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Kromore ToF Adventure Module
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Kromore ToF Adventure Module

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$9.99

A Kromore adventure for Levels 1-10, set in the Age of Man era.

Included in this module you'll find the unique "Witch Shaman" profession with 6 unique profession tiers. In addition gain 7 new abilities (to add to the hundreds already existing in the Kromore Core book) and the spider climb spell for innate and sci-magi casters. Also included in this purchase are a set of digital maps in grid and non-grid format.

With dozens of new monsters, NPCs, loot, and maps, this adventure module boasts a jam-packed 30-40+ hours of adventure in 80 colorful pages. Explore northern Kromore during the Age of Man era, encounter Ferrian warriors, ancient beasts, Kel-Thul riders, giants, obstacles, traps, and more. Follow the path of the fallen armies and stop the darkness before it covers Kromore forever!

With easy to read maps and step by step skill check helpful guides you can use the adventure module from beginning to end to tell a complete and story filled game for your players. When straying from the main plot is neccessary for your group the guide will help you back on track and give you helpful tips for mini adventures and additional sessions.

 
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Product Information
Author(s)
Rule System(s)
Pages
80
ISBN
978-0-9907225-2-6
Publisher Stock #
RGK0003
File Size:
4.9 MB
Format
Original electronic
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Original electronic format
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Watermarked PDF
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File Last Updated:
October 23, 2014
This title was added to our catalog on October 20, 2014.