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T5 Traveller5 Core Rules Book (759 pages)
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T5 Traveller5 Core Rules Book (759 pages)

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Traveller5 Traveller

The Traveller Science-Fiction Role-Playing Game System, Fifth Edition

The Core Rules for the fabled 5th edition of the Traveller science-fiction role-playing game. The best-selling kickstarter project from Marc Miller, replete with

Character Generation for 13 careers, plus rules for non-human aliens (we call them sophonts), clones, chimeras, androids, robots, synthetics, and more.

Core game mechanics for Tasks and Skills.

Starship rules for construction, operation, and combat.

World rules for star systems, habitable, and uninhabitable, worlds, terrain, world surface travel, and more.

Maker Systems that allow fast, easy creation of guns, armor, weapons, and even Things-- mushc easier and more usable than the old Fire, Fusion, and Steel.

Trade and Commerce rules detail how (with hard work) characters can make a living travelling betweem the stars.

759 page PDF including 19-page index.





Absent Friends , Traveller Is About..., Traveller is a Role-Playing Game, The Galaxy, A Brief History of the Universe, Foundations of the Universe.


Basic Information

You’ll Need Dice, Money, Humanity, The Basics of Role-Playing, Beginning...


Characters and Life

Characteristics, Characters, Careers

*Craftsman, *Scholar, *Entertainer, *Citizen, *Scout, *Merchant, *Spacer, *Soldier, *Agent, *Rogue, *Noble, *Marine, *Functionary


Life Pursuits and Experience

Genetics, Clones, Chimeras, Androids and Synthetics



Everyday Actions

Tasks, , Skills, QREBS, Personals, The Senses



Personal Combat, The Armory, GunMaker, ArmorMaker, VehicleMaker



Starports and Starships

Starports, Starship Design, ShipSheets, Adventure Class Ships, Fuel Benchmarks, How Starships Work, Maneuver, Jump, Power Systems, Sensors, Weapons, Defenses, Starship Combat


Stars and Worlds

Sectors and Subsectors, Charting The Stars, Star Systems and Worlds, Mapping Worlds, Terrain


Trade and Commerce



Computers and Consoles, Personalities and Brains


Special Situations

Psionics, Sophonts, Robots, BeastMaker, BeastMaker Events, The Beastiary, ThingMaker, ThingMaker Equipment




Guide to Starships



Dice, Ehex, The Ton, Range and Distance, Benchmarks, Costs, Values, Size, Hot and Cold, Master Mods, The Imperial Calendar (Birthdates), System Maps, Crimes



 Customers Who Bought this Title also Purchased
Reviews (9)
Discussions (22)
Customer avatar
Jeff M April 16, 2019 4:31 pm UTC
Any update on when this will be updated to version 5.10?
Customer avatar
Ronald S October 14, 2018 7:23 pm UTC
Is there any way to make this PDF bookmarkable? Its greyed out in Foxit Reader, and with the horrific inaccuracies of the TOC I really need this ability.
Customer avatar
Ronald S March 12, 2019 1:04 am UTC
Figured it out, print this pdf to a pdf print spool, like foxit reader. The new saved version will let you bookmark it normally.
Customer avatar
steve F April 08, 2017 8:08 pm UTC
it's been almost 2 years since T5 was published and still no Supplements to support the Maine Core Rules

Will there be Supplements in the near future to support T5 ?
Customer avatar
Joel B September 15, 2016 12:46 pm UTC
Can someone explain to me how does career change work can I go back to school mess. So I went to college graduated with honors did the naval commission officer program went to Flight School did my term. Now what if I want my character to school can I? Do I need to muster up first and then go back to school? So if I want to change my career do I have to muster out first then roll for that career?
Customer avatar
Frank S August 20, 2016 2:45 am UTC
The Education part of the character generation is convoluted as hell.. It says nowhere that your major gives you 4 skill points and your minor gives you 2.. except it is mentioned in the example.
Customer avatar
Frank S August 20, 2016 2:49 am UTC
then the example says the character got 3 waivers, but the rules say years with waivers get no skill.. so the only year they gained a skill was the freshman year.. so where does this 4 skill points in Psychology and 2 points in Robotics come from? XXX?
Customer avatar
Frank S August 20, 2016 2:56 am UTC
ok - i see where the major and minor come from on that horrible table, but it still doesnt match the example since the rules say waiver years are worth no skill pts.
Customer avatar
Frank S August 20, 2016 12:29 am UTC
The tables need to seriously be alphabetized. For instance, on the Homeworld Chart, the trade classifications are jumbled making you have to bounce around the Homeworld Skill list. Why not alphabetize the trade classifications so you just start at the top of the Homeworld Skill chart and scan down.

For instance, Magash has trade classification of Va Hi Na In Cp, meaning you have to bounce all over the Homeworld Skills table. Instead, list the classifications as Cp Hi In Na Va. SO much easier.
Customer avatar
Pierre S July 08, 2016 10:12 pm UTC
I want to remark that this is one of the most poorly-edited RPGs I have ever seen. There is also an authoritarian top-down structure that nobody wants to criticize or they lose their pecking-order in the Traveller fandom. The Citizens of the Imperium forum has even threatened anyone who says T5 is "not a game" or is "unplayable" with an immediate ban. You are condescendingly told to be "constructive", but errata are not listened to, playtesters were not listened to, so what's the point?

After four years of discussion, and never certain if it reaches the deaf ears of M.M., this game disagrees about the length of a combat round, saying on p. 176 that it's "about a minute" but on p. 177 it's "15 seconds". They get it wrong on such a simple basic thing, imagine how complex issues might be handled.

