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Shadows Over Sol: Science Fiction Horror Roleplaying
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Shadows Over Sol: Science Fiction Horror Roleplaying

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Two hundred years from now what should be the shining beacon of the future is instead cloaked in conspiracy and horror. Humankind has expanded throughout the solar system, and there it has discovered mysteries older than humanity.

The culture has shattered into myriad subcultures; nation-states are the hollow shells of what they once were. Corporations and other groups wage small-scale wars in the streets or in space. Bioengineered horrors left over from these conflicts stalk the hulls of ruined stations and abandoned colonies.

But for an enterprising team willing to brave the horrors, there’s always a profit to be made.

Shadows Over Sol is a hard science fiction horror roleplaying game using the Saga Machine system. Its features include:

  • Discover the secrets of the Sol system, with multiple GM options to keep players on their toes.
  • Support for a wide spectrum of play in the science fiction and horror genres.
  • A fully-realized setting with a detailed breakdown of both social dynamics and the solar system, from Mercury to the Oort Cloud.
  • Systems for personal combat, engineering, hacking and more!

Character sheets are available here. Electronic files come in PDF, MOBI and EPUB formats.

New From Tab Creations

Age of Ambition: Fantasy Roleplaying in an Age of Promise or Peril

Age of Ambition: Fantasy Roleplaying in an Age of Promise or Peril

Age of Ambition is a fantasy roleplaying game where magical and technological advancements are challenging the long-standing social order, and where the heroes help guide the world into a brave new era of promise or peril.

It's inspired by a variety of fantasy fiction, including: Joe Abercrombie's First Law series, Terry Pratchett's Discworld, Scott Lynch's Gentleman Bastard series and Brian McClellan's Powder Mage trilogies.

So strap on your breastplate and pick up your pistol. There are discoveries to make, wrongs to right, tyrants to overthrow and new social orders to trial! Features include:

  • A lifepath character creation system, including birth omens, life events and careers that connect each character to the world at large.
  • Support for a wide spectrum of power and influence, from peasant revolutionaries to the leaders of nations.
  • Systems for personal ambitions, influence, social change, bonds, magic, invention, combat, social status and more!
 Customers Who Bought this Title also Purchased
Reviews (3)
Discussions (9)
Customer avatar
Neil S January 18, 2020 5:54 am UTC
Does this have an alien or creature creator for bio-horrors?
Customer avatar
Thorin T January 18, 2020 4:23 pm UTC
There isn't a creature creator in the core rulebook, I'm sorry to say, but one exists in the Fatal Frontier supplement:
Customer avatar
Neil S January 18, 2020 10:47 pm UTC
Thanks does it have a bestiary then?
Customer avatar
Thorin T January 19, 2020 1:22 am UTC
It does have a bestiary.
Customer avatar
Carl P May 25, 2019 3:15 pm UTC
While there are some thematic choices in this game that I am not a fan of (the Jupiter Group Incident being a major one, and in fact that is something I will totally ignore as I want Jupiter colonized) all in all I am not just glad I found this but that I bought a hardcopy of the book. It is a pretty fun read and an enjoyable game.
Customer avatar
Cameron D October 11, 2018 2:22 pm UTC
An awesome survival horror with plenty of real world ties. Check out my full talk on Facebook at Comics, Clerics, & Controllers.
Customer avatar
Paul H July 06, 2018 10:12 pm UTC
On page 32 where you state that slug throwers require atmospheric oxygen to ignite cartridges, is that a deliberate change to the way things work in the "real world" or did someone misunderstand the physics/chemistry of cartridge weapons?
Customer avatar
Thorin T July 07, 2018 12:12 am UTC
The truth is I wrote the initial draft of the book not realizing that modern ammunition supplies its own oxidizer. This was later pointed out to me and I changed most of the references in the book, but apparently missed that one. So yeah, not a deliberate change to the way things work in the real world. Personally, I would just ignore that reference.
Customer avatar
Paul H July 08, 2018 2:06 pm UTC
Thanks Thorin, I think the rest of the book is so grounded that it meant that particular section made me really sit up and think, "do they really mean that". Think the section on underwater operations might have a similar comment? Standard firearms are pretty rubbish underwater but that's more to do with the poor ballistic characteristics of standard ammo, and the fact that the gun will probably rust quite quickly, than anything else. Pretty sure could upset someone at very short range, say <1m, underwater with a standard firearm. Anything else needs special ammo. All that would tell you that you'd be fine in a vacuum and mostly worried about recoil in the zero G of a space environment. Thanks for a great book. I just backed the expansion.
Customer avatar
Paul H July 08, 2018 2:18 pm UTC
Actually looking at that video more like <6" ! :) So your holdout pistol is looking okay but not so much that sniper rifle.
Customer avatar
Thomas B May 05, 2020 1:13 pm UTC
I've seen H&K carbines fire underwater with no ill effects. I've also seen an M-4 blow itself to bits when it was fired underwater. I'm not sure how reliable either of those videos were, but at least the H&K I was looking at had ways to fire that ejected the water so things didn't go sideways. Not sure if that is a separate mod or a design feature on some lines of firearms. So it is quite likely that in the future, firearms will work underwater (by underwater in the context I mean, I mean submerged in a river you are hiding just under the surface of, etc. (at least those work today). And if you've ever seen the first part of the beach assault in Saving Private Ryan, MG and rifle rounds quite often drive a fair few feet under water.

