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Spiritual Guide to the World. A Booklet for a Game of Séance

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Spiritualism was an interesting movement that appeared in the 19th century. While the belief in spirits and their ability to communicate with the living is much older and can be traced back to the ancient times and Homer’s Odyssey, the modern movement was different in being a semi-religion.

The phenomenon of spiritualism fascinated writers, moviemakers and could be used with great effects in the RPG. The concept of this booklet is to give the information about spiritualism and major figures of the movement. It is designed to be used with the OpenD6 rule system (in the variation used in D6 Adventure) and while it is not a full blown game, it can be used as a basis for a campaign/session set in the late 19th century. Also, the material presented here with some tweaking can be used in any game system out there.

This small booklet (around 12000 words/75000 characters including spaces) explains the main concepts of spiritualism, its origins and some of the most famous spiritualists out there.

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Product Information
Author(s)
Rule System(s)
Pages
72
File Size:
8.08 MB
Format
Original electronic
Scanned image
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Original electronic format
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Watermarked PDF
Watermarked PDF

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File Last Updated:
May 11, 2014
This title was added to our catalog on May 13, 2014.