Advanced Search

101 Supplements [BUNDLE]

101 Supplements [BUNDLE]


 101 Cargos
 Regular price: $5.00
 Bundle price: $4.00

101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader.

Included are:

101 cargos, each with a little background to flesh them out Instant Adventure Links generator, allowing you to create a plot or red herring based around any given cargo Shipping and Hazard codes, to make it more interesting working out what's in a box and making sure it's handled properly Cargo Generation System, to work out what is available for shipping to and from a given world

One of the earliest 101 Books released by BITS,...

 101 Corporations
 Regular price: $5.00
 Bundle price: $4.00

101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes, they don’t care what they have to do to get it...

Included are:

101 Corporations of every size and type A brief description of their background, motivations and key characters Adventure seeds - from simple money-making schemes to corporatecorruption and boardroom back-stabbing

Intentionally designed to be generic and usable with any of the Traveller rule systems, 101 C...

 101 Governments
 Regular price: $5.00
 Bundle price: $4.00

101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re willing to run the risk of being ‘disappeared’ by their fanatical intelligence services.

Included are:

101 Governments, grouped by the Scout Corp coding system Separate player descriptions and referee notes Plot ideas with which to briefly distract your Traveller players or set them off on a whole new adventure

Intentionally designed to be ge...

 101 Lifeforms
 Regular price: $5.00
 Bundle price: $4.00

101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure.

Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief.

Gliding deep beneath the ocean are wondrous marine organisms as yet unknown to science, awaiting discovery by your players.

Skimming through exotic atmospheres, floating through the clouds of a gas giant or flapping over an alien landscape, alien life is more diverse than most Travellers can imagine.

Included are:

101 Alien Lifeforms each with a player description, referee details, habitat notes and th...

 101 Patrons
 Regular price: $5.00
 Bundle price: $4.00

101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing).

Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide.

Lady Luck can sometimes throw even the best-prepared adventurers into a hazardous Situation where fast thinking and decisive action is needed to save the day.

Included are:

Patrons looking to employ the adventurers (classified by the required skills and equipment) each with multiple possible plot reasons Situations where the adventurers simp...

 101 Plots
 Regular price: $5.00
 Bundle price: $4.00

101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game.

Included are:

Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity to acquire useful contacts in important places Gimmicks– new toys for adventurers to purchase or ship between worlds

One of the very earliest 101 Books released by BITS, 101 Plots is a useful aid to any Traveller referee looking to create a quick scenario, or a ‘filler’ adventure for a gaming session. Complement this with the (even larger!) 1...

 101 Religions
 Regular price: $5.00
 Bundle price: $4.00

101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games.

What is the meaning of life? From their first primitive ancestors to the time of the great, star-spanning Third Imperium, almost every known sophont race has developed religion. The diversity of alien species has led to an equally diverse range of religions and beliefs which can affect every aspect of a world’s culture. An unwary traveller who falls foul of these beliefs may find themselves disliked, ignored, cast out or even sentenced to death!

Included are:...

 101 Rendezvous
 Regular price: $5.00
 Bundle price: $4.00

101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive.

So often the Travellers say “We’ll meet at a bar?” but... which bar?

Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language. But the starport bar where they spend so much of their time has about as much interest as a cardboard cut-out, staffed with stereotype non-player characters.

Instead, why not send them to the Yellow Crucible Night Club? Or any other of the 101 rendezvous described in this supplement!

Included are:

101 Rendezvous at which your characters arrive, ...

 101 Starcrews
 Regular price: $5.00
 Bundle price: $4.00

“You flew here in that? You’re braver than I thought!”

101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents into a starport bar brawl, this is the book for you.

Included are:

101 starcrews, each with a little background about the crew members, their ship, skills, cargos, backgrounds and motivations Instant Adventure Ideas for each crew, that you can throw into the game as a minor diversion or as a hook into another adventure

One of the last 101 Books released by BITS, 101 Starcrews is a us...

 101 Travellers
 Regular price: $5.00
 Bundle price: $4.00

101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them.

But who are these travellers? Hijackers or Smugglers? Should the crew be watching their every move? Or is one of the passengers a customs inspector watching the crew’s every move? And what are they carrying with them? Stolen state secrets or just clean underwear?

Included are:

101 Travellers to bewilder, threaten and charm the adventurers (divided up by group size and passage type)...

Total value: $50.00 Special bundle price: $40.00 Savings of: $10.00 (20%)
 Customers Who Bought this Title also Purchased
Reviews (1)
Discussions (0)
April 11th, 2014
I have used the 101 series for more years than I like to consider and have always considered one of the best traveller referees aids . I am very pleased to be able to get the searchable soft copies. [...]
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!
 Recent History

Product Information
Publisher Stock #
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
December 21, 2013
This title was added to our catalog on December 21, 2013.