More democracy, more pairs of eyes, and better response, please!
Customer avatar
Joel B September 15, 2016 12:43 pm UTC
I hundred percent agree this is a confusing mess!!
Customer avatar
Ronald S November 28, 2015 5:08 pm UTC
Not to sound ungrateful, are you ever going to fix the Table of Contents? When I enter the pages for Gunmaker and Sophonts, for a quick example, I absolutely do not get to those places in the PDF. Which makes the TOC pretty much, at best, useless, and at worst, why even have one?
Customer avatar
Boyd S September 02, 2015 10:15 pm UTC
Question: for drivethrurpg.. Will "Traveller5 Core Rules" become available in printed format as the printed version has become very hard to find! And people seem to be selling it for very ridiculous prices on Ebay and such...
Customer avatar
Scott N July 11, 2015 11:53 pm UTC
I had a copy of the 1st book and sold it off, I have to say, the Mongoose version is way better and easier than this load of $^#%^!
Personally I couldn't see spending another dime on this thing.
Customer avatar
KE H June 24, 2015 12:18 am UTC
I was involved in the beta, and supported the Kickstarter. We attempted to play T5 when it finally arrived, and found that the rules for character creation were so unclear (in large part due to typographic errors) that we were literally unable to play. (We made assumptions based on earlier versions of Traveller, which allowed us to at least complete character creation, but continued to find inconsistencies as we attempted play. We had multiple very experienced players and referees, and very nearly all the earlier material to draw upon.)
I am aware that at least one set of errata has been released since; can anyone confirm that it has been incorporated? I recommend avoiding this unless at least the initial errata has been incorporated.
Nevertheless, Traveller has an outstandingly rich setting and I highly recommend earlier versions (Mongoose, classic or MegaTraveller, in that order).
Customer avatar
Pierre S July 08, 2016 10:16 pm UTC
A .pdf version 5.09 may make some things more clear. However, as I remarked elsewhere, they are inconsistent about the length of the combat round from one page to the next! In four years of trying!
Customer avatar
Richard C June 20, 2015 10:26 pm UTC
You can insert your own bookmarks with either a commercial PDF program or a free (open source) application like JPDFBookmarks (on source_forge)
Customer avatar
Richard C June 20, 2015 3:06 pm UTC
I think it is unfortunate that original customers are expected to buy a completely new edition just to keep up with the original errata. I think many people will already be turned off by the original printing. There is nor enough new material to warrant buying a new book: a few extra pictures. The index is nice but is only helpful for a printed edition (which will undoubtedly cost more than the original edition. I'll probably buy the print edition, but I think it could have been done better the first time (over the course of 10 years of supposed editing).
Customer avatar
Steven B June 20, 2015 3:15 pm UTC
I am not sure what you are referring to. I was able to download it for free, through DriveThruRPG. It says "Purchaser" beneath your name, so I am presuming that you would have the same benefit.

Of course, you may be talking about something else entirely. If so, pardon me. :)
Customer avatar
Richard C June 20, 2015 10:34 pm UTC
I am referring to the upcoming hardcopy version which will, most certainly, not be a free gift. I know that the kickstarter brought in tons of money (over $300,000 USD), but I don't think FFE will be handing out free copies. Perhaps they will offer a discount. They have not said yet.

I do own the first hardcopy edition of the book and have added all of the errata to the book myself (by writing in the corrections and clarifications by hand). By the way, studying the errata is a wonderful way of learning the game.

I guess I might be kind of cheap but I don't know if I can or will spend another $75 dollars. I don't mean to introduce any bitterness at all. I feel that this revised PDF does not contain a whole lot that wasn't already in the book, errata or finished CDROM
Customer avatar
Joel B September 15, 2016 12:40 pm UTC
I bought the hardcover on a whim because I knew that name when I was going to Brooklyn game store. Mind you I never played any of the traveller games before alone trying to make a character is almost near bloody impossible!! For example after you finish your first term as an officer and you go into the reserves are you able to go back to school could you do I just roll for another career nothing clear i. this book. NM I expect to by this PDF now $35 PDF when I have the totem of hardcover Edition right on my dining room table.
Customer avatar
Nathan M June 19, 2015 4:58 pm UTC
Really?!? No bookmarks? C'mon, that's got to be in e-publishing 101. I don't care if it's "not the final version" or whatever, have put some basic functionality in this massive document for your end-user.
Customer avatar
Robert R June 13, 2015 3:23 pm UTC
Bookmarks!! This is 795 pages. No bookmarks? Please update with bookmarks. Thank you.
Customer avatar
Robert R June 13, 2015 3:22 pm UTC
T5 has some amazing concepts that are actually useful in other games. I do like the MAKER rules BUT why did they NOT put lists of ready made items for those of us who want to jump in? This makes no sense. I could have done without the makers and had lists of items to use; instead of the other way around. Please give us some items. Weapons, armor, starships etc...
Customer avatar
Pierre S June 17, 2015 1:05 pm UTC
There is a GunMaker app for Android, by the way.

They have rules about Tech stages which goes some small distance to making a standard weapon listing meaningless. There will be different equipment manufacturers on different systems, all applying a technology at different levels. Any planning you want to make about your milieu and about how a technology spreads (and how Advanced or Ultimate "walkman" tape-players meet up with Prototype or Early CD-players) will bring big dividends.
Customer avatar
Richard C June 21, 2015 10:55 pm UTC
As I understand it, inserting examples and pre-made things would have made the book even bigger. You can get extra examples and addons at the FFE website.
Customer avatar
Pierre S July 08, 2016 10:06 pm UTC
Yes, you can get a list of pre-made weapons and their characteristics on the Far Future Enterprises web-site, and other such extras.
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