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Ashes and Empires
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Ashes and Empires

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Ashes & Empires is a comprehensive fantasy role-playing game designed with an eye towards keeping detail, accuracy, and ease of use in fine balance at all times.  It is a generic rules system but confined to the Fantasy genre so as to make no compromise in breadth or scope.  These rules were developed and refined over twenty years of actual play and more than a dozen individual campaigns.

*In-Depth Character Creation:  Characters are generated as fully-formed individuals with their own professional backgrounds and personal histories, starting play at one of 5 power levels ranging from common, everyday folk to mighty demigods as called for by the GM’s campaign vision.  Roll your traits randomly or point buy them and play exactly the character you want right from the beginning.  60 former character professions, 30 playable races, rules for making hybrid races, and more than 100 individualized special abilities and weaknesses carefully designed to preserve game balance, avoid dictating character behavior in game, and prevent the cookie cutter characters that so often result from point based systems.

The full Character Generation Rules are available in Preview.

Make a character and see what you think!

*Multiple Progression Options:  Characters can be mainly static in ability, gaining new skills slowly through training, a GM reward based system can be used to escalate character abilities at a desired rate with no extra bookkeeping, or both systems may be implemented at once.  It’s your world, you decide.

*Consistent, Simple, and Far-Reaching Game Mechanics:  Nearly any action a character might think to attempt or situation they may find themselves in is covered by straightforward, easy to use rules found within, from environmental hazards to acts of intimidation and bribery; from climbing the social ladder into kingship to founding a religion and ascending into godhood.  Systems are also included for designing custom noble households and handling inter-house feuds and intrigues.

*Modular Rules Setup:  Numerous optional rules allow the GM to fine-tune the experience for their own style of play and preferred level of complexity.  Whether you prefer High Fantasy or Historical campaigns; hack & slash or combat simulation, Ashes and Empires lets you run the game you want.

*Detailed, Customizable Combat System:  Combat rules are extensive and precise while requiring a minimum of die rolls and table checks to keep play moving along.  Included are two mass combat systems (basic and advanced) to allow for major battles on land, naval combat rules for engagements at sea, and  rules for conducting siege warfare.

*Expansive Magic System:  An elemental magic system, suitable to any campaign type, that includes 5 realms of magic with over 1,000 spells plus detailed rules for both alchemy and item enchantment.  High magic, low magic, or somewhere in-between, your preference is fully supported and optional rules allow you to make spell casters as ubiquitous or unique as you see fit.

*Comprehensive Economic Rules:  Easy to follow systems are provided for developing in-game economies and handling treasures.  Thorough equipment lists, rules on fortress construction, professional hirelings, and armies, as well as player-owned, income generating estates and goods trading.

*Useful Articles:  Numerous articles are included to help you design your own fantasy world discussing the feudal order, early banking systems, world building, culture design, campaign themes, and many other topics.

*Beastiary:  Full statistics are offered for dozens of fantasy monsters to interact and do battle with.

Dice Required:  2d10 (additional d10’s are helpful)

 Customers Who Bought this Title also Purchased
Reviews (2)
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February 20th, 2015
This was a great surprise. It is a steal for the price if you want a self contained Fantasy RPG to run all in one book. Very complete. I know I won't use all the rules in the book but like most Gms I will pick and choose what rules to use. Tons of [...]
September 15th, 2014
Fantastic! The most detailed core rule book I have ever read with wonderfully streamlined and easy to follow rules that cover everything you could think of and more. I love the lifepath style character gen especially. It reminds me of Traveller, a [...]
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File Last Updated:
September 12, 2014
This title was added to our catalog on September 12, 2014.