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Cold Steel Wardens: Roleplaying in the Iron Age of Comics
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Cold Steel Wardens: Roleplaying in the Iron Age of Comics

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Winner of a 2015 BAMFsie award for Best Genre Emulation!

It's Always Dark in Smoke City

A group of muggers thrash an innocent workman in a back alley.

Mob drug runners flood the streets with filth, profiting on the backs of the addicted and hopeless.

A rogue metahuman uses fantastic pyrokinetic powers to torch an entire neighborhood.

The police are overwhelmed.  Prisons overflow with the violent and psychotic.  The innocent suffer while the guilty profit.

Some say that justice is all but gone.  You know better.  Justice hasn't disappeared.  Justice now wears a mask.  Your mask.

Never Despair!  Never Surrender!

Inspired by the rise of dystopian, darker, contemporary comics from the 1980s onwards, Cold Steel Wardens: Roleplaying in the Iron Age of Comics brings the drama and suspense of the world's greatest comics to your game table.  High-stakes action runs hand-in-hand with the new MAFIANAP game mechanics, which emphasize the brutal combat, the intense investigations, and the deep moral quandary found in the Iron Age of Comics.  Players become vigilantes in the crime-ridden city of New Corinth, using their unique skills and powerful metahuman abilities to bring justice to darkened streets.

Strap on your domino mask, buckle your utility belt, and grab your grabbling hook!  You are the night!

Cold Steel Wardens: Roleplaying in the Iron Age of Comics is a complete game.  All you need to play is this book and some ten-sided dice.

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Reviews (3)
Discussions (8)
Customer avatar
Dani J February 02, 2019 10:40 pm UTC
There's no bookmark for this hefty tome of a book in pdf... can you add it please?
Customer avatar
Andrew K March 08, 2017 2:33 am UTC
Fully realizing that it's behind the times, but hard copies are available through Studio 2 Publishing.
And Rogues Gallery is about to hit layout; we'll be selling that through Studio 2 as well. PDFs will be available here, of course.
Customer avatar
Scott N June 24, 2016 4:50 pm UTC
I hear crickets that's about it on this discussion, no HC or POD then huh?
Customer avatar
Chris B June 24, 2016 9:19 pm UTC
I haven't been there for a while, but you may want to check their Facebook page?
Customer avatar
Chris C August 27, 2016 6:57 pm UTC
Apparently there was an issue with the previous publisher. But you can now get hardcopies at Studio 2 Publishing.

I believe the deal with the new publisher will, understandably, not allow for a POD option on DriveThru.

Currently backing the Kickstarter for the first Cold Steel Wardens supplement...Rogues Gallery. Sounds like a great product!

Customer avatar
Scott N January 20, 2016 5:04 pm UTC
Well its been 6 months since the last person asked, where are the Hard copy's and why no pod?
Customer avatar
Kevin M April 27, 2015 7:45 pm UTC
Any updates on the availability of hardcopies?
Customer avatar
Chris B August 28, 2014 8:45 pm UTC
Is there a location where we can discuss this game? I have a few 'issues' (More like clarifications and the like) with some of the stuff, but that could be easily cleared up with a constructive conversation.
Customer avatar
Andrew K October 13, 2014 6:36 pm UTC
How about the Blackfall Press Facebook page? I'd love to answer any questions you might have!
Customer avatar
Robert H August 10, 2014 2:25 am UTC
Is there anything, mechanically speaking, that is unique about this game - specifically, anything unique that promotes the development of an iron-age comic book-style story? The preview didn't contain anything that distinguishes this game from any other superhero RPG.
Customer avatar
Andrew K August 22, 2014 6:32 pm UTC
Hi, Robert--
CSW contains several elements specific to emphasizing the Iron Age genre. Most notably, these include a high lethality (something most supers games shy away from) and an emphasis on mental health (heroes have a Mental Strain Threshold, which is just as important as physical health). Also, each Hero has a series of Memories, Motivations, and Stances, which contribute to a group "Vigilance Pool". Heroes gain extra dice into the Vigilance Pool when these are directly challenged: when a hero who's sworn not to use guns or fight cops is confronted with a situation that would challenge that moral stance, they get dice in the pool. The amount of dice varies, but is doubled if the player themselves caused the difficulty.
I hope that answers your questions--let me know if you have any more!
--A.P. Klosky
Customer avatar
jim P August 02, 2014 3:16 am UTC
when is the hard cover coming?
Customer avatar
Andrew K August 22, 2014 6:32 pm UTC
Print copies should be available soon through Chronicle City. A handful of proof copies just came back right before GenCon, which were given to people who've worked on CSW. Ideally, a full run will be very soon!
Customer avatar
Matthew L August 28, 2014 7:26 pm UTC
Looking forward to this! Will it be available on drivethru?
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File Last Updated:
January 20, 2016
This title was added to our catalog on August 01, 2014.