  • Clear guidance for the Game Master on how to run the game and portray the Corporations fighting for control in this dark future.

Headspace is inspired by the rules-light framework of Apocalypse World, The Sprawl, Monsterhearts, and Dungeon World.

Take the fight to the corporations. Change your world.

4-6 Players
2-4 Hours/Session

Digital Download includes letter size Playbooks and all Worksheets.

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Reviews (3)
Discussions (6)
Customer avatar
Pierre S January 09, 2017 9:45 pm UTC
I bought the product and I'm pleased with it, but the file-size of the Adobe (.pdf) file is a touch too large. At 36 MB, it takes several seconds for the print to resolve on a new page in my tablet, and even on a desktop as I flip through the pages, the illustrations are late in appearing. For a book of this size maybe a 10-12 MB size might be more workable.
Customer avatar
Michael F August 03, 2016 11:32 pm UTC
At the time of posting there is only a pdf option available. Are there plans of a physical copy in the future?
Customer avatar
Grey K July 03, 2017 9:12 am UTC
Indie Press Revolution has a few print editions left at this time for those who are looking for print+PDF.
Customer avatar
Dennis L June 14, 2016 3:57 pm UTC
Is there a possibility to get the Quickstarter by paying a few dollars?
Customer avatar
MARK R June 14, 2016 9:38 pm UTC
My issue with re-releasing the quick start is that at this point the rules have changed a fair bit and lots of the playbooks have been modified, it certainly isn't the same product and I'm not really interesting in revising it as I'm full steam ahead on making the print edition at this point.
Customer avatar
Alfred R June 15, 2016 1:05 pm UTC
The Quickstart is, effectively, rolled into the book at this point. The Quickstart uses the Vancouver setting, which is included in the book, and its major device ("It All Went Sideways...") is just how you start your first session of play. There is, at this point, nothing in the Quickstart that *isnt* in the book.
Customer avatar
MARK R June 13, 2016 10:15 pm UTC
Sorry about the 999.99 was a temporary measure to let me send a notification to backers before a public release of my first product. It's at the intended $10 price now.
Customer avatar
Marshall W June 13, 2016 10:00 pm UTC
That's... One heck of a price tag.
Customer avatar
Kai P June 13, 2016 9:05 pm UTC
The current price is well above 800 EUR, that must be an mistake =)

Please check, thanks
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Product Information
Electrum seller
Publisher Stock #
File Size:
37.34 MB
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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File Last Updated:
June 12, 2016
This title was added to our catalog on June 13, 2016.