So, firing out of water from just under water: Can do now with the right firearm.
Firing underwater at shallow depth: Can do now, but don't expect more than 12-15' range if that. Water can easily tumble a projectile and they lose velocity fast under water....See more
Customer avatar
Jakob S April 20, 2018 6:15 am UTC
Didn't buy this through drivethru, so I can't leave a review ... anyway, I just started reading it and was positively surprised. There are a lot of games out there that mix sf and horror, and if you ask me, the horror element often detracts from the sf. Now that I'm through the history and the technology chapters of this one, I can firmly state that Shadows over Sol is different. Elements of mystery and horror are hinted at, but the main attraction really is a very thought through history of humankind and its first steps into space in the next 200 years. The technology described is very believable and grounded in science - you get space elevators, starship with heat sinks, stealth in space is practically impossible as long as you run your engines, and there while in space, everything is done to recycle each list bit, there has been still no truly autonomous life cycle established by humans, so stations and colonies still have to rely to some degree on materials they need to get from earth (while earth increasingly...See more
Customer avatar
Jeffery H February 05, 2017 5:50 pm UTC
I just ordered this and the PDF will not open. It tells me it's corrupt or not a pdf
Customer avatar
Thorin T February 05, 2017 7:14 pm UTC
It appears that DriveThruRPG is having some sort of issue with one of their servers today. I'm going to reupload the PDF to see if that fixes the problem. In the meantime, or if you still have issues, feel free to send me a message through our company contact form and I will personally make sure that you get your copy of the game.
Customer avatar
James S February 04, 2016 1:13 am UTC
Dude shipping is way too expensive.
Customer avatar
James S February 06, 2016 2:04 am UTC
Ah now you can get it threw Meida mail.

Customer avatar
Chris E February 01, 2016 7:10 am UTC
Are there scenarios included with the rules ?
Customer avatar
Thorin T February 01, 2016 2:10 pm UTC
There is one scenario included with the core. There is also a free second scenario included in the Quick-Start, and we have two adventure supplements on the way.
Customer avatar
Angel T January 24, 2016 6:51 pm UTC
So, being that the GM screen is available as about making this POD as well?
Customer avatar
Thorin T January 24, 2016 7:01 pm UTC
That's our plan! We mention at the bottom of the description: "Print copies will be made available in the coming weeks."

Basically, we need to order and review a printing proof before we make it available POD. The first printing proof we ordered for the core game needed some corrections, so we've made the corrections and ordered a second one for approval. On the other hand, the first printing proof of the GM Screen was OK, which it why it was approved for POD before the core game.

Assuming the second printing proof of the core is OK, expect it to go POD in the next week or two.
Customer avatar
Angel T January 25, 2016 8:47 pm UTC
For some reason I am getting the following error on the full-size preview;

Not Found

The requested URL /pdf_previews/168041-sample.pdf was not found on this server.
Customer avatar
Thorin T January 25, 2016 8:59 pm UTC
Looks like that was some sort of bug. Either way, I think I've fixed it now. Let me know if you still have the issue after refreshing the page in your browser.
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File Last Updated:
February 05, 2017
This title was added to our catalog on January 04, 2016.